Konoha

Konoha — CS2 Stats

76561198399877171[U:1:439611443]Steam profile ↗✓ No bans

1,037Tracked matches48%Win rate2023Tracked since
1,037Hours in CS16Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating14,365Blue band · top ~31.8% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,365 +2,337 27 Apr – 27 Sept · 22 days played
11,83217,563peak 17,56327 Apr27 Sept
17,580Peak Premier in tracked matches
41Days played since 2026-04-27

Premier CS Rating

  • 3,198 below peak (17,563)
  • -3,098 over 90 days
  • Next: Purple band at 15,000 — 635 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches33——
Win rate42%——
K/D0.94——
Headshot %39%——

Measured 6 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate41.9%41.8%42.7%meets
Shot accuracy0.7%12.2%11.3%10.5% short
Kill/death ratio0.840.980.990.15 short
Match win rate41.5%43.3%43.9%2.5% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKonohaFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,365 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning61
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateWWLWLLWLLW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +1.7pp headshot accuracy · +8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 622ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 605ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.4
Utility5.3
Positioning6.1
Opening Duels2.9
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.1
Utility5.3
Mechanics6.9
Opening Duels3.6
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time635ms−28ms
first ⅓ avg 663ms → last ⅓ avg 635ms
Headshot accuracy13.3%−1.1%
first ⅓ avg 14.5% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–9 · mirage, 20 Jun →
32%Best headshot accuracy · 16–13 · dust2, 25 May →
391msFastest reaction time · 5–2 · inferno, 17 Sept →
13–1Biggest win · nuke, 22 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 67% over 12mirageWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheC2410–1442%-0.00
dust2A2112–957%-0.01
infernoA1710–759%-0.00
ancientC146–843%-0.03
nukeS128–467%0.00
mirageC83–538%0.02
overpass—21–150%-0.03
train—10–10%0.04
anubis—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,948Lifetime kills
0.84K/D
1,657Matches
41.5%Match win rate
41.9%Headshot % · Top 50% of Level 3 players
0.7%Shot accuracy
2,550MVPs
601Hours (in match)
2,869Bombs planted
346Bombs defused

Most-used weapons

Lifetime map wins

3,078inferno
2,866dust2
888nuke
800vertigo
551train
145office
6assault
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

158Matches
49%Win rate
0.89Avg K/D
63.3ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6554%0.8311.9
Inferno3941%0.8411.0
Dust21953%0.9911.7
Vertigo1080%0.8910.9
Anubis922%0.9113.0
Ancient825%0.8913.8
Nuke475%1.7415.8
Overpass20%0.5610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
35.6%Accuracy (enemy spotted)
38.0%Spray accuracy
80.9%Counter-strafing
12.3°Preaim
641msReaction time
37.8%T opening success
51.1%CT opening success
0.56Enemies flashed / flash
7.1%Flash assists
8.94HE damage / grenade
7.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.289° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1761% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0119%27 Sept →
dust213–11-0.0324%26 Sept →
mirage11–13-0.0611%26 Sept →
ancient16–13-0.049%26 Sept →
cache11–130.079%26 Sept →
nuke6–130.008%26 Sept →
dust213–60.0411%25 Sept →
cache11–130.0211%25 Sept →
inferno11–13-0.0410%21 Sept →
dust213–80.0620%20 Sept →
inferno11–13-0.0211%20 Sept →
dust213–3-0.022%20 Sept →
ancient13–10-0.0713%20 Sept →
dust213–80.0318%20 Sept →
inferno3–13-0.0614%20 Sept →
dust213–100.0013%17 Sept →
inferno5–20.1710%17 Sept →
cache10–13-0.0412%13 Sept →
dust213–80.0417%13 Sept →
inferno13–90.035%11 Sept →
dust26–13-0.0313%11 Sept →
dust20–6-0.1214%11 Sept →
ancient13–7-0.057%9 Sept →
dust28–13-0.0520%30 Aug →
mirage15–15-0.1016%31 Jul →
cache10–13-0.105%31 Jul →
ancient4–13-0.048%29 Jul →
dust23–13-0.0513%22 Jul →
dust210–130.1622%20 Jun →
mirage13–90.2325%20 Jun →
train6–130.0421%19 Jun →
inferno13–90.0412%3 Jun →
nuke13–11-0.0117%3 Jun →
ancient11–13-0.036%2 Jun →
ancient7–13-0.077%2 Jun →
nuke13–110.0211%1 Jun →
ancient8–13-0.078%1 Jun →
dust213–5-0.0111%1 Jun →
inferno16–12-0.0217%1 Jun →
mirage7–130.0613%31 May →
inferno10–8-0.0014%31 May →
ancient16–130.0213%30 May →
mirage13–20.0922%30 May →
inferno13–5-0.049%30 May →
nuke13–110.0826%28 May →
nuke2–13-0.0311%28 May →
mirage13–5-0.015%26 May →
inferno8–13-0.0617%26 May →
nuke10–13-0.0019%26 May →
dust216–13-0.0332%25 May →
ancient9–13-0.0415%25 May →
dust213–80.036%25 May →
inferno9–130.0123%23 May →
ancient16–13-0.0115%23 May →
inferno3–13-0.128%23 May →
nuke13–1-0.0611%22 May →
dust211–13-0.0323%22 May →
cache5–13-0.0312%22 May →
inferno13–70.0024%21 May →
dust210–130.0112%21 May →
cache13–20.0814%21 May →
cache13–11-0.035%20 May →
nuke13–11-0.0614%20 May →
cache13–9-0.0014%19 May →
inferno13–5-0.018%18 May →
ancient13–60.0128%18 May →
cache12–12-0.0510%18 May →
dust27–13-0.0923%14 May →
overpass13–7-0.047%14 May →
nuke13–30.0521%14 May →
dust213–7-0.0020%14 May →
inferno13–80.0318%13 May →
nuke11–13-0.0216%13 May →
nuke13–50.0314%13 May →
dust25–13-0.118%13 May →
ancient9–13-0.0412%13 May →
mirage15–150.018%11 May →
cache13–11-0.0112%11 May →
dust213–80.0615%8 May →
cache11–130.0112%8 May →
cache2–130.0412%8 May →
cache13–100.018%7 May →
cache11–13-0.0111%7 May →
inferno13–30.0212%6 May →
cache13–6-0.028%6 May →
cache13–3-0.0410%6 May →
cache9–13-0.006%5 May →
cache12–120.0318%5 May →
cache13–30.0515%4 May →
cache13–70.0322%4 May →
cache9–13-0.0715%4 May →
anubis9–13-0.0316%1 May →
ancient11–13-0.0129%30 Apr →
cache2–13-0.0412%30 Apr →
cache6–130.0224%30 Apr →
cache13–6-0.0220%29 Apr →
ancient11–13-0.0118%27 Apr →
overpass8–13-0.0210%27 Apr →
inferno9–13-0.0022%27 Apr →
mirage8–13-0.095%27 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.