HumPs_AoE

HumPs_AoE — CS2 Stats

76561198388559405[U:1:428293677]Steam profile ↗✓ No bans

2,724Tracked matches57%Win rate2021Tracked since
3,892Hours in CS18Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating14,533Blue band · top ~30.9% of ranked players (population est.)
FaceitLevel 7 · 1,517 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,533 -1,263 22 Jul – 1 Oct · 32 days played
12,64216,360peak 16,36022 Jul1 Oct
Faceit ELO: 1,517 +0 1 Sept – 17 Sept · 2 observations
1,5171,517peak 1,5171 Sept17 Sept
16,942Peak Premier in tracked matches
1,517Highest Faceit ELO seen on CSDB
34Days played since 2026-07-19

Faceit ELO

  • At peak — 1,517
  • Next: Level 8 at 1,531 — 14 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier CS Rating

  • 1,827 below peak (16,360)
  • +1,311 over 30 days · improving
  • Next: Purple band at 15,000 — 467 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches65——
Win rate62%——
K/D1.18——
Headshot %50%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,870), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.1%45.7%46.8%3.7% short
Shot accuracy12.4%12.7%13.0%0.6% short
Kill/death ratio1.021.051.060.04 short
Match win rate46.8%45.7%46.3%meets

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHumPs_AoEFACEITLevel 7 · 1,517 ELOSTANDINGTop 42.3% of rankedPREMIER14,533 · Blue bandPEAK ELO1,517csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning79
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLWWLWLWWWT

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +4.4pp headshot accuracy · +11ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 708ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 691ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 685ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3 against its own average).

Aim7.9
Utility4.8
Positioning7.9
Opening Duels6.8
Clutch0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 679ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning7.9
Utility4.8
Mechanics8.8
Opening Duels8.3
Win Impact7.4

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time680ms−44ms
first ⅓ avg 723ms → last ⅓ avg 680ms
Headshot accuracy20.3%−0.9%
first ⅓ avg 21.2% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–6 · inferno, 14 Sept →
46%Best headshot accuracy · 3–13 · cache, 26 Jul →
531msFastest reaction time · 10–13 · inferno, 20 Sept →
13–2Biggest win · ancient, 30 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 58% over 33anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A3319–1458%0.01
nukeB178–947%-0.01
ancientA169–756%-0.01
cacheC146–843%-0.00
anubisD82–625%-0.01
infernoC83–538%0.03
mirage—41–325%-0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,003Lifetime kills
1.02K/D
4,693Matches
46.8%Match win rate · Top 50% of Level 7 players
43.1%Headshot %
12.4%Shot accuracy
12,173MVPs
1,975Hours (in match)
7,552Bombs planted
1,141Bombs defused

Most-used weapons

AK-4726,874
AWP12,614
Tec-92,840
P902,811
MP71,513

Lifetime map wins

25,635dust2
6,909inferno
6,503nuke
1,337vertigo
474cbble
406train
88office
37lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
50%Win rate
0.92Avg K/D
69.7ADR
44%Headshot %

