elite nappy wearer (pampers)

elite nappy wearer (pampers) — CS2 Stats

76561198359595485[U:1:399329757]Steam profile ↗✓ No bans

1,417Tracked matches60%Win rate2023Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating17,388Purple band · top ~18.9% of ranked players (population est.)
FaceitLevel 7 · 1,421 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,388 +1,268 19 Aug – 9 Oct · 18 days played
16,12017,486peak 17,48619 Aug9 Oct
Faceit ELO: 1,421 +0 4 Sept – 14 Sept · 2 observations
1,4211,421peak 1,4214 Sept14 Sept
17,598Peak Premier in tracked matches
1,421Highest Faceit ELO seen on CSDB
27Days played since 2026-08-19

Faceit ELO

  • At peak — 1,421
  • Next: Level 8 at 1,531 — 110 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-04
  • Level 6 first seen 2026-09-04

Premier CS Rating

  • 98 below peak (17,486)
  • +97 over 30 days · steady
  • Next: Pink band at 20,000 — 2,612 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGelite nappy wearer (pampe…FACEITLevel 7 · 1,421 ELOSTANDINGTop 42.3% of rankedPREMIER17,388 · Purple bandPEAK ELO1,421csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning55
Utility22

0–100 skill scores via Leetify.

Recent form

COLD51–44–5Last 10051%Win rateLWWLLLLTWL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +7.5pp headshot accuracy · +11ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 572ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 587ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.4
Utility2.2
Positioning5.5
Opening Duels4.5
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.5
Utility2.2
Mechanics7.9
Opening Duels5.9
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time592ms−5ms
first ⅓ avg 597ms → last ⅓ avg 592ms
Headshot accuracy22.9%+4.8%
first ⅓ avg 18.1% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–4 · nuke, 20 Aug →
60%Best headshot accuracy · 8–8 · nuke, 2 Oct →
406msFastest reaction time · 3–9 · nuke, 31 Aug →
13–2Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 77% over 13anubisWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeC3715–2241%-0.01
mirageA159–660%-0.01
infernoS1310–377%0.00
anubisC104–640%0.01
cacheB84–450%0.03
ancientC52–340%0.01
vertigoA53–260%0.06
overpass—33–0100%0.08
dust2—21–150%0.02
poseidon—20–20%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

461Matches
49%Win rate
0.94Avg K/D
77.1ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11439%0.8915.2
Nuke8653%0.9114.8
Inferno7360%0.9415.8
Anubis5549%0.9514.8
Ancient4149%0.9816.4
Overpass3951%0.9414.5
Train3361%1.0714.9
Dust21421%0.9814.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
41.1%Accuracy (enemy spotted)
41.7%Spray accuracy
85.4%Counter-strafing
10.5°Preaim
582msReaction time
58.6%T opening success
48.5%CT opening success
0.46Enemies flashed / flash
1.0%Flash assists
5.23HE damage / grenade
3.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4584 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–130.0121%9 Oct →
anubis13–80.0226%9 Oct →
nuke13–20.1124%9 Oct →
mirage3–13-0.0410%9 Oct →
ancient3–130.0320%9 Oct →
nuke4–13-0.0426%7 Oct →
nuke7–9-0.0321%7 Oct →
nuke8–8-0.0460%2 Oct →
overpass9–10.1629%2 Oct →
inferno6–9-0.1020%2 Oct →
inferno13–80.037%1 Oct →
cache13–60.0618%1 Oct →
anubis13–10-0.0523%1 Oct →
nuke8–80.0226%1 Oct →
inferno19–160.0119%28 Sept →
inferno13–90.0225%27 Sept →
mirage4–13-0.0212%27 Sept →
overpass13–30.0816%26 Sept →
nuke13–80.1216%25 Sept →
cache10–130.1620%25 Sept →
inferno5–0-0.0733%25 Sept →
vertigo13–60.0218%23 Sept →
dust213–110.0519%23 Sept →
nuke9–70.0215%23 Sept →
vertigo9–30.1120%22 Sept →
poseidon6–9-0.0828%22 Sept →
nuke9–7-0.0131%22 Sept →
inferno9–6-0.0023%22 Sept →
vertigo9–00.1617%22 Sept →
nuke8–8-0.0322%22 Sept →
overpass9–30.0145%22 Sept →
inferno9–60.0124%22 Sept →
inferno9–30.0623%22 Sept →
mirage16–14-0.0115%20 Sept →
nuke13–4-0.006%20 Sept →
mirage10–13-0.0831%19 Sept →
anubis4–13-0.0020%19 Sept →
poseidon4–90.0444%19 Sept →
nuke2–9-0.1514%19 Sept →
anubis14–16-0.0224%4 Sept →
inferno13–50.0626%4 Sept →
anubis3–13-0.0126%4 Sept →
mirage13–110.0217%3 Sept →
mirage16–130.0621%3 Sept →
mirage5–13-0.0412%1 Sept →
nuke0–3-0.0825%31 Aug →
mirage13–100.0412%31 Aug →
inferno13–30.0723%31 Aug →
cache4–12-0.086%31 Aug →
nuke3–9-0.0838%31 Aug →
nuke13–8-0.0521%30 Aug →
nuke9–60.0419%30 Aug →
vertigo7–9-0.0319%30 Aug →
vertigo7–90.0424%30 Aug →
nuke9–40.0213%30 Aug →
nuke12–160.0223%30 Aug →
mirage2–13-0.0711%30 Aug →
anubis4–130.0515%29 Aug →
nuke6–90.0613%29 Aug →
mirage16–12-0.0121%29 Aug →
nuke9–130.0323%28 Aug →
mirage13–100.0216%28 Aug →
inferno7–13-0.0713%28 Aug →
cache16–130.0011%28 Aug →
nuke3–9-0.0514%28 Aug →
cache8–13-0.0113%28 Aug →
nuke8–8-0.1021%28 Aug →
ancient16–12-0.0118%27 Aug →
dust27–13-0.0119%27 Aug →
anubis13–40.0616%27 Aug →
ancient6–13-0.0515%27 Aug →
ancient8–00.115%27 Aug →
nuke5–9-0.0713%27 Aug →
nuke4–9-0.1422%27 Aug →
nuke9–50.1719%27 Aug →
nuke8–8-0.0433%27 Aug →
inferno5–13-0.0223%26 Aug →
nuke3–9-0.1540%26 Aug →
nuke9–10.0727%25 Aug →
nuke9–40.1013%25 Aug →
nuke9–60.1121%25 Aug →
cache13–60.1019%23 Aug →
anubis2–13-0.0314%23 Aug →
nuke8–13-0.0114%23 Aug →
cache13–110.0228%23 Aug →
nuke5–9-0.0518%23 Aug →
anubis13–30.037%22 Aug →
nuke3–13-0.0721%22 Aug →
mirage13–40.0612%22 Aug →
mirage16–13-0.0313%21 Aug →
mirage12–16-0.0416%21 Aug →
mirage13–2-0.019%21 Aug →
ancient11–13-0.0024%21 Aug →
inferno13–100.0216%21 Aug →
nuke8–1-0.0824%21 Aug →
cache11–13-0.0618%21 Aug →
nuke3–9-0.2315%21 Aug →
nuke16–130.019%20 Aug →
nuke9–40.1824%20 Aug →
nuke6–13-0.0314%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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