ghosty

ghosty — CS2 Stats

76561198372389190[U:1:412123462]Steam profile ↗✓ No bans

1,242Tracked matches40%Win rate2023Tracked since
788Hours in CS
CSDB Rating3.3 LearningPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 1,242
+3.3ppWin rate · 36.7% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 29 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,494 -3,175 29 Jan26 Jun · 39 days played
10,34815,554peak 15,55429 Jan26 Jun
15,554Peak Premier in tracked matches
686Highest Faceit ELO seen on CSDB
45Days played since 2026-01-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,197), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.1%41.3%41.9%3.8% short
Shot accuracy6.3%12.7%12.2%5.9% short
Kill/death ratio0.890.960.980.09 short
Match win rate36.9%42.5%43.3%6.4% short

This profile sits below the typical Level 3 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGghostyFACEITLevel 2STANDINGTop 97.9% of rankedPEAK ELO686csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning52
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY34624Last 10034%Win rateWLWLWLLLLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +1.9pp headshot accuracy · +48ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 688ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 681ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim2.9
Utility2.2
Positioning5.2
Opening Duels3.1
Clutch1.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 70% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.2
Utility2.2
Mechanics4.1
Opening Duels3.0
Win Impact1.7

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time669ms+3ms
first ⅓ avg 667ms → last ⅓ avg 669ms
Headshot accuracy14.1%−2.7%
first ⅓ avg 16.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 10–2 · inferno, 9 Feb
38%Best headshot accuracy · 6–13 · dust2, 26 Mar
406msFastest reaction time · 1–13 · dust2, 17 Jun
13–3Biggest win · overpass, 17 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
46In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 59% over 17nukeWeakest map · 18% over 22
MapGradePlayedRecordWin rateAvg rating
nukeD2241818%-0.00
ancientA1710759%-0.01
infernoD1431121%0.02
anubisC145936%-0.01
dust2C114736%-0.02
overpassA95456%-0.00
mirageC83538%-0.02
cache3030%-0.01
poseidon2020%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,055Lifetime kills
0.89K/D
2,579Matches
36.9%Match win rate
38.1%Headshot %
6.3%Shot accuracy
4,519MVPs
788Hours (in match)
1,968Bombs planted
369Bombs defused

Most-used weapons

Lifetime map wins

3,112dust2
1,899nuke
1,617inferno
948vertigo
846lake
465train
166cbble
83ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

59Matches
42%Win rate
0.75Avg K/D
67.7ADR
42%Headshot %

Clutches & streaks

26%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1242%0.7513.3
Dust21250%0.7913.0
Ancient1145%0.8613.1
Inferno956%0.6912.0
Overpass667%0.9615.0
Train30%0.579.0
Vertigo30%0.6210.3
Nuke20%0.315.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
27.4%Accuracy (enemy spotted)
31.5%Spray accuracy
68.5%Counter-strafing
11.2°Preaim
668msReaction time
25.1%T opening success
53.6%CT opening success
0.35Enemies flashed / flash
4.8%Flash assists
4.58HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2655% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.355 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0697% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–40.0119%2 Sept
dust27–13-0.1012%22 Jul
ancient13–9-0.029%12 Jul
cache4–130.0123%10 Jul
mirage13–50.0021%9 Jul
cache13–16-0.0617%9 Jul
overpass4–130.0410%26 Jun
inferno5–130.0422%22 Jun
nuke9–130.0211%17 Jun
ancient13–9-0.0213%17 Jun
overpass13–30.055%17 Jun
dust21–13-0.0429%17 Jun
nuke8–13-0.0514%16 Jun
nuke14–16-0.0113%5 Jun
mirage13–7-0.0324%3 Jun
nuke10–13-0.0819%3 Jun
anubis13–100.0311%3 Jun
ancient13–90.0213%3 Jun
overpass13–8-0.013%29 May
anubis0–13-0.1110%29 May
dust29–13-0.0513%25 May
mirage10–13-0.0519%25 May
nuke13–7-0.0212%25 May
ancient3–13-0.0511%22 May
overpass8–130.0111%22 May
anubis13–80.0720%22 May
mirage3–130.0314%20 May
inferno13–110.1214%20 May
cache3–130.0110%29 Apr
overpass2–13-0.0211%26 Apr
dust24–130.0412%25 Apr
mirage1–13-0.0711%25 Apr
dust213–10-0.0014%25 Apr
ancient13–110.1211%25 Apr
nuke5–13-0.0214%22 Apr
ancient13–3-0.0718%22 Apr
nuke8–13-0.0318%14 Apr
anubis1–13-0.019%14 Apr
nuke4–13-0.0419%13 Apr
ancient15–150.0211%9 Apr
mirage9–13-0.0724%8 Apr
anubis4–13-0.027%8 Apr
inferno6–13-0.0622%8 Apr
inferno2–13-0.0732%8 Apr
nuke13–70.0618%7 Apr
nuke11–130.0629%7 Apr
nuke8–130.0831%7 Apr
nuke7–13-0.025%6 Apr
inferno5–130.0519%6 Apr
ancient10–13-0.0011%3 Apr
inferno5–130.0317%3 Apr
anubis6–130.0125%1 Apr
inferno8–8-0.0814%26 Mar
inferno8–80.1921%26 Mar
poseidon7–9-0.1427%26 Mar
dust26–13-0.0038%26 Mar
anubis7–130.0420%25 Mar
overpass13–110.0412%25 Mar
ancient13–3-0.027%22 Mar
nuke7–130.0619%5 Mar
nuke7–130.0219%3 Mar
ancient8–13-0.0227%26 Feb
nuke1–13-0.0229%26 Feb
inferno3–13-0.030%24 Feb
ancient6–13-0.0216%23 Feb
inferno9–130.0515%23 Feb
nuke11–130.0424%23 Feb
anubis13–4-0.0612%22 Feb
dust213–100.0318%22 Feb
anubis13–10-0.0217%22 Feb
ancient13–60.0218%22 Feb
nuke8–13-0.0420%22 Feb
overpass13–10-0.0118%19 Feb
dust29–13-0.0125%18 Feb
overpass4–13-0.068%18 Feb
ancient13–80.0520%18 Feb
ancient5–13-0.065%11 Feb
anubis8–13-0.0816%11 Feb
inferno13–16-0.0418%11 Feb
poseidon8–80.1036%11 Feb
nuke6–9-0.046%11 Feb
nuke4–13-0.0212%10 Feb
anubis11–13-0.039%9 Feb
inferno10–20.2120%9 Feb
ancient13–10-0.037%9 Feb
ancient13–7-0.0610%9 Feb
mirage13–8-0.0122%9 Feb
inferno8–13-0.0618%6 Feb
nuke11–13-0.029%6 Feb
nuke13–80.0022%6 Feb
ancient8–13-0.0318%6 Feb
anubis9–130.0526%6 Feb
nuke13–40.0421%5 Feb
dust213–90.0224%5 Feb
overpass13–11-0.0524%5 Feb
dust213–10-0.0412%5 Feb
anubis10–130.0514%5 Feb
mirage3–130.0117%30 Jan
anubis13–8-0.0124%30 Jan
dust210–13-0.0814%29 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →