jontte

jontte — CS2 Stats

FI76561198378645043[U:1:418379315]Steam profile ↗✓ No bans

727Tracked matches38%Win rate2022Tracked since
1,552Hours in CS5Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating24,887Top 25% of 204,793 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#23343 of 252098 tracked
FaceitLevel 9 · 1,043 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,887 +439 13 Aug – 12 Oct · 11 days played
24,44825,412peak 25,41213 Aug12 Oct
25,412Peak Premier in tracked matches
1,043Highest Faceit ELO seen on CSDB
31Days played since 2026-08-13

Faceit ELO

  • At peak — 1,043
  • Next: Level 5 at 1,051 — 8 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-09
  • Level 3 first seen 2026-09-09

Premier CS Rating

  • 525 below peak (25,412)
  • -525 over 30 days · declining
  • Next: Red band at 25,000 — 113 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-09
  • Pink band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches57——
Win rate39%——
K/D1.50——
Headshot %53%——

Measured 12 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.2%48.2%50.9%7.8% short
Shot accuracy11.5%13.3%13.7%2.2% short
Kill/death ratio1.131.071.09above
Match win rate44.7%46.9%48.4%3.7% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjontteFACEITLevel 9 · 1,043 ELOSTANDINGTop 20.7% of rankedPREMIER24,887 · Pink bandPEAK ELO1,043csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

COLD43–55–2Last 10043%Win rateLWLLWLLLLL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +3.2pp headshot accuracy · +87ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 38%
  • Avg reaction 556ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 33%
  • Avg reaction 561ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.4
Utility3.9
Positioning5.9
Opening Duels2.6
Clutch4.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning5.9
Utility3.9
Mechanics7.7
Opening Duels4.8
Win Impact1.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time504ms−37ms
first ⅓ avg 540ms → last ⅓ avg 504ms
Headshot accuracy29.9%+0.9%
first ⅓ avg 29.0% → last ⅓ avg 29.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · train, 18 Aug →
60%Best headshot accuracy · 13–5 · dust2, 14 Aug →
359msFastest reaction time · 13–7 · mirage, 24 Sept →
13–2Biggest win · nuke, 13 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 56% over 18vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB1910–953%0.04
mirageA1810–856%0.02
anubisC166–1038%0.02
ancientC135–838%0.01
dust2D124–833%0.03
vertigoD72–529%0.01
cacheD62–433%0.01
train—42–250%0.03
overpass—31–233%0.01
inferno—21–150%0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,506Lifetime kills
1.13K/D · Top 50% of Level 9 players
2,397Matches
44.7%Match win rate
43.2%Headshot %
11.5%Shot accuracy
6,718MVPs
782Hours (in match)
1,087Bombs planted
486Bombs defused

Most-used weapons

Lifetime map wins

2,757inferno
2,002nuke
1,588vertigo
1,295dust2
1,275lake
648train
225office
96cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

