kima<3

kima<3 — CS2 Stats

LV76561198399447361[U:1:439181633]Steam profile ↗✓ No bans

572Tracked matches67%Win rate2022Tracked since
2,216Hours in CS27Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating17,891Purple band · top ~16.9% of ranked players (population est.)
CSDB Leaderboard#98598 of 221890 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 28 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,891 +2,248 29 May11 Sept · 24 days played
13,61917,891peak 17,89129 May11 Sept
18,186Peak Premier in tracked matches
1,104Highest Faceit ELO seen on CSDB
54Days played since 2026-05-28

Faceit ELO

  • At peak — 1,104
  • Next: Level 6 at 1,201 97 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • At peak — 17,891
  • +4,196 over 30 days · improving
  • +2,891 over 90 days
  • Next: Pink band at 20,000 2,109 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate45.2%44.3%47.0%1.8% short
Shot accuracy12.6%11.8%13.0%0.3% short
Kill/death ratio1.031.031.080.05 short
Match win rate46.9%45.2%46.7%meets

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkima<3PREMIER17,891 · Purple bandPEAK ELO1,104csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning45
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWLWLLLLWWW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +13.4pp headshot accuracy · −52ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.10
  • Avg headshot accuracy 46%
  • Avg reaction 513ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 37%
  • Avg reaction 556ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 30%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim5.6
Utility1.4
Positioning4.5
Opening Duels2.4
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.5
Utility1.4
Mechanics4.6
Opening Duels2.3
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time617ms−40ms
first ⅓ avg 658ms → last ⅓ avg 617ms
Headshot accuracy26.9%+1.5%
first ⅓ avg 25.4% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · train, 17 Jun
83%Best headshot accuracy · 9–7 · inferno, 17 Sept
344msFastest reaction time · 4–1 · mirage, 25 Jun
13–0Biggest win · mirage, 3 Sept

Across the last 100 tracked matches.

Highlights

9Longest win streak
127In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 67% over 6nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageS31201165%-0.01
nukeD1551033%-0.02
dust2C146843%-0.03
ancientA116555%-0.00
infernoA74357%-0.05
anubisB63350%-0.03
cacheS64267%-0.04
vertigo42250%-0.03
office32167%-0.03
train21150%0.03
overpass1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,146Lifetime kills
1.03K/D · Top 50% of Purple band
2,685Matches
46.9%Match win rate · Top 50% of Purple band
45.2%Headshot % · Top 50% of Purple band
12.6%Shot accuracy · Top 50% of Purple band
9,656MVPs
1,089Hours (in match)
2,817Bombs planted
803Bombs defused

Most-used weapons

Lifetime map wins

5,660dust2
2,732inferno
2,009nuke
796vertigo
615train
279office
206cbble
41lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

57Matches
58%Win rate
0.93Avg K/D
74.5ADR
42%Headshot %

Clutches & streaks

31%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%0.9113.5
Anubis967%1.2117.7
Ancient978%0.9914.1
Inferno450%0.7112.3
Dust2250%0.9015.0
Overpass250%0.7413.5
Nuke10%1.3117.0
Vertigo10%0.7322.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
30.1%Accuracy (enemy spotted)
31.9%Spray accuracy
70.6%Counter-strafing
9.3°Preaim
624msReaction time
40.1%T opening success
38.7%CT opening success
0.34Enemies flashed / flash
1.2%Flash assists
3.27HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3351 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.6908% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–8-0.0419%17 Sept
mirage5–13-0.1027%17 Sept
inferno9–7-0.0483%17 Sept
nuke0–9-0.1760%17 Sept
inferno2–9-0.1842%17 Sept
anubis6–130.0238%17 Sept
nuke6–11-0.0229%17 Sept
mirage13–10-0.0320%16 Sept
ancient13–30.0133%16 Sept
ancient13–110.0121%15 Sept
mirage11–130.0021%14 Sept
inferno4–13-0.0325%12 Sept
dust21–11-0.0340%12 Sept
nuke10–13-0.0620%11 Sept
ancient13–20.0414%11 Sept
dust25–13-0.0721%10 Sept
ancient13–60.0021%10 Sept
dust213–10-0.0724%9 Sept
mirage13–30.0036%9 Sept
mirage13–11-0.0617%6 Sept
nuke13–110.0018%6 Sept
mirage16–13-0.0013%6 Sept
dust26–130.0314%6 Sept
ancient13–7-0.0330%5 Sept
nuke13–8-0.0514%5 Sept
mirage13–50.0323%4 Sept
mirage13–3-0.0114%4 Sept
mirage13–7-0.0310%4 Sept
mirage13–00.0635%3 Sept
inferno13–110.0312%2 Sept
ancient12–6-0.0326%2 Sept
office13–7-0.0646%2 Sept
nuke5–130.0023%31 Aug
mirage13–110.0417%31 Aug
ancient11–130.0112%26 Aug
cache12–12-0.0324%26 Aug
mirage13–110.0416%24 Aug
dust213–70.0423%24 Aug
nuke13–80.0414%24 Aug
ancient11–130.0121%21 Aug
dust26–13-0.0819%21 Aug
inferno9–4-0.1430%19 Aug
nuke4–13-0.0730%19 Aug
mirage13–60.0032%19 Aug
cache12–16-0.0025%18 Aug
inferno9–20.0418%18 Aug
cache13–6-0.0226%17 Aug
mirage13–100.0230%17 Aug
mirage13–60.0824%16 Aug
mirage9–13-0.0227%16 Aug
mirage5–13-0.0233%15 Aug
mirage6–00.0926%15 Aug
ancient4–130.0144%15 Aug
mirage5–13-0.0212%14 Aug
mirage13–11-0.0238%12 Aug
nuke8–13-0.0221%12 Aug
dust21–13-0.060%11 Aug
nuke10–13-0.0524%9 Aug
mirage13–3-0.0330%5 Aug
dust25–13-0.0733%5 Aug
dust213–10-0.068%5 Aug
mirage13–3-0.0123%5 Aug
mirage6–13-0.0626%5 Aug
dust213–7-0.0525%2 Aug
nuke14–16-0.0423%29 Jul
vertigo10–13-0.0525%29 Jul
nuke13–110.0621%29 Jul
mirage15–15-0.0620%23 Jul
anubis13–9-0.1038%22 Jul
anubis12–12-0.0731%22 Jul
dust212–12-0.0131%18 Jul
ancient10–130.0229%16 Jul
anubis11–13-0.0325%13 Jul
office11–13-0.0216%9 Jul
office13–110.0032%9 Jul
cache13–6-0.0632%7 Jul
cache13–8-0.0618%1 Jul
cache13–9-0.0314%1 Jul
nuke8–130.0227%27 Jun
mirage9–130.0015%25 Jun
mirage4–1-0.0350%25 Jun
dust213–9-0.0517%21 Jun
train13–10.1055%17 Jun
train2–13-0.0418%17 Jun
overpass7–10-0.0217%16 Jun
dust213–110.0025%15 Jun
anubis13–50.0230%14 Jun
inferno5–11-0.0319%13 Jun
nuke11–130.0023%11 Jun
mirage9–13-0.0116%10 Jun
dust28–13-0.0029%9 Jun
vertigo13–80.0327%8 Jun
vertigo6–13-0.0826%3 Jun
vertigo13–9-0.0227%3 Jun
mirage13–11-0.0119%1 Jun
nuke13–90.1029%31 May
mirage9–13-0.1313%29 May
mirage6–130.0034%29 May
ancient7–13-0.0717%29 May
mirage13–5-0.0222%28 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →