Ich war noch nie da

Ich war noch nie da — CS2 Stats

DE76561198387898638[U:1:427632910]Steam profile ↗✓ No bans

76Tracked matches52%Win rate2022Tracked since
305Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating17,673Purple band · top ~17.8% of ranked players (population est.)
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Aug 2026 (84 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,673 +4,927 11 Aug – 13 Aug · 2 days played
12,74617,673peak 17,67311 Aug13 Aug
17,673Peak Premier in tracked matches
31Days played since 2022-11-26

Premier CS Rating

  • At peak — 17,673
  • Next: Pink band at 20,000 — 2,327 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate39.1%44.4%46.9%7.8% short
Shot accuracy20.0%11.9%13.0%above
Kill/death ratio1.271.031.08above
Match win rate45.8%45.2%46.7%meets

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGIch war noch nie daPREMIER17,673 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning52
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY35–26–1Last 6256%Win rateWLWLLLWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +5.3pp headshot accuracy · −91ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 531ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 546ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 591ms

Newest first, from the last 62 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.5
Utility4.2
Positioning5.2
Opening Duels1.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.2
Utility4.2
Mechanics6.3
Opening Duels1.4
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time591ms−31ms
first ⅓ avg 622ms → last ⅓ avg 591ms
Headshot accuracy23.0%+6.9%
first ⅓ avg 16.1% → last ⅓ avg 23.0%

Rolling 5-match average across the last 62 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · dust2, 9 Aug →
56%Best headshot accuracy · 3–13 · mirage, 12 Aug →
375msFastest reaction time · 4–13 · cache, 9 Aug →
13–2Biggest win · dust2, 9 Aug →

Across the last 62 tracked matches.

Highlights

6Longest win streak
5–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S2718–967%0.02
infernoC73–443%-0.00
mirageS64–267%-0.00
anubisS54–180%0.04
ancient—42–250%0.05
nuke—42–250%-0.00
cache—30–30%0.00
vertigo—20–20%0.03
train—10–10%-0.02
overpass—10–10%-0.11
memento—11–0100%0.04
agency—11–0100%0.01

Across the last 62 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,995Lifetime kills
1.27K/D · Top 25% of Purple band
1,043Matches
45.8%Match win rate · Top 50% of Purple band
39.1%Headshot %
20.0%Shot accuracy · Top 5% of Purple band
3,663MVPs
305Hours (in match)
951Bombs planted
196Bombs defused

Most-used weapons

Lifetime map wins

1,466dust2
720inferno
444office
254lake
233vertigo
229nuke
189train
117safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
30.6%Accuracy (enemy spotted)
28.3%Spray accuracy
78.3%Counter-strafing
8.4°Preaim
618msReaction time
30.8%T opening success
40.0%CT opening success
0.72Enemies flashed / flash
1.9%Flash assists
10.49HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7561% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–60.1016%13 Aug →
dust27–13-0.0023%13 Aug →
dust213–6-0.0120%12 Aug →
mirage3–13-0.0856%12 Aug →
inferno12–15-0.065%9 Aug →
cache4–13-0.0127%9 Aug →
dust213–20.0834%9 Aug →
cache2–130.0021%9 Aug →
dust213–70.0431%9 Aug →
anubis13–40.0823%9 Aug →
dust20–13-0.0629%9 Aug →
dust213–30.1617%9 Aug →
dust213–70.0113%8 Aug →
dust213–60.0820%8 Aug →
ancient5–130.0125%8 Aug →
dust213–60.0419%8 Aug →
dust211–130.0117%8 Aug →
ancient13–4-0.0217%6 Aug →
ancient9–130.0426%2 Aug →
mirage9–130.0121%23 Jul →
train9–13-0.0227%23 Jul →
nuke4–13-0.0618%22 Jul →
mirage13–10-0.0547%22 Jul →
anubis13–100.0819%15 Feb →
anubis13–70.0123%15 Feb →
dust215–15-0.0228%14 Feb →
dust213–7-0.0330%14 Feb →
dust213–10-0.0111%14 Feb →
inferno9–130.0124%4 Feb →
dust28–13-0.0227%23 Dec →
dust25–13-0.079%11 Dec →
nuke9–60.1131%10 Dec →
overpass1–8-0.1127%30 Oct →
dust213–80.0421%30 Oct →
dust22–12-0.0021%19 Sept →
dust213–90.0415%19 Sept →
inferno13–4-0.0115%11 Aug →
inferno13–16-0.0513%11 Aug →
inferno13–50.1026%8 Aug →
vertigo11–130.0418%26 Jul →
dust213–110.0411%26 Jul →
dust211–130.0117%26 Jul →
ancient13–90.1418%26 Jul →
memento9–70.0415%26 Jun →
vertigo6–130.0122%20 Jun →
dust25–13-0.027%20 Jun →
dust213–110.038%4 Jun →
dust213–7-0.0414%4 Jun →
dust213–80.0417%2 Jun →
dust213–60.0922%2 Jun →
mirage13–8-0.0220%21 May →
dust213–6-0.0318%21 May →
anubis8–13-0.0010%27 Feb →
inferno6–9-0.055%23 Jun →
cache7–90.0119%22 May →
anubis9–20.0622%29 Apr →
nuke9–60.0223%29 Apr →
inferno16–140.0219%10 Apr →
agency16–90.0112%10 Apr →
nuke7–16-0.0817%10 Apr →
dust29–70.0817%26 Mar →
mirage16–90.0217%26 Nov →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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