laced oxy

laced oxy — CS2 Stats

HN76561198369051702[U:1:408785974]Steam profile ↗✓ No bans

282Tracked matches57%Win rate2020Tracked since
1,288Hours in CS18Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating15,117Purple band · top ~27.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+118Premier CS Rating · 14,999 → 15,117
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 23 Nov 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,117 +1,602 28 Aug17 Sept · 15 days played
13,48515,117peak 15,11728 Aug17 Sept
15,117Peak Premier in tracked matches
48Days played since 2024-11-23

Premier CS Rating

  • At peak — 15,117
  • Next: Pink band at 20,000 4,883 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2115+6
Win rate57%60%−3pp
K/D1.141.21−0.07
Headshot %56%48%+8pp

Measured 12 Sep 202617 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,548), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate41.8%41.9%42.7%1.0% short
Shot accuracy20.9%12.2%11.2%above
Kill/death ratio1.120.980.99above
Match win rate45.0%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlaced oxyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER15,117 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning64
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWWWWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.06 avg rating · −3.6pp headshot accuracy · −83ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 597ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim7.5
Utility0.9
Positioning6.4
Opening Duels4.9

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 59% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.4
Utility0.9
Mechanics6.7
Opening Duels4.9
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time618ms−25ms
first ⅓ avg 644ms → last ⅓ avg 618ms
Headshot accuracy20.1%+0.7%
first ⅓ avg 19.4% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–5 · inferno, 14 Sept
42%Best headshot accuracy · 9–5 · inferno, 14 Sept
391msFastest reaction time · 11–13 · ancient, 22 Aug
13–1Biggest win · dust2, 28 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
W5Current streak
65In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 100% over 6nukeWeakest map · 41% over 22
MapGradePlayedRecordWin rateAvg rating
infernoA27151256%0.05
nukeC2291341%0.00
mirageB2091145%0.03
cacheB126650%0.01
dust2S660100%0.02
train42250%0.03
anubis2020%0.00
ancient21150%0.01
overpass21150%0.12
poseidon1010%-0.06
shelter1010%-0.03
vertigo1010%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,697Lifetime kills
1.12K/D · Top 25% of Level 3 players
2,103Matches
45.0%Match win rate · Top 50% of Level 3 players
41.8%Headshot %
20.9%Shot accuracy · Top 5% of Level 3 players
8,169MVPs
691Hours (in match)
1,551Bombs planted
396Bombs defused

Most-used weapons

Lifetime map wins

1,760inferno
1,214dust2
757nuke
731vertigo
360train
287lake
275cbble
88office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.0%Spray accuracy
80.0%Counter-strafing
10.0°Preaim
579msReaction time
58.7%T opening success
40.7%CT opening success
0.16Enemies flashed / flash
1.5%Flash assists
5.06HE damage / grenade
0.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1611 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0210%17 Sept
inferno9–70.0224%17 Sept
inferno9–50.0820%16 Sept
nuke13–110.0320%16 Sept
mirage13–80.0724%16 Sept
mirage6–130.0116%15 Sept
nuke13–16-0.0117%15 Sept
nuke2–9-0.1413%15 Sept
poseidon5–9-0.0628%15 Sept
inferno7–90.0523%15 Sept
nuke1–9-0.2033%15 Sept
nuke13–80.0210%14 Sept
nuke7–130.0313%14 Sept
nuke13–50.0814%14 Sept
nuke9–30.2236%14 Sept
inferno9–50.2542%14 Sept
inferno9–20.1229%13 Sept
mirage13–100.0316%13 Sept
inferno5–90.0125%13 Sept
inferno16–140.0812%11 Sept
inferno13–70.0418%10 Sept
cache13–50.0420%10 Sept
mirage13–6-0.0822%10 Sept
shelter11–13-0.0323%8 Sept
inferno13–60.1224%7 Sept
train10–130.0816%6 Sept
vertigo2–9-0.108%6 Sept
inferno9–60.0216%6 Sept
mirage8–13-0.0124%4 Sept
inferno3–9-0.0810%4 Sept
inferno8–130.0919%3 Sept
inferno13–80.1713%3 Sept
cache7–130.0726%3 Sept
anubis4–130.0015%3 Sept
mirage13–80.0526%3 Sept
inferno9–130.0326%2 Sept
cache13–9-0.0129%1 Sept
inferno4–13-0.0824%1 Sept
cache10–13-0.0212%31 Aug
ancient13–110.0018%30 Aug
dust27–3-0.0723%30 Aug
mirage13–100.1016%29 Aug
anubis8–13-0.0018%29 Aug
mirage13–90.017%29 Aug
cache9–13-0.0111%29 Aug
dust213–10.0714%28 Aug
cache13–80.0117%28 Aug
nuke13–8-0.0412%28 Aug
cache13–30.0629%28 Aug
dust213–9-0.0420%27 Aug
mirage13–20.043%27 Aug
dust213–80.1115%27 Aug
cache10–13-0.0210%27 Aug
mirage10–130.1116%27 Aug
nuke8–130.0112%27 Aug
cache15–15-0.0510%26 Aug
nuke11–130.0828%26 Aug
cache6–130.0523%26 Aug
nuke13–11-0.0219%25 Aug
nuke8–110.0111%22 Aug
cache13–70.0415%22 Aug
ancient11–130.0216%22 Aug
mirage10–13-0.0214%21 Aug
dust216–140.0014%21 Aug
mirage6–13-0.0324%20 Aug
mirage6–130.0015%19 Aug
nuke13–8-0.0615%18 Aug
inferno9–60.0824%2 Apr
inferno9–20.1141%2 Apr
inferno9–20.1426%2 Apr
overpass9–30.1624%2 Apr
inferno9–30.1718%2 Apr
inferno4–9-0.0625%25 Mar
inferno8–8-0.1015%25 Mar
inferno13–50.0532%14 Feb
inferno5–90.024%30 Jan
inferno2–13-0.054%26 Jan
nuke6–13-0.0118%19 Jan
mirage11–130.0415%2 Dec
nuke8–130.0614%29 Nov
inferno13–30.0817%31 Oct
nuke6–130.0816%29 Oct
nuke4–130.0226%12 Jul
mirage12–120.0817%9 Jul
nuke11–8-0.0422%27 Mar
mirage6–120.1212%20 Mar
nuke10–13-0.0121%19 Mar
mirage13–80.0116%14 Mar
nuke2–13-0.0118%14 Mar
dust213–40.0528%13 Mar
train13–8-0.0121%13 Mar
mirage6–13-0.0322%13 Mar
inferno9–130.0515%12 Mar
mirage13–70.0817%12 Mar
mirage3–13-0.0423%5 Feb
inferno8–11-0.0613%30 Dec
train13–50.0520%30 Dec
overpass5–130.0922%30 Dec
nuke13–7-0.0321%25 Dec
train4–130.0216%23 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →