Trey Watson

Trey Watson — CS2 Stats

76561198963327645[U:1:1003061917]Steam profile ↗

1,442Tracked matches66%Win rate2020Tracked since
CSDB Rating6.5 SolidHybrid Rifler
Premier CS Rating28,905Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.1% of ranked players (population est.)
CSDB Leaderboard#283 of 28889 tracked
FaceitLevel 10 · 2,091 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGTrey WatsonFACEITLevel 10 · 2,091 ELOSTANDINGTop 12.4% of rankedPREMIER28,905 · Red bandcsdb.gg/stats

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Performance scores

Aim81
Positioning54
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY60364Last 10060%Win rateWTWWWWWLLL

Last 10 vs previous 10: -30pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression6.4
Utility3.1
Positioning5.4
Opening Duels2.8
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.4
Utility3.1
Mechanics6.1
Opening Duels2.8
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time575ms+10ms
first ⅓ avg 565ms → last ⅓ avg 575ms
Headshot accuracy23.8%+2.9%
first ⅓ avg 20.9% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — train 4–0
131Biggest win — mirage
8Longest win streak
108In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 68% over 19dust2Weakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA29171259%-0.01
cacheA1911858%-0.01
nukeS1913668%0.00
dust2C167944%-0.02
anubisA117464%0.03
ancient32167%-0.01
train110100%0.14
shelter110100%0.04
fachwerk110100%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

681Matches
61%Win rate
0.88Avg K/D
66.0ADR
49%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage23870%0.9212.8
Anubis10262%0.8912.1
Nuke7662%0.9113.8
Ancient5149%0.8212.7
Train2763%0.7911.6
Dust22654%0.9614.1
Cache2264%0.9413.4
Inferno1861%0.8413.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
39.5%Spray accuracy
77.5%Counter-strafing
10.0°Preaim
546msReaction time
36.1%T opening success
46.5%CT opening success
0.41Enemies flashed / flash
5.7%Flash assists
5.14HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4136 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1361% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10.0338%28 Aug
anubis12–120.0215%28 Aug
mirage13–4-0.0126%28 Aug
train4–00.1433%28 Aug
cache13–110.0320%26 Aug
cache13–8-0.0311%26 Aug
nuke13–100.0127%26 Aug
anubis10–130.0517%25 Aug
mirage9–130.0622%25 Aug
anubis3–13-0.0133%24 Aug
dust213–50.0635%24 Aug
dust20–13-0.140%23 Aug
mirage13–10-0.0332%22 Aug
nuke13–6-0.0016%22 Aug
dust213–4-0.0328%22 Aug
nuke13–90.0232%22 Aug
nuke3–0-0.0120%22 Aug
nuke13–110.0119%22 Aug
ancient13–40.0520%22 Aug
anubis13–70.0218%22 Aug
anubis13–160.0124%22 Aug
mirage2–00.0850%22 Aug
mirage11–13-0.0323%22 Aug
cache13–8-0.0724%22 Aug
nuke13–90.0228%22 Aug
nuke3–13-0.0220%22 Aug
nuke13–80.0533%21 Aug
nuke8–13-0.0122%21 Aug
cache2–13-0.0316%21 Aug
ancient11–13-0.076%20 Aug
nuke13–100.0221%20 Aug
mirage13–50.0522%20 Aug
cache13–40.0332%19 Aug
cache10–1-0.0313%19 Aug
nuke5–13-0.0925%19 Aug
anubis13–30.1021%19 Aug
mirage9–13-0.0414%18 Aug
anubis13–50.0527%14 Aug
nuke13–90.0821%14 Aug
mirage13–10-0.0121%13 Aug
cache7–13-0.0418%13 Aug
mirage11–50.0218%13 Aug
mirage13–4-0.0719%13 Aug
dust213–40.0015%13 Aug
cache13–100.0421%11 Aug
anubis13–100.0122%11 Aug
ancient13–6-0.018%11 Aug
cache0–10-0.070%11 Aug
nuke11–13-0.0714%9 Aug
mirage12–12-0.0421%4 Aug
dust28–13-0.0123%4 Aug
cache13–9-0.0030%2 Aug
dust213–6-0.0628%2 Aug
cache5–13-0.0110%2 Aug
mirage13–8-0.0217%2 Aug
dust213–9-0.0531%2 Aug
mirage7–13-0.0328%2 Aug
anubis13–10-0.0331%2 Aug
dust212–120.0417%2 Aug
dust211–130.0231%2 Aug
nuke13–110.0431%1 Aug
mirage13–11-0.0120%1 Aug
anubis13–30.0132%1 Aug
cache14–16-0.0125%1 Aug
nuke9–20.0220%1 Aug
dust213–11-0.0221%1 Aug
mirage13–90.0720%1 Aug
cache13–80.0325%1 Aug
mirage10–13-0.0418%31 Jul
mirage13–4-0.0132%30 Jul
cache9–13-0.0324%30 Jul
cache7–13-0.0318%26 Jul
cache14–16-0.0418%26 Jul
mirage10–13-0.0419%26 Jul
mirage0–6-0.100%26 Jul
dust27–13-0.0113%26 Jul
mirage6–30.0115%25 Jul
mirage13–80.0014%25 Jul
mirage13–16-0.0421%19 Jul
nuke13–80.0017%19 Jul
cache13–110.0026%19 Jul
nuke13–16-0.0513%19 Jul
mirage6–13-0.0317%18 Jul
shelter13–90.0440%18 Jul
dust26–13-0.0823%18 Jul
cache13–60.0626%18 Jul
mirage13–40.0119%18 Jul
dust213–110.0524%17 Jul
dust212–12-0.0519%16 Jul
nuke13–7-0.0314%16 Jul
anubis13–20.0836%15 Jul
cache13–70.0631%15 Jul
dust211–130.0421%15 Jul
fachwerk13–110.0624%15 Jul
mirage13–11-0.0514%15 Jul
dust216–19-0.0216%2 Jul
mirage8–130.0426%19 Jun
nuke11–130.0121%19 Jun
mirage16–12-0.0230%17 Jun
mirage8–13-0.0615%16 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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