1ROMERO

1ROMERO — CS2 Stats

CA76561198368424880[U:1:408159152]Steam profile ↗✓ No bans

3,329Tracked matches63%Win rate2020Tracked since
19,199Hours in CS
CSDB Rating8.1 StrongPositional Player
Premier CS Rating20,178Top 50% of 205,416 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#77701 of 252496 tracked
FaceitLevel 10 · 1,570 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,178 +2,061 31 Jul – 15 Oct · 28 days played
18,11720,454peak 20,45431 Jul15 Oct
Faceit ELO: 1,570 +0 1 Sept – 4 Sept · 3 observations
1,5701,570peak 1,5701 Sept4 Sept
20,591Peak Premier in tracked matches
1,570Highest Faceit ELO seen on CSDB
44Days played since 2026-07-29

Faceit ELO

  • At peak — 1,570
  • Next: Level 9 at 1,751 — 181 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 276 below peak (20,454)
  • +303 over 30 days · steady
  • +2,061 over 90 days
  • Next: Red band at 25,000 — 4,822 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate70.1%50.9%
Shot accuracy15.7%13.7%
Kill/death ratio0.791.09
Match win rate47.1%48.4%

Share this profile

CSDB.GG1ROMEROFACEITLevel 10 · 1,570 ELOSTANDINGTop 12.4% of rankedPREMIER20,178 · Pink bandPEAK ELO1,570csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning72
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY52–41–7Last 10052%Win rateLLWWWTLLTW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · +15ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 588ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 557ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.7
Utility5.7
Positioning7.2
Opening Duels5.6
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.2
Utility5.7
Mechanics8.2
Opening Duels8.4
Win Impact9.3

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time552ms−39ms
first ⅓ avg 591ms → last ⅓ avg 552ms
Headshot accuracy28.2%+0.7%
first ⅓ avg 27.6% → last ⅓ avg 28.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · dust2, 23 Sept →
80%Best headshot accuracy · 13–0 · dust2, 9 Oct →
359msFastest reaction time · 10–13 · mirage, 11 Oct →
13–0Biggest win · dust2, 9 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 100% over 5ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2615–1158%0.01
mirageD258–1732%-0.02
nukeA138–562%0.01
cacheB126–650%0.02
infernoS107–370%0.01
ancientD82–625%-0.02
anubisS55–0100%-0.01
vertigo—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

307,147Lifetime kills
0.79K/D
5,899Matches
47.1%Match win rate
70.1%Headshot % · Top 5% of Level 10 players
15.7%Shot accuracy · Top 50% of Level 10 players
21,216MVPs
19,199Hours (in match)
3,610Bombs planted
2,491Bombs defused

Most-used weapons

AK-47160,136
AWP39,260
Knife3,239
SSG 082,788
FAMAS1,769

Lifetime map wins

12,572inferno
9,147dust2
3,850nuke
3,326vertigo
2,786train
903cbble
123office
94lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,646Matches
51%Win rate
1.05Avg K/D
82.1ADR
54%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage28550%1.0616.5
Ancient13148%1.0816.7
Anubis12154%1.0716.5
Dust211847%1.0215.7
Inferno10646%1.0016.3
Nuke5857%1.2516.9
Vertigo4943%1.0115.3
Overpass3339%0.9214.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
34.2%Accuracy (enemy spotted)
35.6%Spray accuracy
87.0%Counter-strafing
8.7°Preaim
557msReaction time
69.8%T opening success
57.3%CT opening success
0.49Enemies flashed / flash
6.0%Flash assists
9.88HE damage / grenade
11.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4877 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–16-0.0320%15 Oct →
mirage2–13-0.0720%13 Oct →
dust213–110.0427%13 Oct →
cache13–50.0725%13 Oct →
cache13–90.0624%13 Oct →
dust212–12-0.0824%12 Oct →
mirage10–13-0.0317%11 Oct →
cache5–130.0335%11 Oct →
dust215–15-0.0030%10 Oct →
dust213–00.0780%9 Oct →
mirage13–4-0.0229%9 Oct →
ancient5–13-0.0520%9 Oct →
dust213–70.0326%9 Oct →
dust212–12-0.0023%9 Oct →
inferno13–60.0139%9 Oct →
dust211–80.0126%9 Oct →
ancient9–13-0.0530%8 Oct →
nuke13–50.0340%6 Oct →
anubis13–11-0.0223%6 Oct →
inferno13–160.0326%5 Oct →
inferno13–20.0130%4 Oct →
dust213–5-0.0321%4 Oct →
anubis13–60.0124%4 Oct →
mirage3–13-0.0231%4 Oct →
dust211–130.0226%1 Oct →
nuke13–60.0627%28 Sept →
dust213–70.0240%28 Sept →
ancient13–10.0531%28 Sept →
anubis13–100.0023%27 Sept →
cache11–130.0128%27 Sept →
mirage13–100.0028%27 Sept →
dust214–16-0.0119%27 Sept →
nuke7–13-0.0417%24 Sept →
cache10–13-0.0321%23 Sept →
dust213–10.1243%23 Sept →
cache6–130.0324%23 Sept →
cache12–160.0113%23 Sept →
cache13–70.0541%23 Sept →
inferno13–8-0.0325%21 Sept →
nuke13–80.1028%21 Sept →
mirage8–130.0123%16 Sept →
mirage16–12-0.0133%16 Sept →
mirage7–130.0425%16 Sept →
mirage13–60.0430%16 Sept →
dust21–13-0.1117%15 Sept →
mirage9–13-0.1028%14 Sept →
dust213–5-0.0232%11 Sept →
cache13–90.0527%11 Sept →
dust213–90.0619%10 Sept →
mirage4–13-0.0442%10 Sept →
ancient8–130.0115%10 Sept →
mirage13–70.0444%9 Sept →
nuke8–13-0.0030%9 Sept →
inferno13–10.0641%9 Sept →
dust212–12-0.0127%9 Sept →
mirage12–20.0129%9 Sept →
cache13–40.0441%8 Sept →
mirage17–190.0224%8 Sept →
mirage8–130.0133%8 Sept →
dust213–9-0.0033%8 Sept →
nuke14–16-0.0024%7 Sept →
mirage13–16-0.0420%4 Sept →
inferno13–16-0.0527%24 Aug →
dust21–30.0457%24 Aug →
dust213–60.0535%24 Aug →
mirage10–13-0.0523%24 Aug →
ancient12–120.0140%24 Aug →
inferno12–12-0.0329%23 Aug →
cache13–11-0.0239%23 Aug →
mirage15–150.0325%23 Aug →
anubis13–4-0.0421%23 Aug →
inferno13–70.0630%23 Aug →
nuke7–130.0024%22 Aug →
dust213–110.0622%17 Aug →
vertigo13–100.0119%17 Aug →
anubis13–60.0128%17 Aug →
mirage10–13-0.0532%16 Aug →
dust213–90.0528%15 Aug →
nuke13–1-0.0133%15 Aug →
inferno13–60.0225%15 Aug →
mirage5–13-0.0624%15 Aug →
dust27–110.0822%14 Aug →
nuke13–90.0435%14 Aug →
ancient13–8-0.0544%12 Aug →
ancient10–13-0.0232%12 Aug →
dust28–13-0.0229%12 Aug →
mirage6–13-0.0841%11 Aug →
mirage9–13-0.095%9 Aug →
ancient11–13-0.0519%8 Aug →
dust29–13-0.0329%5 Aug →
inferno13–60.0457%4 Aug →
nuke13–90.0426%4 Aug →
mirage13–7-0.0120%3 Aug →
nuke13–110.0229%2 Aug →
nuke13–7-0.0124%2 Aug →
dust216–14-0.0617%1 Aug →
mirage13–70.0428%1 Aug →
nuke11–13-0.0318%31 Jul →
dust213–2-0.0516%30 Jul →
mirage10–130.0039%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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