Raccoon Tony — CS2 Stats

76561198388071395[U:1:427805667]

570Tracked matches52%Win rate2022Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating15,647Purple band · top ~25.8% of ranked players (population est.)
CSDB Leaderboard#16646 of 27442 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGRaccoon TonyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,647 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning64
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY44551Last 10044%Win rateWLLWLWWLLW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression10.0
Utility2.8
Positioning6.4
Opening Duels4.5
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.4
Utility2.8
Mechanics4.6
Opening Duels4.5
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time614ms−25ms
first ⅓ avg 639ms → last ⅓ avg 614ms
Headshot accuracy17.4%−2.9%
first ⅓ avg 20.3% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 16–14
132Biggest win — nuke
3Longest win streak
1211In matches decided by ≤2 rounds
16Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 24% over 29
MapGradePlayedRecordWin rateAvg rating
mirageD2972224%-0.01
dust2C27101737%-0.00
ancientB158753%0.01
nukeS128467%0.00
infernoB63350%-0.00
anubisS54180%0.00
cacheA53260%-0.05
fachwerk110100%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 29). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

495Matches
50%Win rate
1.03Avg K/D
77.4ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12851%1.0215.0
Dust210756%1.1417.0
Ancient6641%1.0215.7
Nuke5749%0.9815.5
Anubis4953%0.9514.5
Inferno4448%1.0115.6
Cache3554%0.9514.8
Overpass922%0.8013.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.7%Spray accuracy
70.6%Counter-strafing
10.1°Preaim
615msReaction time
44.0%T opening success
51.9%CT opening success
0.29Enemies flashed / flash
10.0%Flash assists
6.37HE damage / grenade
3.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.289 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–70.0230%29 Aug
inferno5–130.0020%15 Aug
mirage6–13-0.0122%13 Aug
dust216–130.0519%13 Aug
dust20–13-0.068%13 Aug
dust213–80.0419%13 Aug
mirage13–40.0625%13 Aug
mirage9–13-0.0119%12 Aug
dust23–13-0.0028%12 Aug
nuke16–140.1521%12 Aug
mirage3–13-0.0218%12 Aug
dust213–70.0316%12 Aug
mirage6–13-0.0411%12 Aug
anubis13–40.0216%7 Aug
mirage7–13-0.0213%2 Aug
anubis13–100.0215%2 Aug
dust212–12-0.0320%2 Aug
dust211–130.008%2 Aug
anubis3–13-0.0313%31 Jul
mirage10–13-0.0612%31 Jul
inferno13–100.0026%31 Jul
ancient13–110.0620%31 Jul
mirage16–140.0018%31 Jul
mirage11–13-0.0010%30 Jul
dust216–13-0.0120%29 Jul
inferno14–16-0.0214%29 Jul
mirage13–16-0.0520%29 Jul
nuke13–40.1022%29 Jul
mirage13–90.0216%29 Jul
ancient13–11-0.0020%29 Jul
mirage7–13-0.085%29 Jul
dust216–130.0416%29 Jul
ancient10–130.0115%28 Jul
dust29–13-0.0414%28 Jul
dust213–100.0027%27 Jul
cache7–13-0.0628%26 Jul
cache14–16-0.0716%26 Jul
mirage10–13-0.1021%26 Jul
mirage0–6-0.010%26 Jul
inferno13–11-0.0315%26 Jul
dust211–130.0022%26 Jul
mirage13–16-0.0515%19 Jul
nuke13–8-0.0529%19 Jul
cache13–11-0.095%19 Jul
nuke13–16-0.0412%19 Jul
mirage13–11-0.0318%18 Jul
mirage19–170.0715%17 Jul
mirage5–13-0.0218%17 Jul
anubis13–90.0710%17 Jul
cache16–14-0.0214%16 Jul
nuke6–13-0.0915%16 Jul
mirage13–8-0.0017%16 Jul
ancient13–90.0815%15 Jul
dust213–9-0.0214%15 Jul
ancient5–130.0216%15 Jul
dust26–13-0.0310%15 Jul
dust213–60.0114%15 Jul
cache13–7-0.0217%15 Jul
dust211–13-0.0724%15 Jul
fachwerk13–11-0.0020%15 Jul
mirage6–130.0115%3 Jul
mirage10–130.0113%1 Jul
ancient5–13-0.0423%1 Jul
mirage13–80.0424%23 Jun
dust213–11-0.0022%23 Jun
ancient13–90.0119%23 Jun
dust29–130.0719%22 Jun
dust213–10-0.0324%22 Jun
nuke13–20.0015%22 Jun
nuke1–13-0.1120%18 Jun
mirage2–13-0.074%18 Jun
dust211–130.0330%18 Jun
ancient13–100.0718%18 Jun
anubis13–7-0.069%18 Jun
inferno5–13-0.0529%18 Jun
dust214–16-0.0419%18 Jun
mirage8–13-0.0719%16 Jun
nuke16–13-0.0719%16 Jun
dust214–16-0.0129%14 Jun
ancient13–50.0620%13 Jun
dust27–13-0.0129%13 Jun
dust26–13-0.1019%13 Jun
nuke13–50.0639%9 Jun
dust27–130.0921%8 Jun
nuke13–110.0120%8 Jun
ancient5–13-0.0319%7 Jun
inferno13–70.0925%6 Jun
dust29–130.0317%2 Jun
ancient4–13-0.0713%2 Jun
nuke12–16-0.0111%2 Jun
mirage9–130.0621%2 Jun
mirage5–13-0.0132%2 Jun
dust211–13-0.0321%31 May
ancient13–90.0014%31 May
mirage8–13-0.067%31 May
nuke13–90.0612%31 May
ancient11–13-0.0614%31 May
ancient7–130.0237%31 May
mirage9–13-0.0028%31 May
mirage6–130.0516%30 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →