FlX Y0U

FlX Y0U — CS2 Stats

CH76561198400319769[U:1:440054041]Steam profile ↗✓ No bans

1,144Tracked matches53%Win rate2024Tracked since
2,051Hours in CS49Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating24,921Top 25% of 215,248 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#24340 of 261501 tracked
FaceitLevel 9 · 2,022 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,921 +4,321 16 Sept – 13 Nov · 37 days played
20,60025,771peak 25,77116 Sept13 Nov
25,771Peak Premier in tracked matches
2,022Highest Faceit ELO seen on CSDB
41Days played since 2026-09-16

Faceit ELO

  • At peak — 2,022
  • Next: 2,500 ELO at 2,500 — 478 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-16
  • Level 9 first seen 2026-09-16

Premier CS Rating

  • 850 below peak (25,771)
  • +437 over 30 days · improving
  • Next: Red band at 25,000 — 79 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-16
  • Purple band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.3%48.2%50.9%above
Shot accuracy0.0%13.2%13.7%13.7% short
Kill/death ratio0.851.071.090.24 short
Match win rate24.6%46.9%48.4%23.8% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFlX Y0UFACEITLevel 9 · 2,022 ELOSTANDINGTop 20.7% of rankedPREMIER24,921 · Pink bandPEAK ELO2,022csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

HOT55–44–1Last 10055%Win rateWWLWWWLWWW

Last 10 vs previous 10: +60pp win rate · +0.04 avg rating · +1.0pp headshot accuracy · +20ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 558ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 582ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.5
Utility4.1
Positioning5.9
Opening Duels4.4
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.9
Utility4.1
Mechanics6.5
Opening Duels4.5
Win Impact6.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time573ms+28ms
first ⅓ avg 545ms → last ⅓ avg 573ms
Headshot accuracy24.2%+0.5%
first ⅓ avg 23.6% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · anubis, 18 Sept →
39%Best headshot accuracy · 16–13 · ancient, 5 Oct →
406msFastest reaction time · 8–13 · ancient, 18 Oct →
13–0Biggest win · dust2, 8 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
5–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 70% over 10ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A2012–860%0.03
anubisS1611–569%0.04
mirageA169–756%0.00
cacheB137–654%0.01
infernoC135–838%0.02
ancientC114–736%-0.01
nukeS107–370%0.01
vertigo—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,074Lifetime kills
0.85K/D
3,243Matches
24.6%Match win rate
60.3%Headshot % · Top 10% of Level 9 players
0.0%Shot accuracy
4,387MVPs
983Hours (in match)
1,226Bombs planted
366Bombs defused

Most-used weapons

AK-4754,647
MAC-101,154
MP91,142
Knife343

Lifetime map wins

3,807dust2
2,595inferno
1,462nuke
682vertigo
361train
13office
3ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

