kelarotta

kelarotta — CS2 Stats

FI76561198351355812[U:1:391090084]Steam profile ↗✓ No bans

1,565Tracked matches59%Win rate2020Tracked since
4,237Hours in CS16Hrs last 2 wks
CSDB Rating7.8 StrongSupport
Premier CS Rating27,029Top 5% of 204,793 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5767 of 251937 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,029 -1,956 28 Jun – 30 Sept · 11 days played
26,39829,882peak 29,88228 Jun30 Sept
29,882Peak Premier in tracked matches
2,596Highest Faceit ELO seen on CSDB
41Days played since 2026-06-28

Faceit ELO

  • At peak — 2,596
  • Next: 3,000 ELO at 3,000 — 404 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-18
  • Level 10 first seen 2026-09-18

Premier CS Rating

  • 2,853 below peak (29,882)
  • -2,024 over 90 days
  • Next: Gold band at 30,000 — 2,971 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches33——
Win rate58%——
K/D1.13——
Headshot %57%——

Measured 18 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate51.9%49.3%50.9%meets
Shot accuracy14.7%13.4%11.8%above
Kill/death ratio1.171.121.18meets
Match win rate46.2%48.5%51.9%5.7% short

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkelarottaPREMIER27,029 · Red bandPEAK ELO2,596csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning71
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY57–40–3Last 10057%Win rateLWLLWLWWLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +3.8pp headshot accuracy · +41ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 509ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 543ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.6
Utility7.1
Positioning7.1
Opening Duels5.9
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.1
Utility7.1
Mechanics6.9
Opening Duels5.8
Win Impact7.9

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time534ms−49ms
first ⅓ avg 582ms → last ⅓ avg 534ms
Headshot accuracy22.5%−2.4%
first ⅓ avg 24.9% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–4 · inferno, 30 Jul →
46%Best headshot accuracy · 13–3 · dust2, 3 Sept →
375msFastest reaction time · 6–3 · mirage, 14 Sept →
13–2Biggest win · cache, 15 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 75% over 8anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA2314–961%0.03
ancientB2211–1150%0.04
dust2B189–950%0.03
mirageA169–756%0.03
nukeS86–275%0.06
anubisC52–340%0.02
inferno—32–167%0.10
overpass—33–0100%0.04
office—11–0100%0.07
shelter—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

191,450Lifetime kills
1.17K/D · Top 50% of Red band
6,142Matches
46.2%Match win rate
51.9%Headshot % · Top 50% of Red band
14.7%Shot accuracy · Top 50% of Red band
22,439MVPs
3,112Hours (in match)
4,094Bombs planted
4,357Bombs defused

