maT

maT — CS2 Stats

EE76561198394643738[U:1:434378010]Steam profile ↗✓ No bans

3,851Tracked matches57%Win rate2020Tracked since
2,215Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,999 -204 13 Sept – 30 Sept · 17 days played
9,08010,541peak 10,54113 Sept30 Sept
10,882Peak Premier in tracked matches
18Days played since 2026-09-13

Premier CS Rating

  • 542 below peak (10,541)
  • Next: Blue band at 10,000 — 1 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.6%39.9%42.0%above
Shot accuracy10.3%7.0%9.6%above
Kill/death ratio0.950.920.980.03 short
Match win rate43.2%42.3%43.8%meets

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmaTPREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

COLD43–51–6Last 10043%Win rateWTLLLTWLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −7.9pp headshot accuracy · −6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 9%
  • Avg reaction 639ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 690ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 693ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim5.9
Utility4.5
Positioning4.6
Opening Duels2.1
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.6
Utility4.5
Mechanics7.3
Opening Duels4.5
Win Impact7.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time693ms+16ms
first ⅓ avg 677ms → last ⅓ avg 693ms
Headshot accuracy19.1%+2.9%
first ⅓ avg 16.3% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 9–0 · inferno, 17 Sept →
38%Best headshot accuracy · 4–9 · inferno, 28 Sept →
422msFastest reaction time · 9–4 · inferno, 21 Sept →
13–0Biggest win · dust2, 28 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–14In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 69% over 13nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB2211–1150%0.05
dust2S139–469%0.00
poseidonD103–730%0.01
anubisD103–730%0.02
nukeD81–713%-0.06
mirageC83–538%-0.01
vertigoD71–614%-0.01
cacheA74–357%0.03
ancientB63–350%0.03
overpassC52–340%0.01
debris—22–0100%0.12
eldorado—10–10%-0.08
boulder—11–0100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

117,458Lifetime kills
0.95K/D · Top 50% of Light Blue band
9,249Matches
43.2%Match win rate · Top 50% of Light Blue band
43.6%Headshot % · Top 50% of Light Blue band
10.3%Shot accuracy · Top 50% of Light Blue band
23,356MVPs
2,215Hours (in match)
3,656Bombs planted
1,250Bombs defused

Most-used weapons

AK-4721,066
AWP6,814
MP74,813
SG 5534,459
FAMAS3,986

Lifetime map wins

12,224inferno
7,460nuke
6,047vertigo
4,573dust2
2,974office
2,350train
2,313lake
1,556cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
25%Win rate
0.75Avg K/D
84.4ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.8213.5
Cache250%0.9019.0
Inferno10%0.478.0
Vertigo10%0.274.0
Overpass10%1.0618.0
Mirage10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
34.2%Accuracy (enemy spotted)
32.3%Spray accuracy
82.7%Counter-strafing
10.0°Preaim
671msReaction time
55.6%T opening success
40.3%CT opening success
0.52Enemies flashed / flash
4.1%Flash assists
10.22HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9696 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–00.353%1 Oct →
inferno8–8-0.0114%1 Oct →
eldorado7–9-0.084%1 Oct →
nuke5–9-0.1019%30 Sept →
poseidon2–9-0.157%30 Sept →
poseidon8–8-0.0137%30 Sept →
dust213–10-0.0218%30 Sept →
mirage6–13-0.014%30 Sept →
anubis11–13-0.0011%30 Sept →
debris9–20.1918%30 Sept →
vertigo8–13-0.0335%30 Sept →
overpass2–90.0313%29 Sept →
nuke7–9-0.0215%29 Sept →
nuke3–9-0.1131%29 Sept →
dust213–11-0.0222%29 Sept →
poseidon4–9-0.0028%29 Sept →
inferno9–13-0.0411%29 Sept →
dust213–00.1114%28 Sept →
dust210–13-0.0122%28 Sept →
cache13–10.1522%28 Sept →
cache9–13-0.0312%28 Sept →
cache11–130.0627%28 Sept →
inferno4–9-0.1038%28 Sept →
anubis13–20.0331%27 Sept →
inferno9–00.3322%27 Sept →
cache11–130.0222%27 Sept →
cache13–9-0.0028%27 Sept →
dust213–2-0.0214%25 Sept →
nuke8–8-0.0117%24 Sept →
inferno7–90.0325%24 Sept →
inferno7–9-0.066%24 Sept →
inferno2–9-0.2122%24 Sept →
inferno16–140.0618%24 Sept →
vertigo7–9-0.0625%23 Sept →
poseidon8–8-0.0612%23 Sept →
inferno4–9-0.0310%23 Sept →
inferno9–50.0723%23 Sept →
debris9–70.0514%23 Sept →
vertigo9–40.0712%23 Sept →
dust211–13-0.0225%23 Sept →
dust213–60.0715%22 Sept →
ancient13–70.118%22 Sept →
overpass2–13-0.040%22 Sept →
boulder13–00.0311%22 Sept →
dust213–5-0.0513%22 Sept →
inferno4–13-0.1112%22 Sept →
anubis10–13-0.0022%21 Sept →
ancient10–130.0919%21 Sept →
overpass9–70.0516%21 Sept →
mirage13–30.0427%21 Sept →
mirage13–30.0515%21 Sept →
mirage13–60.0613%21 Sept →
dust213–40.0518%21 Sept →
inferno9–40.0726%21 Sept →
inferno6–90.0112%21 Sept →
inferno9–60.1427%21 Sept →
anubis13–50.058%21 Sept →
anubis8–130.0211%21 Sept →
mirage11–13-0.0319%20 Sept →
poseidon9–40.1214%20 Sept →
ancient13–40.0312%19 Sept →
poseidon5–9-0.0425%19 Sept →
poseidon9–60.2323%19 Sept →
inferno7–90.0022%18 Sept →
mirage5–13-0.0819%18 Sept →
overpass9–60.0710%18 Sept →
mirage10–13-0.0612%17 Sept →
inferno9–00.3613%17 Sept →
anubis9–130.0614%17 Sept →
vertigo6–90.0415%17 Sept →
inferno9–50.0510%16 Sept →
cache13–110.0119%16 Sept →
inferno9–70.0612%16 Sept →
anubis6–13-0.0224%16 Sept →
poseidon4–9-0.1013%16 Sept →
inferno5–9-0.1010%16 Sept →
nuke9–5-0.138%16 Sept →
ancient6–13-0.058%16 Sept →
vertigo8–80.1113%16 Sept →
nuke2–9-0.030%16 Sept →
poseidon9–70.048%15 Sept →
nuke4–9-0.0119%15 Sept →
vertigo7–9-0.0810%15 Sept →
dust23–130.0124%15 Sept →
dust213–9-0.0222%15 Sept →
overpass2–6-0.0720%15 Sept →
poseidon8–80.0324%14 Sept →
vertigo3–9-0.0917%14 Sept →
cache13–7-0.0221%14 Sept →
ancient6–13-0.0224%14 Sept →
dust213–110.0224%14 Sept →
anubis5–13-0.0421%14 Sept →
inferno13–7-0.0923%14 Sept →
nuke3–9-0.1113%14 Sept →
anubis13–10.1523%14 Sept →
dust211–13-0.0418%14 Sept →
anubis5–13-0.0510%13 Sept →
ancient13–110.0221%13 Sept →
inferno9–30.2322%13 Sept →
mirage14–16-0.0114%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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