centripetal π: the encyclopedia

centripetal π: the encyclopedia — CS2 Stats

BM76561198427718056[U:1:467452328]Steam profile ↗✓ No bans

1,820Tracked matches57%Win rate2021Tracked since
2,520Hours in CS1Hrs last 2 wks
CSDB Rating4.9 DevelopingAll-Rounder
Premier CS Rating15,572Purple band · top ~26.1% of ranked players (population est.)
FaceitLevel 5 · 852 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 15,572 → 15,572
0Faceit ELO · 852 → 852
+1Tracked matches · now 1,820
0.0ppWin rate · 56.7% → 56.7%

Rating over time

Premier CS Rating: 15,572 -1,062 29 Jul – 5 Oct · 26 days played
15,05917,486peak 17,48629 Jul5 Oct
Faceit ELO: 852 +0 17 Sept – 5 Oct · 4 observations
852852peak 85217 Sept5 Oct
17,837Peak Premier in tracked matches
852Highest Faceit ELO seen on CSDB
35Days played since 2026-07-24

Faceit ELO

  • At peak — 852
  • Next: Level 4 at 901 — 49 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-17
  • Level 2 first seen 2026-09-17

Premier CS Rating

  • 1,914 below peak (17,486)
  • Next: Pink band at 20,000 — 4,428 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3——
Win rate0%——
K/D0.74——
Headshot %60%——

Measured 4 Oct 2026 → 11 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.3%43.7%44.8%5.5% short
Shot accuracy6.4%12.0%12.4%6.1% short
Kill/death ratio0.751.021.030.29 short
Match win rate41.4%44.7%45.2%3.8% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcentripetal π: the encycl…FACEITLevel 5 · 852 ELOSTANDINGTop 67.6% of rankedPREMIER15,572 · Purple bandPEAK ELO852csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning48
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLWWWWLLLWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +5.6pp headshot accuracy · +42ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 595ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 649ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.1
Utility4.5
Positioning4.8
Opening Duels3.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.8
Utility4.5
Mechanics5.6
Opening Duels2.1
Win Impact7.2

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time624ms−66ms
first ⅓ avg 690ms → last ⅓ avg 624ms
Headshot accuracy14.0%−3.0%
first ⅓ avg 16.9% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–0 · nuke, 16 Aug →
100%Best headshot accuracy · 3–9 · nuke, 8 Aug →
375msFastest reaction time · 3–9 · nuke, 28 Aug →
13–3Biggest win · anubis, 22 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC5423–3143%-0.02
cacheB126–650%0.00
ancientS75–271%-0.01
infernoB63–350%-0.03
mirageD61–517%-0.00
dust2C52–340%-0.02
anubis—42–250%-0.02
poseidon—43–175%0.01
vertigo—22–0100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,219Lifetime kills
0.75K/D
3,129Matches
41.4%Match win rate
39.3%Headshot %
6.4%Shot accuracy
5,193MVPs
1,164Hours (in match)
2,034Bombs planted
641Bombs defused

Most-used weapons

AK-4710,847
Negev1,618
FAMAS1,326
Knife901
MP9864

Lifetime map wins

6,190nuke
3,227vertigo
2,798inferno
2,118dust2
633train
428office
128cbble
40assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

894Matches
48%Win rate
0.82Avg K/D
67.2ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage21742%0.8412.1
Nuke17259%0.8812.8
Inferno10657%0.8213.0
Anubis10439%0.7911.7
Dust27842%0.8512.1
Vertigo5744%0.8313.9
Overpass5461%0.8212.6
Ancient4743%0.6812.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
30.1%Accuracy (enemy spotted)
35.1%Spray accuracy
75.2%Counter-strafing
9.6°Preaim
608msReaction time
33.0%T opening success
43.5%CT opening success
0.43Enemies flashed / flash
2.7%Flash assists
14.12HE damage / grenade
4.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7851% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4313 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9709% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–9-0.0312%7 Oct →
nuke13–80.049%25 Sept →
vertigo13–60.0613%23 Sept →
dust213–11-0.0319%23 Sept →
nuke9–70.0425%23 Sept →
anubis4–13-0.0516%19 Sept →
poseidon4–9-0.2121%19 Sept →
nuke2–9-0.1118%19 Sept →
poseidon9–6-0.0323%12 Sept →
nuke0–9-0.1610%11 Sept →
nuke3–9-0.139%11 Sept →
nuke2–9-0.0614%29 Aug →
nuke9–6-0.0316%29 Aug →
cache16–13-0.047%28 Aug →
nuke3–9-0.1718%28 Aug →
nuke6–9-0.1211%28 Aug →
cache8–130.0111%28 Aug →
nuke8–80.115%28 Aug →
ancient6–13-0.086%27 Aug →
ancient8–00.0512%27 Aug →
nuke5–9-0.0324%27 Aug →
nuke4–9-0.0319%27 Aug →
nuke9–5-0.0314%27 Aug →
nuke8–8-0.0014%27 Aug →
inferno5–13-0.0912%26 Aug →
nuke3–9-0.0612%26 Aug →
nuke9–10.0417%25 Aug →
nuke9–40.0511%25 Aug →
nuke9–6-0.0115%25 Aug →
cache13–6-0.017%23 Aug →
anubis2–13-0.1018%23 Aug →
nuke8–130.0614%23 Aug →
cache13–110.0310%23 Aug →
nuke5–9-0.1112%23 Aug →
anubis13–30.0815%22 Aug →
nuke3–13-0.0224%22 Aug →
nuke9–40.1216%22 Aug →
inferno13–10-0.032%21 Aug →
nuke8–10.0913%21 Aug →
cache11–13-0.0211%21 Aug →
nuke3–9-0.0415%21 Aug →
cache8–130.0216%20 Aug →
nuke16–130.0214%20 Aug →
nuke9–40.0221%20 Aug →
nuke6–9-0.0512%19 Aug →
dust213–50.0632%19 Aug →
nuke5–13-0.0221%19 Aug →
nuke9–6-0.0318%19 Aug →
mirage6–13-0.0115%17 Aug →
cache13–10-0.0214%17 Aug →
inferno13–9-0.0415%16 Aug →
nuke9–00.2721%16 Aug →
anubis13–100.0224%15 Aug →
nuke9–20.0013%15 Aug →
nuke9–40.0111%15 Aug →
nuke13–8-0.080%14 Aug →
nuke13–4-0.0312%11 Aug →
dust20–13-0.100%11 Aug →
nuke6–9-0.1514%11 Aug →
nuke4–9-0.0811%11 Aug →
ancient8–13-0.0225%9 Aug →
inferno15–150.0318%8 Aug →
mirage15–15-0.0013%8 Aug →
nuke3–9-0.15100%8 Aug →
poseidon9–40.1320%5 Aug →
nuke2–9-0.1715%5 Aug →
dust25–130.0323%4 Aug →
nuke6–9-0.0714%4 Aug →
nuke5–130.078%4 Aug →
nuke13–3-0.0219%4 Aug →
nuke4–9-0.1125%4 Aug →
dust214–16-0.0611%3 Aug →
nuke8–80.1318%3 Aug →
cache13–70.1018%2 Aug →
nuke5–13-0.0910%2 Aug →
ancient16–130.0413%2 Aug →
cache9–130.0229%2 Aug →
mirage5–130.0211%2 Aug →
nuke13–40.0313%2 Aug →
nuke6–9-0.107%2 Aug →
mirage4–13-0.0010%1 Aug →
nuke10–13-0.0424%1 Aug →
mirage13–110.0114%1 Aug →
inferno3–130.0117%31 Jul →
nuke16–120.0722%30 Jul →
ancient16–13-0.0115%29 Jul →
nuke2–9-0.1938%29 Jul →
mirage13–16-0.0223%28 Jul →
inferno13–11-0.0418%28 Jul →
ancient13–10-0.0415%28 Jul →
nuke7–90.0111%28 Jul →
cache3–13-0.0629%26 Jul →
nuke9–40.0113%26 Jul →
nuke9–40.1424%26 Jul →
nuke13–40.1122%25 Jul →
cache13–60.0216%25 Jul →
ancient16–12-0.0211%25 Jul →
poseidon9–10.1629%25 Jul →
cache3–13-0.0211%24 Jul →
vertigo13–6-0.025%24 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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