Most-used weapons

AK-4778,045
AWP24,602
SSG 082,445
Knife1,848
SG 5531,686

Lifetime map wins

8,499inferno
7,828dust2
5,256train
4,587nuke
3,389vertigo
294lake
133cbble
59office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,293Matches
55%Win rate
1.23Avg K/D
92.3ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage23160%1.3519.4
Ancient16657%1.3219.6
Dust28843%1.1618.1
Cache5265%1.6319.3
Anubis4648%1.1317.3
Overpass4156%1.2218.3
Nuke4154%1.1317.9
Inferno1070%0.9716.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
38.7%Accuracy (enemy spotted)
43.0%Spray accuracy
81.1%Counter-strafing
10.0°Preaim
533msReaction time
58.2%T opening success
48.5%CT opening success
0.49Enemies flashed / flash
11.0%Flash assists
11.67HE damage / grenade
13.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4883 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.019%4 Oct →
dust213–10-0.0325%4 Oct →
mirage4–10-0.0725%3 Oct →
ancient9–130.0723%30 Sept →
anubis13–70.1529%30 Sept →
ancient2–130.0421%30 Sept →
dust213–110.0726%28 Sept →
cache13–40.1035%28 Sept →
nuke11–130.0112%23 Sept →
ancient13–30.1319%23 Sept →
cache9–130.0222%23 Sept →
dust212–12-0.0319%23 Sept →
ancient13–90.0920%23 Sept →
anubis10–130.0514%22 Sept →
mirage13–80.0827%22 Sept →
ancient5–130.0317%22 Sept →
cache13–2-0.0616%15 Sept →
dust27–1-0.0713%15 Sept →
cache11–130.0318%14 Sept →
nuke13–40.0421%14 Sept →
nuke13–80.0623%14 Sept →
mirage6–3-0.0144%14 Sept →
cache5–13-0.0210%14 Sept →
cache5–13-0.0144%9 Sept →
mirage13–60.0815%3 Sept →
dust213–3-0.0146%3 Sept →
dust29–130.0329%28 Aug →
mirage13–110.0818%28 Aug →
cache13–70.0321%25 Aug →
dust213–80.0929%18 Aug →
mirage8–13-0.0222%14 Aug →
ancient4–13-0.0613%12 Aug →
dust26–130.0319%6 Aug →
dust213–30.1135%5 Aug →
cache12–120.0422%4 Aug →
dust211–130.1135%3 Aug →
inferno9–40.1016%3 Aug →
nuke9–50.0313%30 Jul →
overpass9–60.0713%30 Jul →
inferno9–40.1726%30 Jul →
cache13–3-0.0024%27 Jul →
ancient16–130.0414%26 Jul →
dust25–130.0021%24 Jul →
ancient13–7-0.0415%24 Jul →
nuke13–50.1418%24 Jul →
cache11–130.0218%23 Jul →
anubis6–1-0.0130%23 Jul →
ancient9–13-0.0014%22 Jul →
ancient13–110.0723%21 Jul →
mirage11–130.0915%20 Jul →
cache13–7-0.0122%20 Jul →
ancient15–150.0323%20 Jul →
ancient11–130.0717%19 Jul →
cache13–80.0436%19 Jul →
dust22–13-0.0141%19 Jul →
mirage13–20.0523%19 Jul →
cache13–30.0727%19 Jul →
ancient13–110.0815%19 Jul →
mirage0–13-0.050%18 Jul →
ancient13–100.0122%18 Jul →
mirage4–130.1044%17 Jul →
cache13–40.1221%17 Jul →
anubis1–9-0.080%15 Jul →
cache13–11-0.0221%14 Jul →
mirage13–60.0427%14 Jul →
ancient13–30.1318%14 Jul →
cache13–6-0.0310%14 Jul →
inferno8–130.0217%13 Jul →
nuke13–80.0422%13 Jul →
dust25–130.0828%13 Jul →
office9–20.0731%13 Jul →
mirage13–70.0225%13 Jul →
nuke16–130.0819%13 Jul →
ancient6–130.0724%9 Jul →
cache13–110.0724%9 Jul →
shelter6–13-0.0138%9 Jul →
ancient13–100.1030%6 Jul →
mirage13–40.0922%6 Jul →
ancient16–140.0629%6 Jul →
mirage13–80.0218%6 Jul →
dust210–13-0.0233%6 Jul →
nuke4–130.0418%4 Jul →
cache8–130.0324%4 Jul →
ancient5–13-0.0014%4 Jul →
dust23–13-0.0518%4 Jul →
overpass13–90.0120%4 Jul →
ancient4–13-0.0216%3 Jul →
mirage5–13-0.0821%3 Jul →
cache13–80.1528%2 Jul →
overpass13–70.0431%2 Jul →
mirage7–130.0225%2 Jul →
dust213–100.0138%2 Jul →
ancient7–13-0.0020%2 Jul →
anubis9–13-0.0218%2 Jul →
dust213–20.0242%30 Jun →
cache13–30.0640%30 Jun →
ancient13–9-0.0212%30 Jun →
cache10–130.0422%29 Jun →
cache13–30.1134%29 Jun →
dust213–80.1518%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.