Clutches & streaks

16%1v1 clutch win
17%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21164%1.0514.6
Nuke617%0.7013.0
Train450%0.8112.8
Inferno367%0.9814.7
Anubis367%0.699.3
Ancient10%1.2918.0
Overpass1100%1.0716.0
Mirage1100%1.2510.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
39.7%Accuracy (enemy spotted)
42.6%Spray accuracy
89.7%Counter-strafing
10.3°Preaim
679msReaction time
63.5%T opening success
63.0%CT opening success
0.55Enemies flashed / flash
8.7%Flash assists
12.74HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5346 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–130.0229%1 Oct →
dust213–40.1732%1 Oct →
cache13–9-0.0025%1 Oct →
cache3–13-0.0918%1 Oct →
cache13–110.0416%28 Sept →
anubis10–130.0621%28 Sept →
cache16–12-0.0019%26 Sept →
mirage13–110.0319%26 Sept →
nuke13–6-0.0123%24 Sept →
mirage15–150.0218%23 Sept →
ancient13–16-0.0513%21 Sept →
dust213–50.0722%21 Sept →
nuke13–70.1329%21 Sept →
anubis12–16-0.0118%20 Sept →
inferno10–13-0.0011%20 Sept →
dust213–70.0724%20 Sept →
anubis13–11-0.014%20 Sept →
dust210–13-0.0218%20 Sept →
ancient13–9-0.0217%18 Sept →
cache6–130.0018%18 Sept →
cache13–40.0521%16 Sept →
dust210–130.0126%16 Sept →
ancient13–80.0120%16 Sept →
nuke15–15-0.0215%15 Sept →
anubis13–16-0.0315%15 Sept →
inferno9–60.2538%14 Sept →
cache4–13-0.0018%14 Sept →
ancient13–11-0.0314%11 Sept →
dust213–90.0724%11 Sept →
dust213–60.0023%11 Sept →
anubis4–13-0.0121%10 Sept →
dust213–100.1119%10 Sept →
nuke13–50.0220%10 Sept →
nuke14–16-0.0119%10 Sept →
ancient13–7-0.0223%10 Sept →
dust213–50.0129%9 Sept →
anubis11–13-0.0318%9 Sept →
dust26–13-0.0733%8 Sept →
inferno5–13-0.0119%28 Aug →
nuke3–13-0.1218%28 Aug →
nuke11–13-0.103%27 Aug →
dust213–4-0.029%27 Aug →
nuke10–130.0117%24 Aug →
cache13–90.0718%24 Aug →
dust213–30.0123%23 Aug →
nuke13–10-0.0120%23 Aug →
dust213–70.0416%23 Aug →
cache14–16-0.0213%23 Aug →
dust29–130.0036%23 Aug →
ancient0–9-0.0715%18 Aug →
ancient14–16-0.0221%18 Aug →
mirage6–130.0024%17 Aug →
ancient13–70.0338%17 Aug →
dust211–13-0.0124%17 Aug →
nuke13–8-0.0618%13 Aug →
mirage6–13-0.0533%13 Aug →
dust213–9-0.0625%10 Aug →
ancient3–13-0.0423%10 Aug →
inferno10–130.0218%10 Aug →
dust213–10-0.0121%9 Aug →
dust25–13-0.0218%9 Aug →
ancient13–8-0.0613%6 Aug →
cache3–13-0.0527%6 Aug →
dust26–13-0.0617%5 Aug →
ancient6–13-0.0015%5 Aug →
dust28–13-0.0118%5 Aug →
nuke8–130.0026%30 Jul →
dust23–13-0.0910%30 Jul →
dust213–10-0.0627%30 Jul →
ancient13–20.1314%30 Jul →
inferno13–3-0.008%30 Jul →
dust213–100.0326%30 Jul →
nuke13–110.0124%30 Jul →
nuke7–9-0.1018%30 Jul →
dust23–13-0.0738%29 Jul →
cache9–13-0.0021%29 Jul →
dust213–110.0027%28 Jul →
nuke13–70.0521%28 Jul →
cache3–13-0.0046%26 Jul →
dust211–130.1129%26 Jul →
ancient6–13-0.0425%26 Jul →
dust25–13-0.0424%26 Jul →
dust28–13-0.0621%26 Jul →
dust213–90.0319%26 Jul →
inferno5–9-0.0315%26 Jul →
inferno13–100.0114%26 Jul →
cache13–8-0.0425%22 Jul →
ancient8–13-0.0037%22 Jul →
dust216–12-0.0017%22 Jul →
nuke8–13-0.0419%22 Jul →
cache9–13-0.0023%21 Jul →
anubis13–7-0.0124%20 Jul →
ancient13–8-0.0121%20 Jul →
nuke13–110.0220%20 Jul →
inferno0–70.000%20 Jul →
nuke8–130.0118%20 Jul →
ancient13–11-0.026%19 Jul →
anubis6–13-0.0424%19 Jul →
dust213–70.0623%19 Jul →
dust216–12-0.0119%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.