FoxyMarty

FoxyMarty — CS2 Stats

GB76561198347814096[U:1:387548368]Steam profile ↗✓ No bans

1,715Tracked matches47%Win rate2021Tracked since
4,760Hours in CS61Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating16,088Purple band · top ~24.1% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,088 +342 28 Aug – 11 Oct · 28 days played
14,44817,877peak 17,87728 Aug11 Oct
18,147Peak Premier in tracked matches
28Days played since 2026-08-28

Premier CS Rating

  • 1,789 below peak (17,877)
  • -718 over 30 days · declining
  • Next: Pink band at 20,000 — 3,912 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches89——
Win rate47%——
K/D1.19——
Headshot %37%——

Measured 13 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,247), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate34.4%42.7%43.7%9.3% short
Shot accuracy8.9%11.3%12.0%3.1% short
Kill/death ratio1.050.991.02above
Match win rate45.7%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFoxyMartyFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,088 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning64
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY50–42–8Last 10050%Win rateLLLLWLLWWW

Last 10 vs previous 10: 0pp win rate · −0.05 avg rating · +0.3pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 545ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.3
Utility3.5
Positioning6.4
Opening Duels4.5
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.4
Utility3.5
Mechanics4.3
Opening Duels6.6
Win Impact3.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time519ms+58ms
first ⅓ avg 462ms → last ⅓ avg 519ms
Headshot accuracy15.8%−8.5%
first ⅓ avg 24.3% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–0 · inferno, 7 Sept →
54%Best headshot accuracy · 9–1 · inferno, 2 Sept →
313msFastest reaction time · 2–9 · debris, 23 Sept →
13–0Biggest win · inferno, 7 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
11–1In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 72% over 18dust2Weakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
infernoS1813–572%0.04
dust2D185–1328%0.02
nukeA148–657%0.03
cacheA116–555%0.02
mirageC114–736%0.03
anubisB84–450%0.02
ancientC52–340%-0.00
vertigo—43–175%0.03
poseidon—31–233%0.01
debris—31–233%0.03
eldorado—21–150%-0.02
overpass—21–150%0.03
office—11–0100%0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,433Lifetime kills
1.05K/D · Top 50% of Level 4 players
3,504Matches
45.7%Match win rate · Top 50% of Level 4 players
34.4%Headshot %
8.9%Shot accuracy
8,055MVPs
1,284Hours (in match)
3,608Bombs planted
903Bombs defused

Most-used weapons

Lifetime map wins

6,174dust2
4,982inferno
3,800nuke
1,289vertigo
1,019train
455office
92lake
80aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

102Matches
54%Win rate
1.14Avg K/D
82.0ADR
34%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2843%0.9213.8
Anubis1765%1.0916.1
Inferno1644%1.0513.9
Dust21450%1.2117.2
Ancient1362%1.4218.4
Nuke1164%1.4220.2
Train3100%1.3316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
42.4%Accuracy (enemy spotted)
35.1%Spray accuracy
69.5%Counter-strafing
6.7°Preaim
515msReaction time
55.0%T opening success
57.7%CT opening success
0.41Enemies flashed / flash
5.0%Flash assists
7.18HE damage / grenade
5.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4113 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–130.0215%11 Oct →
nuke7–130.0221%11 Oct →
vertigo1–9-0.1123%11 Oct →
poseidon3–9-0.1213%11 Oct →
inferno13–40.1512%10 Oct →
anubis12–16-0.0219%10 Oct →
mirage7–130.027%9 Oct →
dust213–11-0.0517%9 Oct →
nuke13–90.0210%8 Oct →
nuke13–110.0511%8 Oct →
poseidon8–80.1319%8 Oct →
vertigo9–40.1511%8 Oct →
inferno13–9-0.000%8 Oct →
dust210–130.1410%8 Oct →
nuke10–130.0412%8 Oct →
dust28–13-0.0117%7 Oct →
mirage13–160.0216%7 Oct →
mirage13–5-0.0621%7 Oct →
dust212–160.0317%7 Oct →
dust213–110.0422%7 Oct →
mirage13–40.1135%6 Oct →
ancient13–110.0110%6 Oct →
dust27–13-0.0114%5 Oct →
mirage13–10-0.0110%5 Oct →
inferno13–70.0842%4 Oct →
dust210–130.0815%4 Oct →
nuke16–130.0417%4 Oct →
mirage3–13-0.013%4 Oct →
vertigo13–8-0.0114%4 Oct →
dust29–130.0822%3 Oct →
mirage8–130.0918%3 Oct →
cache4–130.0414%3 Oct →
dust29–130.0615%2 Oct →
inferno13–9-0.0528%2 Oct →
nuke13–30.0315%2 Oct →
cache13–100.0213%2 Oct →
dust28–13-0.0114%2 Oct →
cache13–6-0.019%27 Sept →
dust216–14-0.025%25 Sept →
ancient6–13-0.058%24 Sept →
nuke13–100.0618%24 Sept →
debris2–9-0.0914%23 Sept →
inferno13–80.1128%21 Sept →
nuke10–13-0.0121%21 Sept →
dust23–13-0.0529%21 Sept →
cache4–13-0.0345%19 Sept →
nuke8–13-0.0325%19 Sept →
dust210–13-0.0216%16 Sept →
cache5–13-0.0318%15 Sept →
mirage15–150.0222%15 Sept →
anubis7–130.0423%15 Sept →
cache13–100.0116%15 Sept →
mirage13–20.1230%15 Sept →
inferno13–80.1215%15 Sept →
mirage6–13-0.0112%15 Sept →
poseidon9–50.049%15 Sept →
eldorado4–9-0.0518%15 Sept →
anubis7–130.0225%12 Sept →
inferno13–80.1431%12 Sept →
overpass13–20.0111%11 Sept →
vertigo13–20.0733%11 Sept →
cache13–100.0228%11 Sept →
ancient12–120.0330%11 Sept →
ancient13–70.0112%10 Sept →
inferno13–60.047%10 Sept →
anubis13–9-0.0218%10 Sept →
nuke13–90.0218%10 Sept →
overpass3–130.0533%10 Sept →
anubis15–150.0517%8 Sept →
dust27–13-0.089%8 Sept →
dust211–13-0.0150%7 Sept →
inferno13–00.1615%7 Sept →
cache10–130.0312%6 Sept →
debris8–80.0424%6 Sept →
inferno4–9-0.137%6 Sept →
inferno1–9-0.1817%6 Sept →
inferno9–70.0721%6 Sept →
inferno9–30.1025%6 Sept →
inferno9–70.0232%6 Sept →
inferno8–80.0816%6 Sept →
nuke13–40.0123%6 Sept →
anubis13–10-0.0229%6 Sept →
cache13–80.1337%6 Sept →
dust213–50.0618%6 Sept →
anubis13–50.0522%4 Sept →
dust216–140.0718%4 Sept →
inferno8–13-0.0639%4 Sept →
dust210–130.0319%3 Sept →
nuke9–130.0431%3 Sept →
nuke6–130.0125%3 Sept →
nuke13–70.0820%3 Sept →
cache13–11-0.0114%2 Sept →
ancient9–13-0.0218%2 Sept →
mirage15–150.0828%2 Sept →
inferno9–10.0754%2 Sept →
anubis13–50.0432%31 Aug →
inferno8–80.0014%31 Aug →
eldorado9–70.0138%31 Aug →
debris9–20.1430%31 Aug →
office13–110.1114%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.