JohnZ

JohnZ — CS2 Stats

DK76561198369947638[U:1:409681910]Steam profile ↗✓ No bans

3,130Tracked matches40%Win rate2020Tracked since
5,995Hours in CS22Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
CSDB Leaderboard#90065 of 257767 tracked
FaceitLevel 9 · 1,500 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,649 -350 26 Apr – 22 Jun · 7 days played
18,41919,999peak 19,99926 Apr22 Jun
19,999Peak Premier in tracked matches
1,500Highest Faceit ELO seen on CSDB
66Days played since 2026-04-23

Faceit ELO

  • At peak — 1,500
  • Next: Level 8 at 1,531 — 31 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches101——
Win rate50%——
K/D1.24——
Headshot %38%——

Measured 23 Sep 2026 → 27 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate36.5%48.2%50.9%14.4% short
Shot accuracy14.5%13.2%13.7%above
Kill/death ratio1.271.071.09above
Match win rate46.2%46.9%48.4%2.2% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJohnZFACEITLevel 9 · 1,500 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,500csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning73
Utility42

0–100 skill scores via Leetify.

Recent form

COLD40–53–7Last 10040%Win rateLLWLLWLTLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −3.3pp headshot accuracy · −18ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 545ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 511ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.3
Utility4.2
Positioning7.3
Opening Duels3.6
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 68% on T to 45% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.3
Utility4.2
Mechanics6.0
Opening Duels6.6
Win Impact1.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.06 → last ⅓ avg 0.01
Reaction time494ms−45ms
first ⅓ avg 539ms → last ⅓ avg 494ms
Headshot accuracy13.5%−3.4%
first ⅓ avg 17.0% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · dust2, 18 May →
34%Best headshot accuracy · 8–8 · inferno, 8 May →
375msFastest reaction time · 9–4 · inferno, 15 Sept →
13–0Biggest win · train, 17 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 63% over 16cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeD217–1433%0.04
infernoD175–1229%0.02
ancientA1610–663%0.04
dust2C135–838%0.04
mirageB105–550%0.03
anubisD92–722%0.01
vertigoB63–350%0.06
cacheD51–420%0.03
office—11–0100%0.08
eldorado—10–10%0.01
train—11–0100%0.08

Across the last 100 tracked matches.

Lifetime stats

184,271Lifetime kills
1.27K/D · Top 25% of Level 9 players
8,548Matches
46.2%Match win rate
36.5%Headshot %
14.5%Shot accuracy · Top 50% of Level 9 players
31,521MVPs
2,886Hours (in match)
10,975Bombs planted
2,435Bombs defused

Most-used weapons

AK-4739,700
AWP38,111
SG 5533,429
Knife3,362
MP93,282

Lifetime map wins

15,891nuke
12,721inferno
10,156vertigo
5,874dust2
1,717cbble
1,532train
579office
564lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

927Matches
51%Win rate
1.37Avg K/D
95.3ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke17262%1.5120.4
Ancient15045%1.2118.9
Mirage13048%1.4019.3
Inferno11143%1.3619.6
Vertigo9255%1.4120.4
Dust29249%1.2718.1
Anubis6043%1.2319.3
Overpass3853%1.4321.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
41.0%Accuracy (enemy spotted)
43.7%Spray accuracy
76.8%Counter-strafing
9.2°Preaim
491msReaction time
67.5%T opening success
45.0%CT opening success
0.41Enemies flashed / flash
5.1%Flash assists
12.56HE damage / grenade
3.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8032% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4101 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke11–130.0011%23 Oct →
dust27–13-0.0515%22 Oct →
inferno9–60.0318%22 Oct →
inferno9–13-0.012%20 Oct →
mirage13–160.0111%19 Oct →
ancient13–70.019%19 Oct →
mirage7–130.0412%18 Oct →
nuke8–8-0.088%17 Oct →
inferno8–13-0.0313%14 Oct →
ancient13–70.0118%13 Oct →
nuke13–90.037%13 Oct →
mirage13–50.0620%11 Oct →
anubis5–130.0111%10 Oct →
inferno9–13-0.0218%8 Oct →
cache9–130.0112%8 Oct →
dust27–13-0.0110%7 Oct →
nuke13–100.0715%7 Oct →
ancient13–80.0327%26 Sept →
nuke9–130.0218%25 Sept →
vertigo13–40.1310%24 Sept →
anubis10–13-0.058%23 Sept →
nuke10–130.0415%23 Sept →
inferno8–80.0323%23 Sept →
vertigo6–130.027%23 Sept →
inferno3–9-0.107%23 Sept →
vertigo9–60.0417%23 Sept →
anubis13–90.0716%22 Sept →
ancient16–130.0414%17 Sept →
anubis11–13-0.0312%17 Sept →
nuke19–170.0315%17 Sept →
nuke4–9-0.0120%15 Sept →
inferno9–40.0820%15 Sept →
anubis7–13-0.0210%15 Sept →
ancient13–50.1015%15 Sept →
ancient7–130.025%15 Sept →
nuke13–80.0010%15 Sept →
nuke11–130.0517%8 Sept →
nuke5–130.0711%8 Sept →
dust28–13-0.0319%7 Sept →
dust211–130.0124%5 Sept →
office13–70.0830%4 Sept →
anubis13–100.1433%2 Sept →
dust213–70.1221%1 Sept →
inferno9–130.0417%28 Aug →
nuke10–13-0.0120%27 Aug →
nuke12–120.0414%21 Aug →
dust213–10.1010%21 Aug →
mirage11–130.0211%14 Aug →
ancient7–13-0.0214%14 Aug →
mirage13–50.0214%11 Aug →
eldorado4–90.016%11 Aug →
vertigo11–130.1025%10 Aug →
ancient28–26-0.0010%9 Aug →
anubis13–16-0.019%8 Aug →
cache10–130.0412%2 Aug →
mirage12–12-0.0227%9 Jul →
dust26–130.0030%9 Jul →
ancient13–70.0113%9 Jul →
dust26–13-0.028%7 Jul →
mirage11–13-0.0410%6 Jul →
cache2–13-0.057%5 Jul →
dust27–130.0228%28 Jun →
nuke10–130.0723%26 Jun →
nuke13–110.1018%25 Jun →
ancient13–30.0416%25 Jun →
nuke12–16-0.0214%25 Jun →
inferno11–130.0920%22 Jun →
ancient13–70.1715%17 Jun →
mirage13–20.0413%17 Jun →
train13–00.0813%17 Jun →
inferno13–60.066%11 Jun →
cache13–90.1719%10 Jun →
nuke4–130.0611%8 Jun →
inferno13–40.1020%2 Jun →
dust213–7-0.0511%2 Jun →
ancient6–13-0.1210%1 Jun →
inferno3–13-0.0119%1 Jun →
nuke13–80.0521%31 May →
ancient9–130.1117%29 May →
inferno8–130.0421%23 May →
ancient9–130.0717%20 May →
nuke3–130.1430%19 May →
dust212–120.1624%19 May →
dust213–60.2016%18 May →
anubis3–13-0.0318%18 May →
anubis11–130.0218%16 May →
nuke8–80.0625%13 May →
inferno13–110.0216%12 May →
ancient13–90.0713%12 May →
ancient8–130.0723%12 May →
dust213–20.1013%11 May →
nuke13–90.079%9 May →
inferno8–80.0334%8 May →
vertigo13–70.1318%7 May →
inferno6–130.1018%6 May →
cache2–13-0.038%5 May →
inferno3–13-0.0714%4 May →
mirage13–80.1014%4 May →
mirage13–110.0519%26 Apr →
vertigo3–9-0.0315%23 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.