SleeperMaster

SleeperMaster — CS2 Stats

US76561198389115948[U:1:428850220]Steam profile ↗✓ No bans

562Tracked matches43%Win rate2020Tracked since
439Hours in CS
CSDB Rating3.7 LearningPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 562
−3.6ppWin rate · 46.4% → 42.9%

Rating over time

Premier CS Rating: 14,042 +607 22 Jul – 24 Jul · 2 days played
13,43514,042peak 14,04222 Jul24 Jul
14,042Peak Premier in tracked matches
56Days played since 2024-05-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim36
Positioning50
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLWLLWWWLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +1.9pp headshot accuracy · +9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 658ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 712ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 707ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim3.6
Utility4.3
Positioning5.0
Opening Duels0.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning5.0
Utility4.3
Mechanics4.5
Opening Duels0.5
Win Impact2.6

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time696ms−23ms
first ⅓ avg 719ms → last ⅓ avg 696ms
Headshot accuracy14.3%−1.2%
first ⅓ avg 15.6% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · nuke, 5 Jun →
45%Best headshot accuracy · 3–13 · nuke, 4 Jun →
406msFastest reaction time · 8–8 · inferno, 4 Sept →
13–1Biggest win · nuke, 4 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB3416–1847%0.02
mirageB2211–1150%-0.01
dust2B126–650%0.01
infernoC114–736%-0.04
cacheC52–340%-0.02
anubisS54–180%-0.00
office—42–250%-0.03
overpass—21–150%-0.02
vertigo—22–0100%0.02
train—10–10%-0.08
mills—10–10%-0.04
thera—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,984Lifetime kills
1.08K/D · Top 50% of tracked players
1,220Matches
44.2%Match win rate
35.8%Headshot %
16.9%Shot accuracy · Top 25% of tracked players
2,906MVPs
439Hours (in match)
1,062Bombs planted
300Bombs defused

Most-used weapons

Lifetime map wins

2,977nuke
1,554dust2
1,272inferno
632vertigo
366train
81office
10cbble
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

162Matches
49%Win rate
0.98Avg K/D
82.5ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.7918.0
Inferno1100%1.509.0
Cache10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
33.7%Accuracy (enemy spotted)
38.3%Spray accuracy
70.1%Counter-strafing
13.1°Preaim
690msReaction time
29.2%T opening success
34.2%CT opening success
0.61Enemies flashed / flash
5.4%Flash assists
10.20HE damage / grenade
3.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0756° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2824% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6082 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0812%26 Sept →
office9–13-0.0413%29 Jul →
dust213–70.0316%29 Jul →
mirage10–13-0.079%29 Jul →
dust28–13-0.0216%28 Jun →
mirage13–3-0.0411%19 Jun →
nuke13–10.1313%4 Jun →
nuke13–10.0812%4 Jun →
nuke3–130.0145%4 Jun →
mirage13–10-0.0324%4 Jun →
cache13–30.078%29 May →
dust26–13-0.0730%29 May →
inferno13–11-0.0611%27 May →
dust24–60.0518%27 May →
cache3–13-0.069%27 May →
nuke13–7-0.053%26 May →
nuke4–13-0.0513%26 May →
mirage13–30.0627%23 May →
nuke12–160.0419%18 May →
anubis13–110.0112%10 May →
dust23–13-0.0319%10 May →
cache11–13-0.0510%9 May →
cache13–6-0.0011%9 May →
dust212–12-0.0110%8 May →
cache6–13-0.0614%29 Apr →
anubis13–10.0417%22 Apr →
nuke7–13-0.069%20 Apr →
mirage8–13-0.0212%17 Apr →
mirage12–120.1311%17 Apr →
mirage5–13-0.025%16 Apr →
nuke13–10-0.0414%15 Apr →
nuke8–13-0.0612%13 Apr →
dust213–8-0.039%12 Apr →
overpass7–1-0.0214%12 Apr →
nuke13–40.039%10 Apr →
inferno12–12-0.072%10 Apr →
nuke13–100.038%8 Apr →
vertigo13–30.0610%8 Apr →
nuke11–130.049%7 Apr →
mirage6–13-0.019%5 Apr →
mirage11–13-0.005%4 Apr →
mirage13–40.009%4 Apr →
inferno1–9-0.0313%4 Apr →
mirage13–50.0317%3 Apr →
anubis1–13-0.0912%3 Apr →
inferno5–11-0.0530%1 Apr →
nuke8–13-0.0010%1 Apr →
mirage13–60.0328%31 Mar →
mirage13–30.0012%2 Jan →
nuke12–12-0.0013%2 Jan →
anubis13–90.0210%23 Oct →
nuke10–130.0914%7 Sept →
dust213–100.0822%5 Sept →
office3–1-0.0514%4 Sept →
inferno8–8-0.108%4 Sept →
nuke9–130.0013%13 Aug →
nuke11–13-0.056%12 Aug →
inferno13–90.0012%12 Aug →
inferno13–80.0110%23 Jul →
mirage7–13-0.0117%23 Jul →
overpass9–13-0.0219%23 Jul →
nuke13–7-0.0415%23 Jul →
mirage5–13-0.0412%4 Jun →
nuke13–40.1115%4 Jun →
office13–9-0.0218%4 Jun →
inferno7–13-0.0420%23 Apr →
mirage13–4-0.0713%18 Apr →
dust213–40.0420%16 Apr →
mirage10–130.0117%15 Apr →
train10–13-0.0816%15 Apr →
mirage13–6-0.0311%14 Apr →
nuke9–1-0.0815%14 Apr →
nuke13–70.029%14 Apr →
nuke13–100.0610%14 Apr →
nuke2–130.0022%14 Apr →
nuke13–100.0321%14 Apr →
nuke13–40.1413%11 Apr →
nuke9–130.0520%27 Mar →
dust213–90.0633%27 Mar →
nuke3–11-0.0216%5 Mar →
anubis13–70.0217%24 Jul →
inferno13–50.0312%22 Jul →
mirage16–140.0416%22 Jul →
mirage8–10.0411%22 Jul →
mills4–13-0.0421%26 Jun →
thera13–8-0.0117%26 Jun →
nuke9–13-0.0516%24 Jun →
dust213–110.0117%23 Jun →
inferno8–13-0.0410%23 Jun →
vertigo13–6-0.0314%23 Jun →
dust28–13-0.0110%18 Jun →
nuke13–7-0.0239%18 Jun →
office6–13-0.0326%18 Jun →
mirage7–13-0.0911%18 Jun →
inferno4–13-0.110%18 Jun →
nuke13–50.1518%5 Jun →
nuke4–130.039%26 May →
nuke13–9-0.159%26 May →
nuke2–70.0811%19 May →
nuke4–100.049%11 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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