Matt

Matt — CS2 Stats

76561198397095654[U:1:436829926]Steam profile ↗✓ No bans

2,506Tracked matches79%Win rate2023Tracked since
1,142Hours in CS
CSDB Rating8.2 StrongSupport
CSDB Leaderboard#180 of 260011 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 30,939 +11,683 13 Sept – 9 Oct · 9 days played
19,25630,939peak 30,93913 Sept9 Oct
Faceit ELO: 1,612 +0 28 Aug – 8 Sept · 2 observations
1,6121,612peak 1,61228 Aug8 Sept
30,939Peak Premier in tracked matches
1,612Highest Faceit ELO seen on CSDB
21Days played since 2026-08-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate56.2%43.8%44.8%above
Shot accuracy2.0%12.0%12.4%10.4% short
Kill/death ratio1.011.021.030.02 short
Match win rate51.6%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMattFACEITLevel 5STANDINGTop 67.6% of rankedPEAK ELO1,612csdb.gg/stats

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Performance scores

Aim97
Positioning64
Utility67

0–100 skill scores via Leetify.

Recent form

HOT77–22–1Last 10077%Win rateLWWWWWWWWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −13.0pp headshot accuracy · +81ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 592ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 477ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 436ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim9.7
Utility6.7
Positioning6.4
Opening Duels5.6
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 52% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning6.4
Utility6.7
Mechanics8.4
Opening Duels7.8
Win Impact10.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time443ms−19ms
first ⅓ avg 461ms → last ⅓ avg 443ms
Headshot accuracy29.6%+2.8%
first ⅓ avg 26.7% → last ⅓ avg 29.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 5–0 · inferno, 18 Sept →
80%Best headshot accuracy · 1–13 · mirage, 21 Sept →
141msFastest reaction time · 0–2 · mirage, 12 Sept →
13–0Biggest win · anubis, 13 Sept →

Across the last 100 tracked matches.

Highlights

17Longest win streak
11–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 94% over 17mirageWeakest map · 59% over 29
MapGradePlayedRecordWin rateAvg rating
mirageA2917–1259%0.01
dust2S2522–388%0.02
infernoS1716–194%0.10
cacheS119–282%0.06
anubisS96–367%0.02
ancientS64–267%0.10
nuke—33–0100%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (59% over 29). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,460Lifetime kills
1.01K/D
2,867Matches
51.6%Match win rate · Top 10% of Level 5 players
56.2%Headshot % · Top 10% of Level 5 players
2.0%Shot accuracy
7,262MVPs
1,142Hours (in match)
2,240Bombs planted
713Bombs defused

Most-used weapons

AK-4719,274
AWP2,358
MP91,593
SSG 081,454
Knife1,198

Lifetime map wins

5,497inferno
3,782dust2
1,394vertigo
1,312nuke
397train
51office
7cbble
3italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,493Matches
48%Win rate
1.06Avg K/D
81.9ADR
55%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
21Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage56446%1.1016.0
Inferno25144%0.9815.1
Anubis22149%1.0115.7
Dust218352%1.1315.7
Ancient14855%1.1215.8
Vertigo5459%1.0315.4
Nuke2040%0.7512.3
Cache1937%0.8615.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
40.6%Accuracy (enemy spotted)
38.1%Spray accuracy
87.7%Counter-strafing
6.8°Preaim
463msReaction time
71.5%T opening success
52.0%CT opening success
0.64Enemies flashed / flash
6.3%Flash assists
11.74HE damage / grenade
13.19Flashes / match

