Zhakey

Zhakey — CS2 Stats

CR76561198399146055[U:1:438880327]Steam profile ↗✓ No bans

310Tracked matches50%Win rate2021Tracked since
893Hours in CS1Hrs last 2 wks
CSDB Rating5.6 SolidOpening Duellist
Premier CS Rating16,818Purple band · top ~21.2% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 310 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 23 Apr 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,818 +2,596 23 Apr14 Sept · 24 days played
12,58316,994peak 16,99423 Apr14 Sept
17,173Peak Premier in tracked matches
36Days played since 2025-04-23

Premier CS Rating

  • 176 below peak (16,994)
  • +17 over 30 days · steady
  • Next: Pink band at 20,000 3,182 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate32.1%41.9%42.7%10.6% short
Shot accuracy9.0%12.2%11.2%2.3% short
Kill/death ratio1.240.981.00above
Match win rate47.9%43.3%43.9%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZhakeyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,818 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning66
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateWLWWWLLLLL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −2.0pp headshot accuracy · +13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 572ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 552ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.3
Utility2.5
Positioning6.6
Opening Duels6.9
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 77% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.6
Utility2.5
Mechanics4.6
Opening Duels5.5
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time555ms−38ms
first ⅓ avg 593ms → last ⅓ avg 555ms
Headshot accuracy15.8%+1.8%
first ⅓ avg 14.0% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · nuke, 8 Sept
30%Best headshot accuracy · 13–5 · mirage, 4 Aug
375msFastest reaction time · 13–4 · ancient, 13 Aug
13–0Biggest win · dust2, 6 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
76In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 63% over 8infernoWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%0.03
infernoC2281436%0.05
ancientB189950%0.04
nukeC135838%0.04
dust2A85363%0.04
cache41325%-0.01
anubis220100%0.01
fachwerk1010%-0.04
vertigo110100%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,705Lifetime kills
1.24K/D · Top 25% of Level 3 players
1,199Matches
47.9%Match win rate · Top 25% of Level 3 players
32.1%Headshot %
9.0%Shot accuracy
3,579MVPs
463Hours (in match)
1,629Bombs planted
352Bombs defused

Most-used weapons

Lifetime map wins

2,681inferno
1,259nuke
1,177vertigo
640dust2
160train
117cbble
85lake
47office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

60Matches
58%Win rate
1.38Avg K/D
103.3ADR
36%Headshot %

Clutches & streaks

40%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2268%1.7118.8
Inferno967%1.0720.4
Nuke425%1.6016.5
Ancient250%1.7423.5
Vertigo250%1.0920.5
Anubis1100%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
38.7%Accuracy (enemy spotted)
40.4%Spray accuracy
70.6%Counter-strafing
9.5°Preaim
554msReaction time
37.5%T opening success
66.6%CT opening success
0.22Enemies flashed / flash
6.6%Flash assists
11.70HE damage / grenade
0.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2227 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.473% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–40.2022%8 Sept
inferno8–13-0.0016%8 Sept
mirage13–8-0.047%23 Aug
dust213–100.049%23 Aug
mirage13–90.0113%23 Aug
nuke5–13-0.0113%18 Aug
mirage4–130.0716%18 Aug
inferno7–130.046%17 Aug
mirage9–130.1015%13 Aug
nuke8–130.0129%13 Aug
ancient13–30.1416%13 Aug
ancient13–40.0214%13 Aug
mirage13–70.0017%13 Aug
mirage3–13-0.0223%11 Aug
mirage3–13-0.0524%11 Aug
dust213–8-0.0213%11 Aug
inferno13–110.0715%10 Aug
mirage7–130.0613%6 Aug
mirage13–4-0.0111%6 Aug
cache9–13-0.0319%6 Aug
ancient11–50.1315%5 Aug
mirage4–130.038%5 Aug
nuke13–80.2023%4 Aug
ancient2–130.0513%4 Aug
inferno10–130.0018%4 Aug
mirage13–5-0.0130%4 Aug
fachwerk5–11-0.0414%4 Aug
ancient16–140.0718%4 Aug
inferno13–110.0418%31 Jul
inferno11–13-0.0013%31 Jul
inferno13–100.0414%31 Jul
ancient10–130.048%30 Jul
ancient13–50.0918%30 Jul
nuke13–50.0922%30 Jul
dust213–40.1413%29 Jul
dust215–150.0213%29 Jul
dust25–13-0.0315%29 Jul
nuke13–100.0920%29 Jul
inferno11–13-0.028%29 Jul
nuke4–130.0013%29 Jul
ancient10–130.019%29 Jul
mirage13–60.0512%29 Jul
mirage13–80.1123%28 Jul
mirage3–130.0022%28 Jul
nuke4–13-0.0319%27 Jul
mirage13–80.0921%25 Jul
inferno6–130.0312%25 Jul
anubis13–9-0.0313%21 Jul
cache10–4-0.0210%21 Jul
mirage13–60.0413%21 Jul
anubis13–100.0612%20 Jul
nuke8–13-0.055%20 Jul
dust213–160.0515%20 Jul
ancient13–7-0.0716%20 Jul
ancient16–120.0214%18 Jul
mirage13–100.0823%18 Jul
inferno13–70.0312%18 Jul
inferno10–130.0615%18 Jul
dust213–40.0614%18 Jul
mirage13–30.096%18 Jul
nuke13–8-0.0014%18 Jul
inferno13–90.1111%17 Jul
inferno9–13-0.0319%17 Jul
mirage14–16-0.0016%10 Jul
ancient13–110.1313%9 Jul
inferno13–110.1115%9 Jul
inferno8–130.0518%9 Jul
mirage13–40.0914%9 Jul
ancient3–130.016%9 Jul
cache2–8-0.015%9 Jul
nuke3–130.038%8 Jul
vertigo13–110.0914%8 Jul
inferno11–130.0717%7 Jul
ancient9–130.0211%7 Jul
mirage3–130.0314%7 Jul
cache2–80.0321%6 Jul
inferno7–20.163%6 Jul
mirage9–130.0316%6 Jul
dust213–00.0713%6 Jul
mirage11–130.0918%5 Jul
inferno15–150.0413%5 Jul
mirage4–13-0.0417%4 Jul
mirage2–130.0210%4 Jul
mirage6–130.029%2 Jul
ancient13–16-0.0111%2 Jul
inferno13–70.1024%2 Jul
inferno7–130.1013%1 Jul
inferno9–130.0611%1 Jul
ancient8–130.0823%1 Jul
nuke15–150.0711%1 Jul
mirage16–140.0621%18 Jun
ancient6–130.0014%4 Jun
inferno3–13-0.0328%4 Jun
mirage16–120.0221%4 Jun
ancient9–13-0.039%16 Apr
mirage13–70.0212%14 May
ancient13–80.018%14 May
mirage9–13-0.0420%13 May
mirage7–13-0.0316%5 May
nuke11–130.009%23 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →