Traumatic

Traumatic — CS2 Stats

CK76561198351600702[U:1:391334974]Steam profile ↗✓ No bans

2,037Tracked matches50%Win rate2020Tracked since
4,791Hours in CS18Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating21,627Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#53438 of 219835 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,627 → 21,627
+4Tracked matches · now 2,037
0.0ppWin rate · 50.0% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 29 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,627 +1,522 29 May3 Sept · 28 days played
19,60323,546peak 23,54629 May3 Sept
23,709Peak Premier in tracked matches
37Days played since 2026-05-29

Premier CS Rating

  • 1,919 below peak (23,546)
  • +266 over 30 days · steady
  • -1,223 over 90 days
  • Next: Red band at 25,000 3,373 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches34−1
Win rate0%0%0pp
K/D0.680.22+0.46
Headshot %67%68%−2pp

Measured 10 Sep 202617 Sep 2026; previous 3 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate49.8%47.0%49.2%meets
Shot accuracy9.0%13.0%13.4%4.4% short
Kill/death ratio0.931.081.120.20 short
Match win rate42.6%46.7%48.5%5.8% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTraumaticPREMIER21,627 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning36
Utility41

0–100 skill scores via Leetify.

Recent form

COLD52462Last 10052%Win rateLTLLWLLLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +1.0pp headshot accuracy · −19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 575ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 635ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.4
Utility4.1
Positioning3.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.6
Utility4.1
Mechanics5.4
Opening Duels0.4
Win Impact5.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time620ms+26ms
first ⅓ avg 593ms → last ⅓ avg 620ms
Headshot accuracy18.3%+0.2%
first ⅓ avg 18.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · mirage, 13 Aug
33%Best headshot accuracy · 3–9 · poseidon, 16 Sept
406msFastest reaction time · 11–13 · inferno, 2 Aug
13–0Biggest win · mirage, 2 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
77In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB29151452%-0.01
ancientS1510567%-0.00
infernoC145936%-0.01
dust2B136746%-0.00
nukeC125742%-0.01
anubisS97278%0.01
cacheS54180%0.02
poseidon2020%-0.12
eldorado1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,984Lifetime kills
0.93K/D
5,440Matches
42.6%Match win rate
49.8%Headshot % · Top 50% of Pink band
9.0%Shot accuracy
11,414MVPs
2,221Hours (in match)
6,407Bombs planted
1,109Bombs defused

Most-used weapons

AK-4744,556
AWP8,646
Tec-91,509
P2501,334
SSG 081,315

Lifetime map wins

4,603dust2
3,920nuke
3,751inferno
1,769vertigo
727train
271cbble
117office
38lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
36.9%Accuracy (enemy spotted)
38.8%Spray accuracy
74.2%Counter-strafing
11.3°Preaim
613msReaction time
19.5%T opening success
33.2%CT opening success
0.50Enemies flashed / flash
3.6%Flash assists
7.77HE damage / grenade
11.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4995 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.5148% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
eldorado7–90.0513%16 Sept
inferno8–8-0.0831%16 Sept
inferno4–9-0.0712%16 Sept
poseidon3–9-0.0233%16 Sept
mirage13–60.0113%16 Aug
mirage6–13-0.046%15 Aug
mirage4–13-0.0418%15 Aug
mirage6–13-0.0516%14 Aug
mirage13–7-0.0225%14 Aug
nuke4–130.0214%13 Aug
mirage11–13-0.0215%13 Aug
mirage13–50.1321%13 Aug
mirage7–130.0718%13 Aug
nuke9–6-0.0724%13 Aug
mirage8–13-0.047%11 Aug
mirage8–13-0.067%11 Aug
mirage13–80.0115%11 Aug
nuke1–9-0.1020%11 Aug
cache13–9-0.0428%8 Aug
anubis7–13-0.0615%6 Aug
dust213–10-0.0022%6 Aug
inferno11–13-0.0418%2 Aug
ancient13–110.0518%1 Aug
mirage13–20.0513%30 Jul
inferno5–13-0.0116%30 Jul
dust213–70.0431%30 Jul
cache13–40.1022%30 Jul
cache12–16-0.0111%28 Jul
nuke11–13-0.0116%26 Jul
ancient13–100.0227%26 Jul
mirage13–11-0.0520%24 Jul
cache13–80.1121%22 Jul
dust213–90.0119%22 Jul
inferno11–130.0119%20 Jul
mirage8–130.0128%20 Jul
inferno13–30.0916%19 Jul
nuke13–5-0.0212%18 Jul
dust20–13-0.0613%18 Jul
anubis13–3-0.0114%18 Jul
inferno13–8-0.0322%18 Jul
cache13–8-0.0517%18 Jul
nuke6–13-0.0510%18 Jul
dust29–13-0.0215%18 Jul
inferno13–90.098%18 Jul
mirage1–60.0013%18 Jul
nuke9–13-0.0214%18 Jul
anubis13–80.0315%18 Jul
ancient13–100.1016%17 Jul
anubis9–130.0722%16 Jul
dust216–140.0414%16 Jul
inferno10–130.0217%14 Jul
ancient13–10-0.0419%14 Jul
inferno4–13-0.0223%14 Jul
mirage6–13-0.0620%11 Jul
ancient13–7-0.0922%9 Jul
poseidon1–9-0.210%5 Jul
mirage9–13-0.0132%5 Jul
ancient13–90.0119%27 Jun
mirage16–14-0.0618%26 Jun
ancient9–130.0321%18 Jun
dust26–13-0.0717%10 Jun
ancient9–13-0.0023%10 Jun
mirage5–13-0.0318%10 Jun
inferno13–60.0623%10 Jun
dust25–130.0117%10 Jun
nuke14–160.0313%10 Jun
dust214–16-0.0425%7 Jun
ancient12–16-0.0717%7 Jun
dust213–50.0318%7 Jun
mirage13–90.0319%7 Jun
inferno15–15-0.0428%7 Jun
dust210–130.0616%6 Jun
anubis13–50.0613%6 Jun
mirage13–10-0.0824%6 Jun
anubis13–3-0.0325%5 Jun
mirage13–100.0016%5 Jun
nuke8–13-0.0428%4 Jun
ancient10–130.0119%4 Jun
anubis13–80.0227%3 Jun
anubis13–110.0116%3 Jun
anubis13–60.029%2 Jun
inferno6–13-0.0720%2 Jun
mirage5–50.0827%2 Jun
mirage13–0-0.030%2 Jun
ancient13–90.0420%2 Jun
ancient10–13-0.0419%2 Jun
mirage13–90.0914%2 Jun
dust23–13-0.0119%2 Jun
mirage13–10-0.0223%2 Jun
ancient13–40.0214%31 May
dust213–4-0.018%31 May
ancient13–2-0.0324%31 May
mirage1–7-0.0411%31 May
inferno16–12-0.0612%31 May
nuke13–7-0.0226%31 May
nuke13–30.0717%31 May
nuke13–110.0323%30 May
mirage0–13-0.1015%30 May
mirage13–30.0415%30 May
ancient13–10-0.0217%29 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →