xoxoxoxo

xoxoxoxo — CS2 Stats

RU76561198375588308[U:1:415322580]Steam profile ↗✓ No bans

182Tracked matches76%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating24,849Top 25% of 205,052 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#23941 of 252288 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,849 +3,318 4 Feb – 15 Oct · 28 days played
19,66725,411peak 25,4114 Feb15 Oct
25,515Peak Premier in tracked matches
33Days played since 2026-02-04

Premier CS Rating

  • 562 below peak (25,411)
  • Next: Red band at 25,000 — 151 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGxoxoxoxoPREMIER24,849 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning59
Utility31

0–100 skill scores via Leetify.

Recent form

HOT58–40–2Last 10058%Win rateWWWWLWWLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +0.8pp headshot accuracy · +22ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 564ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 544ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.7
Utility3.1
Positioning5.9
Opening Duels2.5

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.9
Utility3.1
Mechanics6.7
Opening Duels3.9
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time548ms−91ms
first ⅓ avg 640ms → last ⅓ avg 548ms
Headshot accuracy23.9%−0.9%
first ⅓ avg 24.7% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · nuke, 26 May →
62%Best headshot accuracy · 13–7 · dust2, 12 Jun →
438msFastest reaction time · 14–16 · inferno, 5 Oct →
13–2Biggest win · ancient, 15 Oct →

Across the last 100 tracked matches.

Highlights

13Longest win streak
W4Current streak
9–13In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 50% over 22
MapGradePlayedRecordWin rateAvg rating
mirageA2313–1057%0.02
ancientB2211–1150%-0.00
infernoB147–750%-0.00
dust2S139–469%-0.01
nukeB126–650%0.02
anubisS96–367%0.03
overpassS54–180%0.01
cache—22–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 22). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.3%Spray accuracy
80.4%Counter-strafing
8.0°Preaim
556msReaction time
36.9%T opening success
54.6%CT opening success
0.42Enemies flashed / flash
6.8%Flash assists
5.18HE damage / grenade
4.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4177 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9427% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0518%15 Oct →
ancient13–20.0023%15 Oct →
dust213–80.0126%15 Oct →
nuke13–50.0514%14 Oct →
ancient6–13-0.0227%14 Oct →
dust213–7-0.0330%12 Oct →
mirage13–40.0720%12 Oct →
mirage7–130.0231%12 Oct →
anubis13–30.1133%12 Oct →
dust210–13-0.0227%7 Oct →
nuke13–40.0414%7 Oct →
mirage14–16-0.0127%7 Oct →
inferno14–160.0022%5 Oct →
mirage13–100.0432%5 Oct →
mirage15–15-0.0725%5 Oct →
ancient13–10-0.0113%4 Oct →
cache13–80.0321%4 Oct →
ancient13–5-0.0129%4 Oct →
anubis13–6-0.0131%4 Oct →
inferno13–6-0.0326%4 Oct →
mirage13–60.1043%4 Oct →
ancient13–100.0218%4 Oct →
cache13–9-0.0422%4 Oct →
inferno13–11-0.0222%4 Oct →
ancient13–6-0.0222%4 Oct →
inferno13–7-0.0324%20 Sept →
mirage13–70.013%20 Sept →
anubis13–60.0217%20 Sept →
inferno8–13-0.0834%15 Sept →
ancient6–13-0.0521%9 Sept →
anubis11–130.0430%9 Sept →
mirage13–30.0219%9 Sept →
mirage13–40.0925%9 Sept →
nuke5–13-0.0330%9 Sept →
dust216–14-0.0231%21 Aug →
mirage8–13-0.0215%18 Jun →
nuke10–130.0219%17 Jun →
mirage2–13-0.0425%16 Jun →
ancient9–13-0.0421%16 Jun →
inferno13–9-0.0322%15 Jun →
inferno13–7-0.0620%12 Jun →
dust213–7-0.0462%12 Jun →
ancient7–13-0.0812%12 Jun →
dust213–7-0.0319%12 Jun →
dust214–16-0.0722%1 Jun →
ancient13–40.0042%1 Jun →
dust213–60.0629%1 Jun →
mirage13–10-0.0418%1 Jun →
ancient6–13-0.0634%1 Jun →
mirage11–130.0925%27 May →
ancient13–80.0130%27 May →
nuke13–40.1315%26 May →
nuke11–13-0.0129%26 May →
inferno14–16-0.0122%26 May →
mirage10–13-0.0519%26 May →
ancient13–16-0.0423%10 Mar →
inferno5–13-0.0121%10 Mar →
inferno7–130.0344%9 Mar →
anubis7–130.0028%9 Mar →
ancient13–11-0.0024%9 Mar →
ancient10–13-0.0525%9 Mar →
anubis13–7-0.0812%9 Mar →
mirage6–13-0.0022%9 Mar →
overpass13–8-0.0510%9 Mar →
nuke3–13-0.0417%5 Mar →
nuke8–13-0.0030%4 Mar →
mirage13–110.0233%4 Mar →
ancient13–40.1225%4 Mar →
mirage1–13-0.0650%3 Mar →
inferno10–130.0224%21 Feb →
dust213–9-0.0119%21 Feb →
mirage13–110.0623%18 Feb →
overpass13–50.0619%18 Feb →
dust213–100.0427%18 Feb →
inferno13–90.0525%17 Feb →
ancient10–13-0.0127%14 Feb →
mirage13–110.0415%14 Feb →
ancient14–160.0327%14 Feb →
anubis13–100.0618%14 Feb →
mirage13–11-0.0114%13 Feb →
nuke13–110.0220%8 Feb →
anubis15–150.0517%8 Feb →
mirage13–70.0625%8 Feb →
inferno11–130.0426%7 Feb →
dust29–13-0.0126%7 Feb →
overpass13–10-0.0038%6 Feb →
dust216–130.0323%6 Feb →
ancient13–9-0.0025%6 Feb →
ancient13–60.0527%6 Feb →
mirage13–110.0724%5 Feb →
nuke13–70.1030%5 Feb →
ancient11–130.0429%5 Feb →
mirage11–13-0.0031%5 Feb →
inferno13–50.0925%5 Feb →
anubis13–90.0935%4 Feb →
overpass13–100.0519%4 Feb →
overpass9–13-0.0027%4 Feb →
dust211–13-0.0522%4 Feb →
nuke11–130.0023%4 Feb →
ancient10–130.0414%4 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.