Arist0crat

Arist0crat — CS2 Stats

BL76561198359887994[U:1:399622266]Steam profile ↗✓ No bans

967Tracked matches33%Win rate2020Tracked since
1,352Hours in CS1Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Performance scores

Aim34
Positioning76
Utility14

0–100 skill scores via Leetify.

Recent form

COLD52–37–11Last 10052%Win rateLLLLWLLLWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −2.7pp headshot accuracy · +64ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 598ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 629ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.2 against its own average).

Aim3.4
Utility1.4
Positioning7.6
Opening Duels4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning7.6
Utility1.4
Mechanics2.6
Opening Duels3.4
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time583ms+12ms
first ⅓ avg 571ms → last ⅓ avg 583ms
Headshot accuracy17.9%−0.5%
first ⅓ avg 18.4% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–0 · inferno, 5 Jul →
50%Best headshot accuracy · 9–4 · sanctum, 3 Jul →
375msFastest reaction time · 9–3 · inferno, 3 Jul →
9–0Biggest win · overpass, 15 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
8–7In matches decided by ≤2 rounds

Map breakdown

sanctumBest map · 70% over 10eldoradoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC198–1142%-0.02
overpassB179–853%-0.01
poseidonB158–753%-0.03
infernoS139–469%0.04
vertigoS139–469%-0.00
sanctumS107–370%-0.01
eldoradoD71–614%-0.11
debrisD51–420%-0.07
anubis—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

38,760Lifetime kills
0.94K/D
2,536Matches
41.4%Match win rate
45.3%Headshot % · Top 50% of tracked players
17.2%Shot accuracy · Top 25% of tracked players
5,676MVPs
690Hours (in match)
3,014Bombs planted
552Bombs defused

Most-used weapons

Lifetime map wins

2,231lake
2,064vertigo
1,855inferno
1,679nuke
414dust2
148train
104italy
100office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
31.4%Accuracy (enemy spotted)
38.5%Spray accuracy
61.6%Counter-strafing
13.9°Preaim
568msReaction time
47.3%T opening success
39.5%CT opening success
0.19Enemies flashed / flash
0.0%Flash assists
10.07HE damage / grenade
1.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.9095° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2887% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1855 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0012%27 Sept →
anubis5–13-0.0417%27 Sept →
eldorado7–9-0.107%31 Jul →
nuke4–9-0.110%31 Jul →
poseidon9–7-0.0232%31 Jul →
poseidon0–9-0.310%31 Jul →
debris5–9-0.0518%31 Jul →
vertigo6–90.0314%31 Jul →
inferno9–70.0525%31 Jul →
inferno2–9-0.1331%31 Jul →
overpass9–40.1829%31 Jul →
inferno8–8-0.1112%31 Jul →
eldorado3–9-0.2218%31 Jul →
debris5–9-0.0213%31 Jul →
poseidon7–9-0.0321%31 Jul →
overpass9–00.170%15 Jul →
overpass1–9-0.1423%15 Jul →
eldorado9–6-0.0720%15 Jul →
eldorado6–9-0.1138%15 Jul →
overpass8–8-0.0311%15 Jul →
eldorado2–9-0.0721%15 Jul →
poseidon9–5-0.0330%15 Jul →
nuke9–10.1419%15 Jul →
vertigo9–10.0943%15 Jul →
inferno9–40.0738%15 Jul →
vertigo8–8-0.0111%15 Jul →
debris9–40.0010%15 Jul →
eldorado7–9-0.1111%11 Jul →
overpass9–3-0.0918%11 Jul →
overpass4–9-0.159%11 Jul →
nuke9–5-0.0211%11 Jul →
poseidon7–9-0.1010%11 Jul →
vertigo9–30.1621%11 Jul →
eldorado2–9-0.138%11 Jul →
inferno8–8-0.0136%11 Jul →
vertigo5–9-0.0914%11 Jul →
debris3–9-0.176%11 Jul →
debris2–9-0.1319%11 Jul →
poseidon9–30.0910%5 Jul →
overpass9–30.0318%5 Jul →
sanctum9–30.1440%5 Jul →
poseidon7–9-0.0719%5 Jul →
vertigo9–6-0.025%5 Jul →
inferno9–00.2813%5 Jul →
sanctum7–9-0.1129%5 Jul →
nuke9–7-0.0322%5 Jul →
nuke9–4-0.0313%5 Jul →
overpass8–8-0.1014%5 Jul →
overpass3–9-0.1022%5 Jul →
overpass6–9-0.088%5 Jul →
sanctum9–30.0714%5 Jul →
overpass6–9-0.0717%5 Jul →
sanctum4–9-0.154%5 Jul →
vertigo9–60.0313%5 Jul →
nuke6–9-0.0122%5 Jul →
poseidon9–60.069%5 Jul →
inferno9–60.095%5 Jul →
overpass9–20.0521%4 Jul →
sanctum9–5-0.0119%4 Jul →
poseidon9–30.1318%4 Jul →
vertigo9–4-0.0811%4 Jul →
inferno9–6-0.0127%4 Jul →
nuke6–9-0.0413%4 Jul →
overpass9–70.0017%4 Jul →
nuke9–60.0012%4 Jul →
vertigo9–5-0.019%4 Jul →
overpass6–9-0.0827%4 Jul →
nuke5–9-0.060%4 Jul →
poseidon9–00.1711%4 Jul →
sanctum9–20.0725%4 Jul →
inferno9–10.1723%4 Jul →
nuke9–30.0214%3 Jul →
overpass9–60.0137%3 Jul →
nuke7–9-0.059%3 Jul →
poseidon9–5-0.0711%3 Jul →
vertigo9–6-0.0110%3 Jul →
sanctum9–4-0.0150%3 Jul →
nuke8–8-0.045%3 Jul →
inferno9–30.1017%3 Jul →
nuke9–70.0318%1 Jul →
nuke3–9-0.127%1 Jul →
sanctum9–30.2121%1 Jul →
nuke8–80.0719%1 Jul →
nuke8–8-0.100%1 Jul →
overpass9–00.2520%1 Jul →
poseidon9–7-0.057%1 Jul →
vertigo9–5-0.0433%1 Jul →
sanctum1–9-0.1822%1 Jul →
poseidon8–80.0531%1 Jul →
inferno9–30.0543%1 Jul →
vertigo4–9-0.119%1 Jul →
nuke9–70.0333%30 Jun →
nuke8–80.0411%30 Jun →
sanctum9–5-0.0733%30 Jun →
overpass9–7-0.0311%30 Jun →
poseidon8–8-0.0424%30 Jun →
poseidon4–9-0.2811%30 Jun →
nuke3–9-0.1113%30 Jun →
inferno9–5-0.0214%30 Jun →
vertigo9–40.0314%30 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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