B8.5

B8.5 — CS2 Stats

GB76561198368757513[U:1:408491785]Steam profile ↗✓ No bans

849Tracked matches64%Win rate2020Tracked since
2,986Hours in CS9Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
FaceitLevel 8 · 1,752 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 10,784 +785 11 Nov – 9 Dec · 5 days played
9,99910,784peak 10,78411 Nov9 Dec
10,784Peak Premier in tracked matches
1,752Highest Faceit ELO seen on CSDB
64Days played since 2024-11-11

Faceit ELO

  • At peak — 1,752
  • Next: Level 10 at 2,001 — 249 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.4%46.8%48.2%meets
Shot accuracy23.4%13.0%13.2%above
Kill/death ratio0.961.061.070.11 short
Match win rate43.1%46.3%46.9%3.8% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGB8.5FACEITLevel 8 · 1,752 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,752csdb.gg/stats

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Performance scores

Aim88
Positioning63
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY56–39–5Last 10056%Win rateLWWWTWLLWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −2.1pp headshot accuracy · −15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 495ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.8
Utility5.5
Positioning6.3
Opening Duels4.1
Clutch3.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 98% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.3
Utility5.5
Mechanics8.5
Opening Duels3.5
Win Impact9.8

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time569ms−43ms
first ⅓ avg 613ms → last ⅓ avg 569ms
Headshot accuracy18.9%−3.7%
first ⅓ avg 22.7% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · overpass, 9 Nov →
41%Best headshot accuracy · 5–13 · train, 14 Nov →
398msFastest reaction time · 13–2 · mirage, 18 Jan →
13–2Biggest win · mirage, 18 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 79% over 24infernoWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
infernoC2410–1442%0.01
mirageS2419–579%0.03
nukeC146–843%0.03
overpassA106–460%0.07
ancientC73–443%0.05
cacheB63–350%0.02
dust2—42–250%0.01
anubis—43–175%0.00
train—32–167%0.12
vertigo—21–150%0.06
grail—11–0100%0.03
office—10–10%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

175,567Lifetime kills
0.96K/D
3,216Matches
43.1%Match win rate
47.4%Headshot % · Top 50% of Level 8 players
23.4%Shot accuracy · Top 1% of Level 8 players
8,816MVPs
2,984Hours (in match)
3,265Bombs planted
920Bombs defused

Most-used weapons

AK-4774,849
AWP41,142
SG 5533,068
AUG2,312
Knife2,066
P2501,757

Lifetime map wins

4,123inferno
1,727train
1,687dust2
1,306vertigo
1,055nuke
360cbble
138office
73lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,328Matches
50%Win rate
1.49Avg K/D
90.2ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14854%1.5019.7
Inferno10856%1.4418.3
Nuke4351%1.3719.1
Ancient3540%1.3418.9
Overpass2471%1.7319.8
Vertigo2119%1.2920.1
Dust22035%1.1618.3
Anubis1759%1.2118.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
39.4%Accuracy (enemy spotted)
45.3%Spray accuracy
88.2%Counter-strafing
8.7°Preaim
573msReaction time
38.9%T opening success
48.9%CT opening success
0.52Enemies flashed / flash
8.2%Flash assists
12.70HE damage / grenade
5.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9397% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0317%19 Oct →
cache13–110.0124%19 Oct →
nuke13–10-0.0113%19 Oct →
ancient13–90.0819%14 Oct →
cache15–150.0121%8 Oct →
ancient13–110.1021%6 Oct →
inferno10–130.0420%3 Oct →
mirage9–13-0.0318%3 Oct →
dust213–110.0612%2 Oct →
cache8–13-0.0813%2 Oct →
mirage3–13-0.0636%28 Sept →
mirage13–10-0.0215%28 Sept →
anubis13–60.0124%17 Aug →
cache13–80.0521%17 Aug →
nuke5–13-0.0633%17 Aug →
inferno4–13-0.0912%15 Aug →
cache13–80.0613%15 Aug →
inferno13–40.0710%12 Aug →
mirage13–90.0618%12 Aug →
cache9–130.0917%12 Aug →
nuke13–80.0411%9 Aug →
inferno13–90.0421%9 Jun →
inferno13–70.0116%8 Jun →
overpass13–110.0825%15 Mar →
mirage7–13-0.0124%22 Feb →
overpass11–130.0525%17 Feb →
inferno13–70.0411%17 Feb →
nuke16–120.0521%15 Feb →
inferno15–150.0315%15 Feb →
mirage13–11-0.0410%15 Feb →
inferno13–70.1022%9 Feb →
inferno6–13-0.0218%31 Jan →
mirage12–120.0229%26 Jan →
overpass13–50.1823%9 Nov →
inferno10–130.0428%9 Nov →
inferno4–00.100%2 Nov →
mirage6–130.0417%12 Oct →
nuke13–40.0721%6 Oct →
mirage13–80.0827%5 Oct →
inferno13–80.0027%30 Sept →
mirage13–50.0833%30 Sept →
overpass3–130.0535%14 Sept →
grail13–40.0317%15 Aug →
overpass13–50.1022%15 Aug →
overpass13–110.0316%20 Jul →
overpass11–130.0622%20 Jul →
overpass12–120.0018%16 Jul →
anubis9–13-0.0128%29 Jun →
inferno13–90.0514%28 Jun →
anubis16–14-0.0023%26 Jun →
nuke5–9-0.0632%8 Jun →
mirage13–90.0116%4 Jun →
inferno13–70.0019%3 Jun →
inferno10–13-0.0321%19 May →
anubis19–160.004%18 May →
overpass13–30.0527%7 May →
mirage13–80.0428%7 May →
inferno9–130.0525%26 Apr →
mirage13–70.0915%6 Apr →
inferno11–13-0.0217%4 Apr →
mirage13–80.0514%4 Apr →
nuke13–50.0430%13 Mar →
office12–12-0.0517%12 Mar →
mirage13–110.0316%4 Mar →
ancient6–13-0.0413%4 Mar →
nuke11–130.0214%4 Mar →
nuke9–130.0414%18 Feb →
dust210–13-0.0322%11 Feb →
nuke8–130.0114%11 Feb →
ancient10–130.1313%11 Feb →
nuke11–130.0523%30 Jan →
overpass13–50.0518%26 Jan →
inferno13–10-0.0125%21 Jan →
mirage13–9-0.0024%20 Jan →
mirage13–100.0024%18 Jan →
inferno4–13-0.0617%18 Jan →
mirage13–20.0915%18 Jan →
ancient13–50.028%18 Jan →
mirage13–100.0522%18 Jan →
nuke13–90.1117%17 Jan →
dust213–40.0417%11 Jan →
ancient8–130.0517%10 Jan →
inferno3–13-0.0714%10 Jan →
mirage13–80.036%31 Dec →
vertigo9–13-0.0120%30 Dec →
dust28–13-0.0529%30 Dec →
mirage13–90.0031%22 Dec →
mirage13–80.0821%9 Dec →
inferno7–130.0240%28 Nov →
ancient11–130.0227%28 Nov →
train13–90.1529%19 Nov →
train13–20.1814%19 Nov →
inferno6–13-0.0012%19 Nov →
train5–130.0341%14 Nov →
mirage13–70.0429%12 Nov →
nuke11–130.0938%12 Nov →
mirage13–50.1639%12 Nov →
vertigo13–80.1329%11 Nov →
nuke10–130.1027%11 Nov →
inferno13–160.0329%11 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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