✪ Kxnsas

✪ Kxnsas — CS2 Stats

76561198392050465[U:1:431784737]Steam profile ↗✓ No bans

1,329Tracked matches43%Win rate2021Tracked since
2,041Hours in CS5Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (59 days ago). Ranks are recorded once per day this page is viewed.

+11Tracked matches · now 1,329
+6.7ppWin rate · 36.7% → 43.3%

Rating over time

Premier CS Rating: 20,000 +426 15 May – 5 Jul · 15 days played
19,45221,257peak 21,25715 May5 Jul
21,257Peak Premier in tracked matches
65Days played since 2026-04-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim79
Positioning51
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY37–58–5Last 10037%Win rateWLLWWLWLWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · −2.9pp headshot accuracy · −52ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 22%
  • Avg reaction 620ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 22%
  • Avg reaction 616ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.1 against its own average).

Aim7.9
Utility7.2
Positioning5.1
Opening Duels0.3
Clutch3.6

Excellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.1
Utility7.2
Mechanics8.8
Opening Duels1.2
Win Impact2.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.06 → last ⅓ avg 0.05
Reaction time619ms−48ms
first ⅓ avg 667ms → last ⅓ avg 619ms
Headshot accuracy20.9%−7.1%
first ⅓ avg 28.0% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–9 · dust2, 21 Jun →
52%Best headshot accuracy · 0–13 · dust2, 23 Jul →
469msFastest reaction time · 13–11 · mirage, 30 Sept →
13–1Biggest win · mirage, 6 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 47% over 17infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheD258–1732%0.08
mirageC207–1335%0.04
dust2B178–947%0.06
nukeC135–838%0.03
anubisD93–633%0.08
infernoD51–420%0.06
train—32–167%0.08
office—31–233%-0.01
overpass—31–233%0.09
rush_001—11–0100%0.20
ancient—10–10%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,946Lifetime kills
1.62K/D · Top 5% of tracked players
2,727Matches
50.2%Match win rate · Top 25% of tracked players
53.4%Headshot % · Top 25% of tracked players
13.5%Shot accuracy · Top 50% of tracked players
7,813MVPs
1,325Hours (in match)
3,158Bombs planted
937Bombs defused

Most-used weapons

AK-4727,331
AWP7,146
Molotov1,258
MP91,243
SG 5531,047

Lifetime map wins

3,921dust2
2,591inferno
1,848nuke
1,201vertigo
415train
368office
325cbble
147lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

480Matches
54%Win rate
0.99Avg K/D
66.7ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3155%0.9212.8
Dust21547%0.9014.3
Vertigo1267%1.0515.1
Anubis1145%1.0115.4
Inferno1060%1.0412.9
Ancient743%1.3012.0
Nuke333%0.9316.7
Cache1100%2.2022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.4%Spray accuracy
89.7%Counter-strafing
8.5°Preaim
623msReaction time
26.0%T opening success
39.8%CT opening success
0.80Enemies flashed / flash
6.9%Flash assists
7.77HE damage / grenade
14.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9892% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0018–60.2035%12 Nov →
dust24–130.0510%9 Nov →
cache3–130.0524%9 Nov →
dust213–110.0819%8 Nov →
dust213–110.0120%7 Nov →
dust24–130.0828%1 Nov →
mirage13–110.1420%26 Oct →
dust211–130.0220%12 Oct →
dust213–60.0431%10 Oct →
mirage13–110.0514%30 Sept →
dust29–130.0028%26 Sept →
dust22–13-0.0524%29 Aug →
cache0–9-0.048%16 Aug →
mirage3–130.0218%14 Aug →
cache3–60.2223%9 Aug →
train13–6-0.0129%3 Aug →
dust213–110.0518%26 Jul →
dust20–130.0152%23 Jul →
anubis6–130.1319%18 Jul →
mirage4–13-0.0333%18 Jul →
mirage13–40.1222%14 Jul →
dust23–13-0.088%13 Jul →
mirage1–13-0.0912%12 Jul →
mirage13–90.1313%12 Jul →
dust213–40.1219%12 Jul →
dust211–130.0521%12 Jul →
cache10–130.0514%12 Jul →
office13–70.0116%10 Jul →
office0–13-0.0418%10 Jul →
dust213–60.1221%10 Jul →
mirage13–60.0417%9 Jul →
nuke3–130.0311%5 Jul →
cache2–130.0625%4 Jul →
cache13–80.1523%3 Jul →
anubis8–130.1219%2 Jul →
ancient10–130.0721%30 Jun →
dust213–110.0621%29 Jun →
mirage8–130.0717%28 Jun →
mirage0–13-0.0429%28 Jun →
nuke13–9-0.0113%27 Jun →
mirage1–13-0.0621%27 Jun →
nuke2–13-0.056%27 Jun →
cache9–130.0922%27 Jun →
mirage13–40.1618%25 Jun →
inferno5–130.0224%25 Jun →
nuke16–130.0515%24 Jun →
anubis13–90.1718%24 Jun →
cache3–130.0833%23 Jun →
anubis13–30.1533%22 Jun →
nuke13–40.0926%22 Jun →
mirage5–130.0524%22 Jun →
overpass3–130.0818%22 Jun →
overpass10–130.1422%21 Jun →
dust213–90.2527%21 Jun →
mirage10–130.0816%21 Jun →
inferno6–130.0314%15 Jun →
inferno3–13-0.0223%13 Jun →
nuke4–100.0246%11 Jun →
mirage4–130.0323%7 Jun →
nuke9–20.0915%6 Jun →
mirage13–10.1132%6 Jun →
inferno13–100.1928%6 Jun →
overpass13–80.0331%2 Jun →
anubis2–13-0.0432%1 Jun →
nuke5–130.0829%1 Jun →
nuke12–120.0220%31 May →
anubis10–130.0117%30 May →
cache6–13-0.0432%29 May →
anubis13–50.0624%28 May →
anubis6–130.0618%27 May →
inferno12–120.0728%25 May →
nuke0–13-0.0439%24 May →
anubis4–130.0442%19 May →
mirage2–13-0.0126%18 May →
mirage9–130.0436%16 May →
mirage11–130.0629%16 May →
nuke13–60.0628%15 May →
nuke11–130.0224%14 May →
mirage1–13-0.0028%14 May →
office8–13-0.0139%13 May →
train8–130.1027%10 May →
train13–30.1542%10 May →
cache3–130.1539%9 May →
cache10–130.0826%9 May →
dust212–120.1335%8 May →
cache12–120.0521%6 May →
cache13–90.0625%4 May →
nuke7–130.0734%3 May →
cache13–80.0933%3 May →
cache13–90.0624%2 May →
cache5–130.0722%1 May →
cache4–130.0025%1 May →
cache13–60.0916%1 May →
cache13–50.1625%1 May →
cache13–40.1233%1 May →
cache7–130.1128%1 May →
cache3–130.0724%1 May →
cache13–70.1625%29 Apr →
cache12–120.0120%29 Apr →
cache9–13-0.019%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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