Desuwa

Desuwa — CS2 Stats

76561199780223190[U:1:1819957462]Steam profile ↗✓ No bans

462Tracked matches47%Win rate2024Tracked since
CSDB Rating2.6 LearningPositional Player
Premier CS Rating9,560Light Blue band · top ~57% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,560 +4,662 18 Jun – 27 Sept · 22 days played
4,78310,000peak 10,00018 Jun27 Sept
10,361Peak Premier in tracked matches
31Days played since 2026-06-17

Premier CS Rating

  • 440 below peak (10,000)
  • +4,777 over 90 days
  • Next: Blue band at 10,000 — 440 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDesuwaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,560 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim25
Positioning41
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY49–51Last 10049%Win rateLWLWWLWLLW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +0.1pp headshot accuracy · +8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 692ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 623ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim2.5
Utility2.6
Positioning4.1
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning4.1
Utility2.6
Mechanics3.1
Opening Duels0.2
Win Impact3.9

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time627ms−5ms
first ⅓ avg 632ms → last ⅓ avg 627ms
Headshot accuracy11.6%−0.3%
first ⅓ avg 11.9% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · dust2, 27 Sept →
37%Best headshot accuracy · 13–7 · dust2, 17 Jul →
438msFastest reaction time · 5–2 · inferno, 17 Sept →
13–1Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–12In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 58% over 31cacheWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A3118–1358%-0.02
infernoB209–1145%-0.04
mirageB136–746%-0.02
ancientB137–654%-0.03
nukeB137–654%-0.04
cacheD81–713%-0.06
train—11–0100%-0.05
vertigo—10–10%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

1Matches
100%Win rate
1.20Avg K/D
61.0ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
28.4%Accuracy (enemy spotted)
31.1%Spray accuracy
64.0%Counter-strafing
11.8°Preaim
619msReaction time
28.6%T opening success
31.3%CT opening success
0.35Enemies flashed / flash
2.6%Flash assists
6.56HE damage / grenade
2.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1878% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3534 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6164% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage6–130.036%27 Sept →
dust213–10.1418%27 Sept →
ancient3–130.0220%27 Sept →
nuke13–11-0.0513%27 Sept →
dust213–11-0.0310%26 Sept →
mirage11–13-0.040%26 Sept →
ancient16–130.0213%26 Sept →
cache11–13-0.097%26 Sept →
nuke6–13-0.0514%26 Sept →
dust213–6-0.014%25 Sept →
cache11–13-0.0311%25 Sept →
inferno11–13-0.034%21 Sept →
dust216–14-0.0213%21 Sept →
dust213–8-0.0615%20 Sept →
inferno11–13-0.0212%20 Sept →
dust213–8-0.0712%20 Sept →
inferno3–130.017%20 Sept →
dust213–10-0.0215%17 Sept →
inferno5–2-0.065%17 Sept →
cache10–130.0112%13 Sept →
dust213–8-0.0314%13 Sept →
inferno13–9-0.040%11 Sept →
dust26–13-0.0316%11 Sept →
dust20–60.0210%11 Sept →
ancient13–7-0.0212%9 Sept →
ancient13–16-0.0810%3 Aug →
nuke13–11-0.0813%30 Jul →
nuke9–13-0.0223%30 Jul →
dust211–13-0.1018%30 Jul →
ancient11–13-0.067%30 Jul →
dust213–6-0.0515%29 Jul →
nuke10–13-0.0822%26 Jul →
dust212–16-0.0513%26 Jul →
ancient13–11-0.0313%26 Jul →
ancient8–13-0.075%23 Jul →
inferno5–13-0.0919%23 Jul →
ancient13–110.0010%23 Jul →
dust28–13-0.1022%23 Jul →
dust213–70.0512%23 Jul →
inferno13–6-0.080%22 Jul →
nuke13–11-0.017%22 Jul →
mirage13–6-0.0211%22 Jul →
inferno13–10-0.0113%22 Jul →
mirage11–13-0.079%21 Jul →
nuke13–9-0.0725%19 Jul →
ancient7–13-0.048%19 Jul →
dust28–13-0.084%19 Jul →
inferno13–10-0.054%19 Jul →
mirage9–13-0.0513%19 Jul →
dust213–16-0.054%19 Jul →
nuke13–6-0.023%19 Jul →
nuke13–10-0.0117%18 Jul →
dust213–10-0.0313%18 Jul →
ancient16–13-0.0512%18 Jul →
dust213–10-0.0020%18 Jul →
mirage16–130.0616%17 Jul →
nuke11–13-0.0220%17 Jul →
mirage13–50.0721%17 Jul →
dust213–70.0337%17 Jul →
nuke13–40.0522%17 Jul →
cache5–13-0.107%16 Jul →
inferno13–4-0.020%16 Jul →
ancient13–10-0.0314%15 Jul →
inferno1–13-0.027%15 Jul →
dust213–10-0.0229%15 Jul →
mirage7–13-0.0215%15 Jul →
ancient13–10-0.019%15 Jul →
inferno10–13-0.053%14 Jul →
dust22–13-0.0318%14 Jul →
dust211–13-0.019%14 Jul →
cache8–13-0.050%14 Jul →
mirage13–6-0.107%14 Jul →
cache10–13-0.054%14 Jul →
inferno16–140.048%14 Jul →
inferno11–13-0.0413%13 Jul →
inferno13–9-0.000%13 Jul →
dust213–80.0016%13 Jul →
inferno7–13-0.045%13 Jul →
dust213–5-0.027%12 Jul →
mirage10–13-0.024%12 Jul →
mirage13–11-0.0610%12 Jul →
cache13–8-0.0714%10 Jul →
inferno13–3-0.0614%10 Jul →
dust29–13-0.0515%10 Jul →
dust27–13-0.0416%10 Jul →
dust27–10.036%10 Jul →
inferno6–13-0.034%9 Jul →
train8–3-0.0525%9 Jul →
inferno8–13-0.047%7 Jul →
nuke10–13-0.0925%7 Jul →
vertigo4–13-0.0411%24 Jun →
dust213–10-0.0414%24 Jun →
dust211–13-0.044%20 Jun →
dust210–13-0.058%20 Jun →
mirage13–9-0.0517%20 Jun →
mirage8–13-0.0317%18 Jun →
cache6–13-0.1125%17 Jun →
inferno9–13-0.0636%17 Jun →
nuke2–13-0.0717%17 Jun →
ancient5–130.0014%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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