VinnAgree

VinnAgree — CS2 Stats

76561198404641814[U:1:444376086]Steam profile ↗

1,105Tracked matches38%Win rate2021Tracked since
2,216Hours in CS7Hrs last 2 wks
CSDB Rating5.8 SolidAggressive Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGVinnAgreeFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning58
Utility38

0–100 skill scores via Leetify.

Recent form

COLD49456Last 10049%Win rateLWLWLWLLLL

Last 10 vs previous 10: -40pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression9.6
Utility3.8
Positioning5.8
Opening Duels3.5
Clutch0.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.8
Utility3.8
Mechanics6.4
Opening Duels3.5
Win Impact1.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time520ms+27ms
first ⅓ avg 493ms → last ⅓ avg 520ms
Headshot accuracy13.7%+1.3%
first ⅓ avg 12.4% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — sanctum 9–7
131Biggest win — dust2
6Longest win streak
108In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 62% over 26cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA26161062%0.02
dust2B24121250%0.05
infernoC125742%0.02
ancientC125742%0.00
cacheC52340%-0.00
vertigo42250%0.02
anubis42250%0.03
overpass42250%0.03
nuke31233%0.07
train2020%0.04
italy1010%0.09
stronghold110100%0.04
office1010%0.09
sanctum110100%0.19

Across the last 100 tracked matches.

Lifetime stats

42,952Lifetime kills
0.95K/D
3,154Matches
45.0%Match win rate
32.8%Headshot %
11.2%Shot accuracy
4,435MVPs
1,104Hours (in match)
2,811Bombs planted
607Bombs defused

Most-used weapons

AK-4710,242
AWP3,000
MP91,868
MAC-101,640
P250861

Lifetime map wins

5,812dust2
3,603inferno
1,946nuke
1,831vertigo
406train
167office
65assault
44cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
25%Win rate
0.78Avg K/D
65.0ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%0.7911.0
Ancient250%1.0811.5
Inferno10%0.6515.0
Anubis10%0.8814.0
Vertigo10%1.0912.0
Dust210%0.7014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
45.2%Accuracy (enemy spotted)
42.7%Spray accuracy
78.8%Counter-strafing
7.4°Preaim
531msReaction time
35.2%T opening success
53.1%CT opening success
0.47Enemies flashed / flash
8.8%Flash assists
11.14HE damage / grenade
3.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4573% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4662 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2219% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage2–70.000%28 Aug
inferno13–40.0829%28 Aug
dust210–130.009%27 Aug
mirage16–140.019%27 Aug
mirage11–13-0.0116%23 Aug
dust213–100.0615%22 Aug
mirage2–13-0.0214%22 Aug
inferno11–130.0716%22 Aug
train11–130.1023%16 Aug
ancient7–13-0.039%16 Aug
inferno9–40.130%1 Aug
vertigo4–13-0.0318%1 Aug
dust27–13-0.016%26 Jul
mirage13–110.016%18 Jul
ancient13–11-0.0213%18 Jul
ancient5–00.0317%18 Jul
ancient11–13-0.0523%16 Jul
inferno13–50.168%8 Jul
dust213–50.0311%8 Jul
cache13–90.028%8 Jul
dust24–130.049%29 Jun
ancient13–160.008%28 Jun
mirage7–130.0212%28 Jun
dust212–120.0711%26 Jun
dust210–130.0311%26 Jun
train6–13-0.0317%24 Jun
dust213–110.079%22 Jun
mirage13–9-0.068%22 Jun
ancient6–13-0.0426%16 Jun
dust24–13-0.0323%14 Jun
dust25–13-0.0316%14 Jun
inferno10–130.0739%14 Jun
mirage11–13-0.0213%13 Jun
mirage13–9-0.0015%9 Jun
inferno3–13-0.059%9 Jun
dust213–6-0.038%9 Jun
mirage13–70.0515%8 Jun
mirage6–130.055%8 Jun
anubis13–70.098%7 Jun
mirage13–70.0428%7 Jun
inferno13–5-0.0517%7 Jun
dust213–90.0833%6 Jun
overpass13–70.0726%6 Jun
mirage13–80.0712%6 Jun
dust210–130.0528%6 Jun
nuke15–150.0420%6 Jun
mirage13–70.0727%6 Jun
vertigo11–130.0219%5 Jun
anubis11–13-0.0212%4 Jun
vertigo13–90.0320%4 Jun
overpass13–110.0318%4 Jun
ancient13–9-0.048%2 Jun
dust213–10.1423%2 Jun
dust215–150.0021%1 Jun
anubis5–13-0.0412%1 Jun
dust213–110.1214%30 May
anubis13–60.1016%30 May
cache12–12-0.0016%29 May
inferno4–13-0.0112%28 May
mirage0–13-0.0825%28 May
mirage13–80.0714%28 May
mirage13–100.0121%26 May
overpass11–130.0413%26 May
mirage13–11-0.0812%25 May
inferno15–15-0.0210%25 May
ancient8–13-0.0312%24 May
dust213–40.1213%24 May
inferno13–30.0329%24 May
vertigo13–100.0527%24 May
ancient8–130.0010%24 May
italy10–130.0914%24 May
cache3–13-0.0414%24 May
mirage10–130.0818%24 May
ancient13–110.1314%23 May
dust213–80.107%23 May
dust213–100.0314%23 May
inferno10–130.0113%23 May
nuke16–140.137%23 May
mirage13–60.0217%21 May
mirage13–10.047%21 May
mirage3–13-0.108%20 May
stronghold5–20.0411%20 May
cache10–130.019%19 May
ancient9–130.056%17 May
office12–120.094%17 May
mirage10–130.0610%17 May
dust23–13-0.0022%17 May
nuke10–130.055%17 May
dust210–130.0519%17 May
mirage13–70.0813%17 May
dust213–70.0112%17 May
dust213–30.1210%17 May
ancient13–30.054%17 May
sanctum9–70.1911%17 May
inferno2–9-0.2019%17 May
cache13–40.0118%16 May
dust28–130.066%14 May
overpass4–13-0.016%14 May
mirage13–20.0612%13 May
mirage13–20.0417%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →