Bulten

Bulten — CS2 Stats

ZW76561198392246732[U:1:431981004]Steam profile ↗✓ No bans

185Tracked matches55%Win rate2020Tracked since
283Hours in CS
CSDB Rating2.4 LearningClutch Specialist
Premier CS Rating9,533Light Blue band · top ~57.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Apr 2026 (169 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,533 +6,369 2 Dec – 22 Apr · 19 days played
3,1649,808peak 9,8082 Dec22 Apr
9,848Peak Premier in tracked matches
34Days played since 2025-10-09

Premier CS Rating

  • 275 below peak (9,808)
  • +1,126 over 30 days · improving
  • Next: Blue band at 10,000 — 467 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate31.1%39.9%42.0%10.9% short
Shot accuracy9.7%7.0%9.6%meets
Kill/death ratio0.800.920.980.18 short
Match win rate42.8%42.3%43.8%1.0% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBultenPREMIER9,533 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim13
Positioning41
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateLLLLWLWWWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +0.4pp headshot accuracy · −51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 642ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 663ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 689ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.4 against its own average).

Aim1.3
Utility2.8
Positioning4.1
Opening Duels1.5
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 62% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 700ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning4.1
Utility2.8
Mechanics2.1
Opening Duels0.9
Win Impact6.7

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time692ms+32ms
first ⅓ avg 660ms → last ⅓ avg 692ms
Headshot accuracy10.5%+0.3%
first ⅓ avg 10.3% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–11 · ancient, 6 Mar →
25%Best headshot accuracy · 1–13 · mirage, 16 Mar →
453msFastest reaction time · 5–13 · inferno, 26 Dec →
13–1Biggest win · overpass, 15 Mar →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L4Current streak
7–3In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 56% over 32infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A3218–1456%-0.03
mirageB2814–1450%-0.03
nukeC94–544%-0.03
overpassC83–538%-0.04
ancientC83–538%-0.03
infernoD72–529%-0.03
anubis—42–250%-0.06
vertigo—21–150%-0.06
cache—10–10%-0.06
train—10–10%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,643Lifetime kills
0.80K/D
897Matches
42.8%Match win rate · Top 50% of Light Blue band
31.1%Headshot %
9.7%Shot accuracy · Top 50% of Light Blue band
1,762MVPs
283Hours (in match)
1,013Bombs planted
103Bombs defused

Most-used weapons

Lifetime map wins

1,788dust2
906inferno
428nuke
277cbble
268train
248vertigo
219lake
41safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
43%Win rate
0.69Avg K/D
54.4ADR
37%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo250%0.638.0
Mirage2100%0.8510.5
Dust210%0.8618.0
Inferno10%0.5118.0
Ancient10%0.478.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
26.0%Accuracy (enemy spotted)
30.4%Spray accuracy
59.5%Counter-strafing
12.6°Preaim
700msReaction time
29.3%T opening success
37.1%CT opening success
0.48Enemies flashed / flash
2.4%Flash assists
9.41HE damage / grenade
1.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6017° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9722% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.4007ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0613%3 Jun →
nuke9–13-0.076%10 May →
overpass5–13-0.0411%23 Apr →
dust25–13-0.0716%22 Apr →
dust213–80.0210%22 Apr →
mirage7–13-0.074%22 Apr →
dust213–8-0.0112%21 Apr →
inferno13–20.013%21 Apr →
dust213–5-0.0318%21 Apr →
mirage13–16-0.0413%21 Apr →
ancient13–5-0.070%21 Apr →
mirage5–13-0.0414%9 Apr →
dust213–70.0214%9 Apr →
anubis13–10-0.045%9 Apr →
mirage12–12-0.038%1 Apr →
dust27–13-0.038%1 Apr →
dust213–110.0317%1 Apr →
dust213–5-0.0814%19 Mar →
overpass5–13-0.045%19 Mar →
dust213–9-0.0716%19 Mar →
vertigo0–13-0.0421%19 Mar →
mirage10–13-0.0411%18 Mar →
mirage13–40.0415%18 Mar →
dust213–5-0.048%18 Mar →
dust213–9-0.0215%18 Mar →
mirage13–60.0214%18 Mar →
anubis1–13-0.1013%18 Mar →
dust213–10-0.018%18 Mar →
mirage13–10-0.028%18 Mar →
dust26–13-0.0615%18 Mar →
dust213–5-0.028%17 Mar →
dust23–13-0.083%17 Mar →
mirage13–70.014%17 Mar →
ancient10–13-0.056%17 Mar →
inferno8–13-0.044%16 Mar →
ancient11–13-0.037%16 Mar →
mirage13–80.038%16 Mar →
anubis7–13-0.056%16 Mar →
mirage1–13-0.1025%16 Mar →
ancient2–13-0.023%16 Mar →
mirage13–110.0110%16 Mar →
dust27–13-0.087%16 Mar →
dust28–13-0.0721%15 Mar →
inferno12–12-0.018%15 Mar →
mirage8–13-0.035%15 Mar →
dust28–13-0.0510%15 Mar →
mirage13–5-0.035%15 Mar →
mirage5–13-0.058%15 Mar →
anubis13–7-0.0610%15 Mar →
dust29–13-0.0210%15 Mar →
overpass13–100.018%15 Mar →
overpass13–1-0.024%15 Mar →
overpass7–13-0.096%14 Mar →
mirage16–12-0.0511%14 Mar →
nuke3–13-0.104%13 Mar →
dust25–13-0.047%13 Mar →
dust23–13-0.093%7 Mar →
ancient6–13-0.109%7 Mar →
mirage8–13-0.098%7 Mar →
dust213–100.0310%7 Mar →
overpass13–11-0.0517%6 Mar →
ancient13–110.0414%6 Mar →
mirage13–8-0.004%6 Mar →
mirage9–2-0.043%6 Mar →
ancient13–11-0.046%6 Mar →
mirage13–6-0.0112%6 Mar →
mirage13–50.025%5 Mar →
dust213–10-0.0415%5 Mar →
mirage9–13-0.0910%4 Mar →
mirage4–13-0.0214%4 Mar →
dust210–130.0314%4 Mar →
nuke16–130.0110%4 Mar →
inferno15–150.0111%3 Mar →
ancient14–16-0.0213%3 Mar →
dust213–11-0.0314%2 Mar →
inferno14–16-0.083%2 Mar →
nuke9–13-0.046%1 Mar →
mirage12–16-0.049%1 Mar →
dust210–13-0.0010%17 Feb →
mirage13–12-0.0214%16 Feb →
dust213–4-0.0011%16 Feb →
overpass4–13-0.0617%16 Feb →
nuke7–13-0.0311%15 Feb →
mirage8–13-0.060%9 Feb →
nuke13–10-0.025%1 Feb →
inferno3–00.000%1 Feb →
dust215–15-0.0215%1 Feb →
dust213–9-0.037%1 Feb →
nuke3–13-0.0810%1 Feb →
overpass7–13-0.056%30 Jan →
dust213–60.006%30 Jan →
dust213–10-0.0313%25 Jan →
nuke13–7-0.029%28 Dec →
dust23–13-0.1210%26 Dec →
inferno5–13-0.0710%26 Dec →
mirage13–7-0.0617%26 Dec →
train2–13-0.0911%2 Dec →
nuke13–100.0317%19 Nov →
vertigo13–4-0.0913%24 Oct →
mirage3–13-0.0910%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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