532Matches
53%Win rate
1.28Avg K/D
89.8ADR
52%Headshot %

Clutches & streaks

43%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient9450%1.3618.6
Dust29044%1.2818.6
Mirage8856%1.1616.9
Anubis7760%1.2618.4
Inferno7545%1.1817.3
Vertigo4156%1.3819.1
Nuke3370%1.3719.1
Overpass1850%1.2420.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
29.1%Accuracy (enemy spotted)
33.0%Spray accuracy
79.3%Counter-strafing
10.4°Preaim
580msReaction time
44.3%T opening success
51.6%CT opening success
0.39Enemies flashed / flash
5.4%Flash assists
7.21HE damage / grenade
8.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3853 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–130.0027%13 Nov →
ancient13–80.0325%8 Nov →
ancient7–130.0138%5 Nov →
cache13–50.0228%4 Nov →
dust213–50.1129%4 Nov →
cache13–70.0027%2 Nov →
cache5–130.0523%1 Nov →
mirage13–90.0118%31 Oct →
mirage13–70.0117%31 Oct →
ancient13–5-0.0323%31 Oct →
mirage7–13-0.0615%30 Oct →
ancient11–13-0.0021%30 Oct →
anubis8–130.0024%29 Oct →
anubis11–13-0.0226%28 Oct →
inferno10–13-0.0422%26 Oct →
mirage7–13-0.0824%22 Oct →
nuke13–60.0430%20 Oct →
anubis13–70.0825%19 Oct →
ancient8–13-0.0527%18 Oct →
mirage14–16-0.0431%17 Oct →
nuke13–60.0125%17 Oct →
ancient5–13-0.0412%16 Oct →
dust216–130.0020%16 Oct →
mirage13–60.0231%16 Oct →
dust211–13-0.0329%14 Oct →
cache13–8-0.0019%13 Oct →
anubis13–90.1025%13 Oct →
dust26–13-0.0326%13 Oct →
vertigo9–130.0119%12 Oct →
ancient13–110.0830%12 Oct →
anubis13–100.1019%12 Oct →
inferno7–130.0321%11 Oct →
dust213–110.0423%11 Oct →
dust213–10-0.0235%11 Oct →
cache8–130.0022%9 Oct →
inferno16–120.0024%9 Oct →
nuke1–4-0.060%9 Oct →
inferno14–160.1024%9 Oct →
anubis13–100.0317%9 Oct →
nuke6–13-0.0216%9 Oct →
inferno10–130.0427%8 Oct →
dust213–00.0118%8 Oct →
dust213–40.0318%8 Oct →
mirage13–11-0.0624%8 Oct →
mirage5–130.0127%7 Oct →
anubis13–70.0214%7 Oct →
dust26–130.0214%7 Oct →
dust213–80.0025%7 Oct →
inferno9–130.0119%7 Oct →
cache12–160.0326%6 Oct →
cache13–100.0328%6 Oct →
anubis13–4-0.0629%6 Oct →
anubis13–50.0923%6 Oct →
mirage16–13-0.0123%6 Oct →
anubis15–150.0324%5 Oct →
ancient16–130.0339%5 Oct →
cache13–90.0826%5 Oct →
cache10–130.0136%4 Oct →
inferno7–130.0229%4 Oct →
nuke13–10-0.0136%3 Oct →
mirage11–130.0220%2 Oct →
mirage9–13-0.0318%2 Oct →
inferno13–100.0223%2 Oct →
dust213–100.0115%1 Oct →
anubis13–100.0418%1 Oct →
inferno8–130.0133%30 Sept →
cache13–4-0.0832%30 Sept →
cache2–13-0.0815%28 Sept →
cache7–130.0930%28 Sept →
dust26–13-0.0224%27 Sept →
dust213–110.0121%27 Sept →
nuke4–13-0.0124%27 Sept →
nuke13–80.0318%27 Sept →
nuke13–70.0328%27 Sept →
ancient10–13-0.0420%26 Sept →
ancient0–3-0.0711%26 Sept →
nuke13–60.0233%25 Sept →
mirage13–50.0722%25 Sept →
dust26–130.0918%25 Sept →
mirage13–50.0121%25 Sept →
mirage13–20.1327%25 Sept →
anubis13–00.1134%25 Sept →
cache13–90.0328%24 Sept →
inferno10–13-0.0628%24 Sept →
dust213–10-0.0425%24 Sept →
dust22–130.0019%23 Sept →
ancient12–16-0.0717%23 Sept →
anubis10–13-0.0325%23 Sept →
dust26–130.0823%21 Sept →
dust213–80.1028%21 Sept →
dust24–130.1120%21 Sept →
mirage13–60.1029%20 Sept →
inferno13–80.0525%19 Sept →
inferno13–11-0.0114%19 Sept →
mirage11–13-0.0414%19 Sept →
inferno13–30.1035%19 Sept →
dust213–80.0323%18 Sept →
anubis1–130.0127%18 Sept →
anubis13–90.1625%18 Sept →
nuke13–30.1027%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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