Dr. A. Egon Cholakian

Dr. A. Egon Cholakian — CS2 Stats

US76561198392443890[U:1:432178162]Steam profile ↗✓ No bans

1,887Tracked matches60%Win rate2020Tracked since
7,215Hours in CS9Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating21,177Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#68396 of 261520 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,177 -2,590 16 May – 19 Oct · 13 days played
19,68123,767peak 23,76716 May19 Oct
23,767Peak Premier in tracked matches
28Days played since 2026-05-14

Premier CS Rating

  • 2,590 below peak (23,767)
  • Next: Red band at 25,000 — 3,823 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate50.7%48.2%50.9%meets
Shot accuracy16.7%13.2%13.7%above
Kill/death ratio1.181.071.09above
Match win rate46.0%46.9%48.4%2.4% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDr. A. Egon CholakianFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER21,177 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning73
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateLLLLWWWWWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +4.6pp headshot accuracy · −21ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 558ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 553ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.0
Utility4.9
Positioning7.3
Opening Duels5.6
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 55% on CT — first contacts on the defending side are being lost.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.3
Utility4.9
Mechanics7.3
Opening Duels8.2
Win Impact8.3

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time593ms+11ms
first ⅓ avg 582ms → last ⅓ avg 593ms
Headshot accuracy24.6%+0.3%
first ⅓ avg 24.3% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 9–13 · ancient, 19 Oct →
50%Best headshot accuracy · 2–13 · mirage, 24 May →
414msFastest reaction time · 13–11 · inferno, 18 May →
13–1Biggest win · ancient, 14 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
6–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 71% over 14cacheWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
ancientB3014–1647%0.01
nukeC187–1139%0.00
infernoS1410–471%-0.02
anubisA149–564%0.03
cacheD92–722%-0.02
mirageB63–350%-0.00
dust2A53–260%-0.00
overpass—21–150%-0.04
vertigo—10–10%-0.00
warden—10–10%0.01

Across the last 100 tracked matches.

Lifetime stats

151,164Lifetime kills
1.18K/D · Top 50% of Level 9 players
5,444Matches
46.0%Match win rate
50.7%Headshot % · Top 50% of Level 9 players
16.7%Shot accuracy · Top 25% of Level 9 players
17,701MVPs
2,748Hours (in match)
4,362Bombs planted
1,530Bombs defused

Most-used weapons

AK-4751,999
AWP22,042
Knife5,227
P2502,710
FAMAS1,878

Lifetime map wins

14,511inferno
7,323nuke
6,071train
3,203dust2
1,592vertigo
1,038cbble
112office
70lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,545Matches
51%Win rate
1.14Avg K/D
85.1ADR
43%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient4450%1.2218.2
Inferno3259%1.1116.6
Nuke2955%1.2717.9
Anubis1759%1.3320.8
Cache1136%0.8315.1
Overpass875%1.1117.0
Mirage650%0.9615.8
Dust2450%0.9015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
31.2%Accuracy (enemy spotted)
30.9%Spray accuracy
83.1%Counter-strafing
7.2°Preaim
568msReaction time
71.1%T opening success
55.3%CT opening success
0.49Enemies flashed / flash
4.1%Flash assists
7.89HE damage / grenade
11.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4922 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient7–130.0327%19 Oct →
ancient9–130.1026%19 Oct →
ancient10–13-0.037%18 Oct →
dust29–13-0.0325%18 Oct →
inferno13–8-0.0127%18 Oct →
ancient13–90.0542%16 Oct →
dust213–11-0.0319%15 Oct →
mirage13–20.0321%15 Oct →
inferno13–90.0130%15 Oct →
anubis9–130.0022%15 Oct →
mirage13–90.0126%15 Oct →
dust213–110.0220%14 Oct →
nuke10–130.0017%14 Oct →
ancient13–10.0126%14 Oct →
cache13–50.0233%13 Oct →
ancient0–2-0.100%13 Oct →
ancient13–80.0821%13 Oct →
ancient13–80.0716%13 Oct →
ancient13–11-0.0016%12 Oct →
nuke5–13-0.0625%12 Oct →
mirage14–160.0228%11 Oct →
ancient13–40.0119%11 Oct →
dust213–20.0439%11 Oct →
ancient13–70.0724%11 Oct →
cache7–130.0326%1 Oct →
inferno13–9-0.0040%1 Oct →
ancient13–40.0324%1 Oct →
ancient6–130.0224%1 Oct →
nuke13–90.0030%27 Sept →
dust211–13-0.0142%27 Sept →
mirage7–13-0.0227%25 Jul →
vertigo2–13-0.0022%17 Jul →
ancient3–13-0.0518%17 Jul →
inferno7–13-0.0038%1 Jun →
inferno13–4-0.020%31 May →
anubis13–6-0.0025%31 May →
warden7–130.0110%29 May →
nuke8–13-0.0538%29 May →
ancient9–130.0335%26 May →
inferno13–10-0.0027%26 May →
nuke13–80.0322%26 May →
ancient13–16-0.0316%26 May →
cache14–16-0.0510%26 May →
nuke13–70.0928%26 May →
cache7–13-0.0121%25 May →
anubis13–90.0120%25 May →
ancient9–13-0.0118%25 May →
nuke9–130.0031%25 May →
inferno9–13-0.0124%25 May →
anubis13–80.1027%24 May →
mirage2–13-0.0650%24 May →
nuke11–13-0.049%24 May →
ancient13–4-0.0314%24 May →
cache8–13-0.0233%24 May →
anubis10–130.0722%23 May →
overpass13–9-0.0313%23 May →
ancient13–7-0.0218%23 May →
anubis13–30.0124%23 May →
nuke9–130.0325%23 May →
ancient13–11-0.0124%23 May →
ancient13–10-0.0310%22 May →
anubis16–140.0321%21 May →
nuke4–130.028%21 May →
nuke13–8-0.0337%21 May →
anubis10–130.0213%21 May →
nuke7–130.0226%21 May →
anubis16–130.0725%20 May →
anubis13–80.0522%20 May →
ancient14–160.0316%20 May →
anubis13–9-0.0113%20 May →
nuke13–60.0548%20 May →
ancient8–13-0.0428%20 May →
nuke7–13-0.0432%20 May →
cache12–12-0.0626%19 May →
cache3–13-0.0828%19 May →
mirage13–60.0329%19 May →
nuke22–190.0325%19 May →
anubis14–160.0525%19 May →
nuke10–130.0413%19 May →
ancient20–220.0419%19 May →
anubis12–160.0136%19 May →
ancient9–130.0221%18 May →
ancient13–70.0419%18 May →
inferno13–6-0.0815%18 May →
anubis13–30.0348%18 May →
inferno16–120.0129%18 May →
overpass8–13-0.0515%18 May →
ancient10–130.0414%18 May →
inferno13–11-0.0237%18 May →
inferno5–13-0.0538%17 May →
nuke5–13-0.0717%17 May →
ancient10–13-0.0217%17 May →
ancient13–9-0.0229%16 May →
inferno13–10-0.0440%16 May →
inferno9–13-0.0111%15 May →
cache6–13-0.0024%15 May →
inferno19–16-0.0013%15 May →
cache13–90.0418%14 May →
ancient9–13-0.0111%14 May →
nuke13–100.0326%14 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.