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0415%31 Oct →
dust219–17-0.0215%12 Oct →
anubis13–100.0316%11 Oct →
inferno13–40.0215%10 Oct →
cache13–2-0.0144%9 Oct →
anubis13–11-0.0315%9 Oct →
mirage5–30.0616%9 Oct →
nuke13–90.1721%9 Oct →
mirage13–9-0.0321%9 Oct →
inferno13–30.1229%9 Oct →
mirage1–130.0380%21 Sept →
inferno13–90.1140%21 Sept →
dust213–110.0635%21 Sept →
mirage13–100.0229%21 Sept →
dust27–130.0327%21 Sept →
dust213–9-0.0142%19 Sept →
dust29–10.0238%19 Sept →
mirage3–1-0.050%19 Sept →
ancient15–150.2120%19 Sept →
inferno13–110.0625%19 Sept →
dust212–30.0623%19 Sept →
inferno6–13-0.0522%19 Sept →
inferno5–00.3430%18 Sept →
dust213–110.0514%18 Sept →
dust213–110.0429%18 Sept →
mirage2–130.0932%18 Sept →
cache16–130.0330%18 Sept →
dust213–10-0.0016%17 Sept →
dust21–13-0.0270%17 Sept →
dust213–70.1549%17 Sept →
mirage13–70.0638%17 Sept →
inferno13–110.1222%17 Sept →
cache13–80.1558%17 Sept →
dust216–120.0122%17 Sept →
anubis13–100.0517%17 Sept →
dust213–60.0016%17 Sept →
dust213–80.0430%17 Sept →
mirage13–8-0.0218%16 Sept →
ancient13–40.1643%16 Sept →
dust213–40.0125%16 Sept →
mirage13–7-0.0022%16 Sept →
cache13–70.0229%16 Sept →
mirage13–70.0628%16 Sept →
mirage7–13-0.0216%16 Sept →
dust216–13-0.0316%16 Sept →
cache13–10-0.0029%16 Sept →
mirage13–60.0137%15 Sept →
mirage6–130.0971%15 Sept →
inferno13–90.0426%15 Sept →
mirage13–60.0138%15 Sept →
cache4–130.0250%15 Sept →
ancient13–6-0.0136%15 Sept →
mirage13–110.0734%15 Sept →
inferno13–8-0.0113%15 Sept →
inferno13–20.2338%14 Sept →
mirage13–20.1150%14 Sept →
mirage13–30.0136%14 Sept →
anubis7–13-0.0017%14 Sept →
dust213–8-0.0326%14 Sept →
dust213–30.0617%14 Sept →
nuke13–90.0321%14 Sept →
dust213–100.0918%13 Sept →
inferno13–20.1123%13 Sept →
ancient13–60.2224%13 Sept →
mirage13–8-0.0218%13 Sept →
inferno11–40.3132%13 Sept →
mirage13–60.1031%13 Sept →
dust213–30.1130%13 Sept →
dust213–10.1137%13 Sept →
inferno13–60.0339%13 Sept →
cache13–70.1529%13 Sept →
anubis13–00.1037%13 Sept →
cache13–40.1138%13 Sept →
cache13–80.1331%13 Sept →
nuke13–60.1020%13 Sept →
ancient10–13-0.0123%12 Sept →
mirage13–50.1045%12 Sept →
inferno13–20.0833%12 Sept →
dust213–40.0315%12 Sept →
anubis13–20.1836%12 Sept →
mirage0–2-0.100%12 Sept →
cache13–60.1834%12 Sept →
inferno13–40.1929%12 Sept →
mirage11–13-0.0141%10 Sept →
dust213–9-0.0413%10 Sept →
mirage8–13-0.0227%23 Aug →
ancient16–130.0014%22 Aug →
anubis13–11-0.0931%22 Aug →
cache6–13-0.098%21 Aug →
anubis12–16-0.0619%21 Aug →
mirage14–160.0217%21 Aug →
dust213–4-0.0815%21 Aug →
mirage4–13-0.0522%20 Aug →
mirage13–10.0527%20 Aug →
inferno13–90.0340%20 Aug →
anubis11–130.0428%20 Aug →
dust27–13-0.0528%20 Aug →
inferno13–8-0.0326%19 Aug →
mirage7–13-0.0318%19 Aug →
mirage2–13-0.0432%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches17-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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