chines

chines — CS2 Stats

76561198347007697[U:1:386741969]Steam profile ↗✓ No bans

2,120Tracked matches59%Win rate2020Tracked since
4,159Hours in CS2Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,120 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,128 -193 16 May – 23 Jun · 10 days played
13,38515,167peak 15,16716 May23 Jun
15,753Peak Premier in tracked matches
28Days played since 2026-05-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 13 Sep 2026 and 12 Oct 2026.

Measured 13 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.0%44.8%45.7%1.7% short
Shot accuracy14.6%12.4%12.7%above
Kill/death ratio1.001.031.050.05 short
Match win rate48.1%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGchinesFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning48
Utility34

0–100 skill scores via Leetify.

Recent form

HOT54–41–5Last 10054%Win rateWWLLWTWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +9.6pp headshot accuracy · +48ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 31%
  • Avg reaction 761ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 707ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 683ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.3
Utility3.4
Positioning4.8
Opening Duels2.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.8
Utility3.4
Mechanics6.3
Opening Duels1.7
Win Impact8.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time694ms+58ms
first ⅓ avg 637ms → last ⅓ avg 694ms
Headshot accuracy21.4%+0.3%
first ⅓ avg 21.0% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · inferno, 23 Jun →
50%Best headshot accuracy · 2–4 · vertigo, 24 Jul →
469msFastest reaction time · 5–13 · anubis, 24 May →
13–1Biggest win · nuke, 26 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
10–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 89% over 9cacheWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B178–947%-0.01
infernoB158–753%0.02
mirageS1510–567%0.00
ancientA117–464%-0.00
cacheD101–910%-0.01
nukeS98–189%0.01
vertigoA74–357%0.01
anubis—30–30%-0.01
overpass—30–30%-0.07
train—22–0100%0.08
eldorado—22–0100%0.06
italy—11–0100%-0.05
poseidon—11–0100%0.02
office—11–0100%0.03
fachwerk—10–10%-0.06
shelter—11–0100%0.05
warden—10–10%-0.05

Across the last 100 tracked matches.

Lifetime stats

73,427Lifetime kills
1.00K/D
3,803Matches
48.1%Match win rate · Top 25% of Level 6 players
44.0%Headshot %
14.6%Shot accuracy · Top 50% of Level 6 players
9,977MVPs
1,643Hours (in match)
3,050Bombs planted
954Bombs defused

Most-used weapons

AK-4725,657
AWP11,856
SSG 081,631
FAMAS1,343
P2501,056

Lifetime map wins

9,000dust2
4,974inferno
3,382vertigo
3,046nuke
1,040train
471office
218lake
181cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

761Matches
51%Win rate
1.06Avg K/D
81.1ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient10054%1.0116.4
Vertigo9455%1.0917.8
Anubis8054%1.0516.3
Mirage6441%1.0015.7
Overpass4448%1.0016.5
Nuke2941%1.0217.4
Dust22752%1.0714.3
Inferno2744%0.9614.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
36.4%Accuracy (enemy spotted)
34.6%Spray accuracy
78.5%Counter-strafing
11.1°Preaim
677msReaction time
28.7%T opening success
44.0%CT opening success
0.48Enemies flashed / flash
4.6%Flash assists
12.06HE damage / grenade
5.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6914% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
vertigo13–11-0.0240%30 Jul →
italy13–6-0.0526%30 Jul →
vertigo2–40.0150%24 Jul →
inferno5–13-0.0321%24 Jul →
inferno13–6-0.0117%23 Jul →
dust212–12-0.0322%23 Jul →
poseidon9–40.0220%20 Jul →
inferno13–8-0.0019%20 Jul →
vertigo13–9-0.0220%20 Jul →
train13–50.1318%20 Jul →
anubis12–120.0317%20 Jul →
cache14–160.0227%20 Jul →
inferno7–13-0.0016%19 Jul →
inferno7–13-0.0130%19 Jul →
dust213–10-0.028%19 Jul →
office13–90.0325%19 Jul →
mirage13–20.0214%19 Jul →
mirage13–60.048%19 Jul →
nuke5–9-0.220%16 Jul →
eldorado9–50.0911%15 Jul →
dust22–13-0.0510%15 Jul →
fachwerk9–13-0.0624%15 Jul →
eldorado9–50.0222%15 Jul →
dust29–130.0131%14 Jul →
cache8–13-0.0421%14 Jul →
inferno13–90.0223%14 Jul →
dust29–13-0.1118%14 Jul →
shelter13–70.0531%9 Jul →
dust213–70.0119%9 Jul →
ancient13–60.0826%23 Jun →
dust213–90.0224%23 Jun →
vertigo7–90.0128%23 Jun →
inferno9–00.2922%23 Jun →
inferno9–10.1330%22 Jun →
vertigo9–40.0116%22 Jun →
cache5–7-0.0720%20 Jun →
cache12–12-0.0735%16 Jun →
vertigo13–70.0425%16 Jun →
dust25–13-0.0725%16 Jun →
train13–80.0210%16 Jun →
mirage13–11-0.0517%15 Jun →
mirage5–13-0.0111%15 Jun →
ancient8–13-0.0521%15 Jun →
cache10–13-0.0312%13 Jun →
dust213–40.0020%13 Jun →
inferno9–130.0010%13 Jun →
cache12–12-0.035%13 Jun →
inferno8–13-0.0515%10 Jun →
nuke13–9-0.0414%10 Jun →
inferno5–13-0.023%8 Jun →
dust24–130.0343%1 Jun →
overpass7–13-0.0733%1 Jun →
ancient13–6-0.0321%1 Jun →
ancient9–13-0.0026%31 May →
ancient13–80.0130%31 May →
mirage13–11-0.0415%31 May →
overpass7–13-0.0714%31 May →
mirage16–140.0122%31 May →
nuke13–80.0526%31 May →
dust213–8-0.0522%30 May →
nuke13–60.1317%27 May →
ancient13–5-0.026%27 May →
warden7–13-0.0550%27 May →
ancient4–4-0.0621%26 May →
dust213–60.0213%26 May →
ancient8–130.0415%26 May →
mirage9–13-0.0416%26 May →
nuke13–10.1124%26 May →
ancient13–11-0.0232%26 May →
mirage5–130.0537%25 May →
ancient11–130.0523%25 May →
nuke13–7-0.0612%25 May →
inferno9–13-0.0619%25 May →
mirage13–100.0312%25 May →
inferno13–110.0522%25 May →
dust216–140.0417%24 May →
anubis5–13-0.1115%24 May →
mirage13–90.0618%22 May →
nuke13–90.0818%22 May →
dust213–5-0.0228%19 May →
overpass11–13-0.0724%19 May →
mirage10–13-0.0321%19 May →
dust29–13-0.0117%19 May →
ancient16–12-0.0427%19 May →
mirage13–60.0422%19 May →
cache9–13-0.0516%19 May →
cache11–20.0837%19 May →
nuke13–3-0.0026%19 May →
dust25–13-0.0224%19 May →
cache5–130.0725%19 May →
nuke13–110.0816%19 May →
anubis13–160.0727%18 May →
inferno13–60.0119%18 May →
dust27–13-0.0017%18 May →
vertigo12–120.0321%18 May →
mirage8–13-0.0216%18 May →
mirage13–70.0126%18 May →
inferno13–11-0.0220%18 May →
cache8–13-0.029%18 May →
mirage13–9-0.019%16 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.