ノりのひ乃レ乇乙

ノりのひ乃レ乇乙 — CS2 Stats

FJ76561198377466871[U:1:417201143]Steam profile ↗✓ No bans

1,805Tracked matches52%Win rate2020Tracked since
4,287Hours in CS14Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating10,543Blue band · top ~52% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,543 -3,675 28 Jun – 29 Sept · 15 days played
10,54314,218peak 14,21828 Jun29 Sept
14,327Peak Premier in tracked matches
39Days played since 2026-06-28

Premier CS Rating

  • 3,675 below peak (14,218)
  • -1,262 over 30 days · declining
  • -3,675 over 90 days
  • Next: Purple band at 15,000 — 4,457 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,922), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.2%41.3%41.8%3.6% short
Shot accuracy16.0%12.7%12.2%above
Kill/death ratio0.970.950.98meets
Match win rate43.6%42.6%43.3%meets

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGノりのひ乃レ乇乙FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER10,543 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY42–53–5Last 10042%Win rateLLLLWWLLWW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −3.0pp headshot accuracy · +16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 542ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 620ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.2
Utility4.7
Positioning5.6
Opening Duels3.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.6
Utility4.7
Mechanics4.9
Opening Duels3.5
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time579ms−86ms
first ⅓ avg 665ms → last ⅓ avg 579ms
Headshot accuracy15.3%−1.6%
first ⅓ avg 16.9% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–7 · debris, 25 Sept →
50%Best headshot accuracy · 13–1 · inferno, 12 Sept →
344msFastest reaction time · 12–0 · dust2, 12 Jul →
13–1Biggest win · inferno, 12 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
8–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 68% over 25infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
cacheS2517–868%-0.00
infernoD164–1225%-0.02
dust2D165–1131%-0.04
mirageC125–742%-0.01
ancientD93–633%-0.00
nukeC73–443%-0.03
eldorado—40–40%-0.08
anubis—31–233%-0.03
poseidon—20–20%-0.06
debris—22–0100%0.10
overpass—20–20%0.01
vertigo—11–0100%-0.01
boulder—11–0100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

107,266Lifetime kills
0.97K/D · Top 50% of Level 2 players
6,100Matches
43.6%Match win rate · Top 50% of Level 2 players
38.2%Headshot %
16.0%Shot accuracy · Top 25% of Level 2 players
13,909MVPs
2,261Hours (in match)
5,728Bombs planted
948Bombs defused

Most-used weapons

AK-4723,856
AWP17,623
FAMAS4,277
SSG 082,956
Tec-92,154

Lifetime map wins

8,978inferno
7,167dust2
3,323nuke
1,763vertigo
1,125train
729office
729cbble
277lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

105Matches
51%Win rate
0.97Avg K/D
75.8ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.1213.3
Mirage250%1.0216.0
Vertigo1100%1.3932.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
38.8%Accuracy (enemy spotted)
42.4%Spray accuracy
72.0%Counter-strafing
9.8°Preaim
564msReaction time
39.5%T opening success
48.7%CT opening success
0.46Enemies flashed / flash
2.7%Flash assists
8.04HE damage / grenade
9.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.64% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4621 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4612% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0517%29 Sept →
mirage9–130.0414%29 Sept →
ancient9–130.0510%29 Sept →
anubis4–13-0.076%28 Sept →
mirage16–14-0.0214%27 Sept →
cache13–40.0515%27 Sept →
poseidon1–9-0.138%25 Sept →
poseidon5–9-0.0024%25 Sept →
debris9–70.1410%25 Sept →
cache13–60.0610%21 Sept →
cache0–8-0.0225%21 Sept →
cache13–8-0.058%21 Sept →
cache13–9-0.069%20 Sept →
cache13–30.0526%20 Sept →
ancient13–16-0.0711%20 Sept →
mirage16–13-0.0214%20 Sept →
cache13–40.1417%18 Sept →
inferno10–130.0212%18 Sept →
mirage13–110.0713%15 Sept →
overpass7–130.0222%13 Sept →
inferno13–90.0815%12 Sept →
mirage6–130.048%12 Sept →
inferno13–1-0.0150%12 Sept →
inferno9–13-0.0311%5 Sept →
ancient10–130.0015%5 Sept →
ancient13–80.1310%4 Sept →
inferno4–13-0.0312%30 Aug →
nuke13–11-0.0217%30 Aug →
cache13–60.0724%29 Aug →
inferno9–13-0.0322%25 Aug →
mirage4–13-0.0413%20 Aug →
mirage15–15-0.0412%11 Aug →
inferno13–10-0.0810%11 Aug →
mirage11–13-0.0214%11 Aug →
ancient7–13-0.104%9 Aug →
dust213–5-0.0621%9 Aug →
dust213–8-0.009%9 Aug →
ancient13–8-0.0316%9 Aug →
dust25–13-0.069%9 Aug →
cache10–13-0.0210%4 Aug →
vertigo13–3-0.0121%3 Aug →
cache13–80.0420%31 Jul →
dust25–13-0.0621%31 Jul →
cache4–13-0.0524%25 Jul →
dust29–13-0.0421%25 Jul →
inferno13–11-0.0116%25 Jul →
dust27–13-0.0715%24 Jul →
cache11–130.029%24 Jul →
ancient13–10-0.0113%24 Jul →
nuke10–130.0016%24 Jul →
inferno11–13-0.039%24 Jul →
inferno6–13-0.077%20 Jul →
dust211–13-0.0213%20 Jul →
nuke13–7-0.069%20 Jul →
inferno7–130.0111%20 Jul →
nuke3–13-0.0415%19 Jul →
inferno4–13-0.0526%19 Jul →
cache16–14-0.0614%19 Jul →
cache16–130.0011%19 Jul →
dust213–3-0.0214%17 Jul →
cache5–13-0.0515%17 Jul →
eldorado7–9-0.0820%16 Jul →
eldorado7–9-0.0419%16 Jul →
eldorado8–8-0.1126%16 Jul →
nuke6–13-0.0715%16 Jul →
nuke13–10-0.036%16 Jul →
dust211–13-0.0421%16 Jul →
dust29–2-0.0539%16 Jul →
eldorado8–8-0.098%15 Jul →
debris9–60.0522%15 Jul →
inferno12–12-0.0620%15 Jul →
ancient5–130.0512%13 Jul →
mirage7–13-0.052%13 Jul →
overpass10–130.0111%12 Jul →
mirage9–13-0.0419%12 Jul →
dust212–0-0.0019%12 Jul →
mirage13–7-0.0727%12 Jul →
mirage13–30.0011%12 Jul →
anubis13–30.0023%12 Jul →
dust213–160.0321%11 Jul →
inferno3–13-0.0131%11 Jul →
dust210–13-0.0429%11 Jul →
boulder13–100.012%10 Jul →
ancient3–13-0.0311%10 Jul →
cache13–8-0.0311%10 Jul →
cache13–7-0.0416%9 Jul →
cache1–8-0.0511%9 Jul →
cache13–11-0.0017%9 Jul →
dust26–13-0.1014%9 Jul →
cache13–11-0.0511%8 Jul →
cache10–13-0.0518%8 Jul →
cache13–20.0223%8 Jul →
anubis12–12-0.0412%3 Jul →
cache13–60.0212%2 Jul →
cache10–130.0422%2 Jul →
cache13–10.016%1 Jul →
inferno8–130.0315%30 Jun →
dust25–13-0.0424%30 Jun →
nuke6–13-0.0121%28 Jun →
dust212–16-0.0117%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.