155Matches
57%Win rate
1.38Avg K/D
88.8ADR
44%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4556%1.2918.4
Nuke3465%1.5720.1
Anubis2357%1.2617.0
Ancient2143%1.3120.1
Dust21450%1.5918.6
Inferno967%1.2917.2
Cache580%1.6118.4
Overpass250%1.3425.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
36.5%Accuracy (enemy spotted)
38.3%Spray accuracy
84.7%Counter-strafing
7.3°Preaim
498msReaction time
53.1%T opening success
45.4%CT opening success
0.37Enemies flashed / flash
9.1%Flash assists
6.25HE damage / grenade
4.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3726 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–130.0338%15 Oct →
nuke13–20.1148%13 Oct →
anubis13–160.0428%12 Oct →
dust211–130.0334%12 Oct →
train13–8-0.0840%10 Oct →
cache9–130.0632%30 Sept →
dust28–130.0416%30 Sept →
vertigo7–130.0336%29 Sept →
nuke7–130.0238%29 Sept →
anubis7–130.0717%29 Sept →
ancient16–140.0124%28 Sept →
cache2–13-0.0317%28 Sept →
ancient3–13-0.0720%27 Sept →
anubis6–130.0751%27 Sept →
anubis12–120.0425%27 Sept →
mirage3–13-0.0829%25 Sept →
nuke13–80.0029%25 Sept →
nuke13–100.0344%25 Sept →
mirage2–13-0.0423%25 Sept →
ancient13–110.0033%24 Sept →
cache8–13-0.0522%24 Sept →
mirage13–70.0428%24 Sept →
vertigo10–13-0.0229%23 Sept →
vertigo8–13-0.0442%23 Sept →
nuke4–13-0.0134%21 Sept →
dust219–160.0123%21 Sept →
anubis13–80.0522%20 Sept →
nuke13–70.0316%20 Sept →
nuke13–110.0233%20 Sept →
ancient7–13-0.0124%20 Sept →
mirage8–130.1031%20 Sept →
vertigo13–40.1029%17 Sept →
vertigo9–13-0.0829%17 Sept →
mirage13–8-0.0126%17 Sept →
ancient19–170.0218%14 Sept →
inferno8–130.0326%14 Sept →
nuke9–13-0.0032%14 Sept →
anubis8–13-0.0113%13 Sept →
ancient3–13-0.0846%13 Sept →
anubis13–80.0117%11 Sept →
mirage9–13-0.0023%9 Sept →
nuke3–130.0113%7 Sept →
vertigo3–130.0326%7 Sept →
overpass1–13-0.0630%7 Sept →
anubis3–130.0120%6 Sept →
mirage13–30.0722%6 Sept →
dust26–130.0616%6 Sept →
cache19–150.0116%6 Sept →
nuke5–130.0221%6 Sept →
ancient5–130.0432%6 Sept →
inferno13–60.0135%6 Sept →
nuke13–40.1421%6 Sept →
dust28–13-0.0126%5 Sept →
mirage16–140.0018%5 Sept →
mirage3–13-0.0729%4 Sept →
train8–130.0222%4 Sept →
anubis13–30.0142%4 Sept →
overpass13–80.0627%4 Sept →
nuke14–160.0321%3 Sept →
ancient13–80.0332%3 Sept →
dust211–130.0018%3 Sept →
mirage13–20.0321%3 Sept →
ancient9–130.0630%3 Sept →
nuke7–130.0134%23 Aug →
anubis11–13-0.0417%23 Aug →
mirage7–130.0044%23 Aug →
vertigo13–30.0334%21 Aug →
ancient13–40.1624%21 Aug →
nuke13–110.1139%21 Aug →
nuke6–13-0.0340%21 Aug →
mirage16–140.0420%20 Aug →
dust26–13-0.0125%20 Aug →
nuke13–80.0722%20 Aug →
anubis13–90.0036%20 Aug →
nuke17–190.0118%20 Aug →
dust213–50.1039%19 Aug →
cache13–60.0623%19 Aug →
anubis13–50.0621%19 Aug →
mirage13–90.0537%19 Aug →
dust23–130.0221%19 Aug →
ancient5–13-0.0322%19 Aug →
dust216–130.0536%19 Aug →
mirage10–130.0532%19 Aug →
nuke13–80.0831%19 Aug →
ancient14–160.0720%19 Aug →
mirage11–13-0.0023%18 Aug →
anubis6–130.0235%18 Aug →
anubis6–13-0.0425%18 Aug →
ancient3–13-0.0129%18 Aug →
mirage6–00.0333%18 Aug →
overpass11–130.0223%18 Aug →
train13–20.1950%18 Aug →
train9–13-0.0132%18 Aug →
mirage13–50.1024%16 Aug →
mirage13–60.0528%16 Aug →
nuke13–30.0030%16 Aug →
dust213–50.0560%14 Aug →
cache7–130.0120%14 Aug →
anubis12–120.0318%13 Aug →
anubis13–50.0121%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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