HerrMagic

HerrMagic — CS2 Stats

DE76561198379926238[U:1:419660510]Steam profile ↗✓ No bans

794Tracked matches57%Win rate2020Tracked since
5,090Hours in CS3Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
Premier CS Rating3,059Grey band · top ~87% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

+138Premier CS Rating · 2,921 → 3,059
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 27 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,059 -1,162 27 Jun20 Sept · 26 days played
1,0014,221peak 4,22127 Jun20 Sept
4,221Peak Premier in tracked matches
35Days played since 2026-06-27

Premier CS Rating

  • 1,162 below peak (4,221)
  • +600 over 30 days · improving
  • -1,162 over 90 days
  • Next: Light Blue band at 5,000 1,941 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate34.8%44.8%45.7%10.9% short
Shot accuracy15.2%12.4%12.7%above
Kill/death ratio1.001.041.050.06 short
Match win rate71.4%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHerrMagicFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER3,059 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning43
Utility13

0–100 skill scores via Leetify.

Recent form

HOT45523Last 10045%Win rateWLWWWWWLWW

Last 10 vs previous 10: +40pp win rate · +0.09 avg rating · +14.8pp headshot accuracy · −123ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 42%
  • Avg reaction 785ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 33%
  • Avg reaction 702ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 763ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim3.7
Utility1.3
Positioning4.3
Opening Duels2.0
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 767ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.3
Utility1.3
Mechanics6.4
Opening Duels2.4
Win Impact7.2

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg 0.00 → last ⅓ avg -0.04
Reaction time766ms+398ms
first ⅓ avg 368ms → last ⅓ avg 766ms
Headshot accuracy22.7%+11.5%
first ⅓ avg 11.2% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · anubis, 4 Sept
100%Best headshot accuracy · 9–13 · dust2, 31 Jul
492msFastest reaction time · 16–14 · nuke, 14 Aug
13–0Biggest win · mirage, 27 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
38In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 75% over 8infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB26141254%-0.02
dust2D1851328%-0.03
nukeC145936%-0.02
anubisA117464%-0.01
ancientC114736%0.02
cacheS86275%-0.03
infernoD51420%-0.04
fachwerk220100%-0.04
train1010%-0.02
vertigo110100%0.03
overpass1010%-0.03
shelter1010%0.04
boulder1010%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,326Lifetime kills
1.00K/D
8,955Matches
71.4%Match win rate · Top 1% of Level 6 players
34.8%Headshot %
15.2%Shot accuracy · Top 50% of Level 6 players
10,503MVPs
1,991Hours (in match)
2,499Bombs planted
590Bombs defused

Most-used weapons

AWP20,612
AK-4717,436
Knife1,338
Negev1,254
AUG1,090

Lifetime map wins

4,163inferno
2,554dust2
1,657nuke
742train
742vertigo
585cbble
526office
205italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

133Matches
55%Win rate
1.08Avg K/D
76.6ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1362%1.0213.7
Anubis714%0.8914.3
Ancient771%0.8811.3
Inferno683%0.9415.3
Cache580%1.9119.6
Dust22100%1.2018.5
Nuke20%0.8112.5
Overpass1100%0.7710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
26.2%Accuracy (enemy spotted)
27.0%Spray accuracy
78.8%Counter-strafing
9.7°Preaim
767msReaction time
41.4%T opening success
37.8%CT opening success
0.33Enemies flashed / flash
3.5%Flash assists
5.66HE damage / grenade
2.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 767.3129ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3281 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8005% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0537%20 Sept
dust29–13-0.0538%13 Sept
mirage13–11-0.0452%13 Sept
ancient13–30.0641%8 Sept
ancient13–20.0744%8 Sept
anubis13–30.1336%4 Sept
cache13–70.0630%3 Sept
inferno7–13-0.0512%3 Sept
nuke13–50.0818%30 Aug
mirage13–9-0.0320%30 Aug
dust213–2-0.0521%30 Aug
anubis7–13-0.1318%29 Aug
ancient8–13-0.0714%29 Aug
mirage7–13-0.1013%28 Aug
inferno10–13-0.0643%28 Aug
mirage16–13-0.0320%25 Aug
dust213–4-0.096%25 Aug
mirage11–13-0.0811%24 Aug
nuke13–10-0.0420%23 Aug
nuke8–13-0.0514%22 Aug
dust211–13-0.0330%21 Aug
cache0–5-0.0618%21 Aug
cache13–6-0.0917%21 Aug
mirage4–13-0.0825%21 Aug
mirage13–2-0.1027%21 Aug
mirage16–12-0.077%20 Aug
mirage6–13-0.0913%19 Aug
nuke8–1-0.0122%17 Aug
cache13–6-0.0314%17 Aug
dust210–13-0.026%17 Aug
inferno6–13-0.0817%16 Aug
dust27–13-0.1233%16 Aug
mirage13–20.0515%15 Aug
inferno13–20.1131%15 Aug
mirage4–13-0.0136%15 Aug
dust26–13-0.0513%15 Aug
mirage9–13-0.0217%15 Aug
mirage13–8-0.0117%14 Aug
nuke16–14-0.0122%14 Aug
anubis13–40.0130%14 Aug
inferno14–16-0.0927%14 Aug
ancient13–80.0630%13 Aug
mirage13–90.0327%13 Aug
anubis13–60.0150%13 Aug
mirage10–130.0236%13 Aug
mirage13–20.0323%13 Aug
nuke1–6-0.1050%13 Aug
mirage9–13-0.1060%11 Aug
mirage11–13-0.0567%11 Aug
cache13–7-0.0229%8 Aug
fachwerk13–10-0.0514%8 Aug
cache13–60.0525%1 Aug
ancient8–13-0.0117%1 Aug
dust29–13-0.09100%31 Jul
anubis13–4-0.1436%31 Jul
mirage13–60.0460%31 Jul
train6–13-0.0233%26 Jul
vertigo13–50.0319%26 Jul
overpass12–12-0.0327%26 Jul
anubis12–120.0325%26 Jul
cache13–5-0.0925%25 Jul
cache7–13-0.0646%25 Jul
mirage13–60.0724%25 Jul
ancient13–50.0622%25 Jul
nuke11–13-0.0618%25 Jul
nuke7–13-0.0818%24 Jul
nuke13–4-0.0212%24 Jul
anubis12–12-0.0125%24 Jul
fachwerk13–6-0.0323%19 Jul
mirage13–7-0.0419%10 Jul
shelter11–130.0430%9 Jul
boulder9–130.0418%9 Jul
dust213–70.0232%5 Jul
anubis6–130.0338%3 Jul
nuke0–130.000%3 Jul
ancient0–130.000%3 Jul
ancient0–130.000%3 Jul
dust20–130.000%3 Jul
nuke0–130.000%3 Jul
dust20–130.000%3 Jul
dust20–130.000%3 Jul
nuke0–130.000%3 Jul
dust20–130.000%3 Jul
dust20–130.000%3 Jul
nuke0–130.000%3 Jul
mirage0–130.000%3 Jul
ancient0–130.000%3 Jul
ancient0–130.000%3 Jul
ancient0–130.000%3 Jul
dust28–13-0.0521%30 Jun
mirage11–13-0.1416%28 Jun
dust211–13-0.1040%28 Jun
dust213–10.0817%27 Jun
dust213–60.0919%27 Jun
mirage13–00.0513%27 Jun
anubis13–30.0522%27 Jun
mirage13–40.0812%27 Jun
anubis13–80.0116%27 Jun
mirage7–13-0.006%27 Jun
nuke6–130.026%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →