Mutsis Poikaystävä

Mutsis Poikaystävä — CS2 Stats

FI76561198345261166[U:1:384995438]Steam profile ↗VAC banned

72Tracked matches62%Win rate2020Tracked since
490Hours in CS
CSDB Rating7.2 StrongSupport
Premier CS Rating15,513Purple band · top ~26.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 72 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,513 +4,644 30 Jul – 20 Sept · 15 days played
10,86915,513peak 15,51330 Jul20 Sept
15,513Peak Premier in tracked matches
22Days played since 2020-06-23

Premier CS Rating

  • At peak — 15,513
  • Next: Pink band at 20,000 — 4,487 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.5%42.7%43.8%3.3% short
Shot accuracy20.3%11.2%12.0%above
Kill/death ratio1.200.991.02above
Match win rate48.4%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMutsis PoikaystäväFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,513 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning64
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY32–23–1Last 5657%Win rateLLWWWWTWLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −4.2pp headshot accuracy · −8ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 638ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 645ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 648ms

Newest first, from the last 56 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim8.1
Utility7.4
Positioning6.4
Opening Duels4.5
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility7.4
Mechanics7.3
Opening Duels4.3
Win Impact9.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time649ms+97ms
first ⅓ avg 552ms → last ⅓ avg 649ms
Headshot accuracy22.4%+2.9%
first ⅓ avg 19.5% → last ⅓ avg 22.4%

Rolling 5-match average across the last 56 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–6 · nuke, 2 Aug →
53%Best headshot accuracy · 8–2 · mirage, 30 Jul →
287msFastest reaction time · 16–11 · inferno, 7 Jul →
13–0Biggest win · overpass, 31 Jul →

Across the last 56 tracked matches.

Highlights

4Longest win streak
L2Current streak
3–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 78% over 9trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC177–1041%0.01
overpassS97–278%0.06
dust2B84–450%-0.01
nukeS86–275%0.08
infernoS64–267%0.03
trainC52–340%0.04
ancient—21–150%0.07
jura—11–0100%0.00

Across the last 56 tracked matches.

Lifetime stats

23,037Lifetime kills
1.20K/D · Top 25% of Level 4 players
1,034Matches
48.4%Match win rate · Top 25% of Level 4 players
40.5%Headshot %
20.3%Shot accuracy · Top 5% of Level 4 players
2,619MVPs
490Hours (in match)
983Bombs planted
323Bombs defused

Most-used weapons

Lifetime map wins

1,958inferno
766train
609dust2
362nuke
105cbble
25vertigo
21safehouse
20lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

92Matches
45%Win rate
1.22Avg K/D
72.5ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage50%0.8214.2
Nuke20%0.9921.0
Inferno1100%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
39.7%Accuracy (enemy spotted)
36.5%Spray accuracy
83.0%Counter-strafing
8.0°Preaim
648msReaction time
47.2%T opening success
47.0%CT opening success
0.76Enemies flashed / flash
3.2%Flash assists
9.73HE damage / grenade
9.02Flashes / match

Recommended for you

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0313%26 Aug →
mirage11–13-0.0022%26 Aug →
dust213–2-0.0114%25 Aug →
overpass13–100.0125%24 Aug →
overpass13–50.0726%24 Aug →
overpass9–10.0335%23 Aug →
inferno15–15-0.0420%21 Aug →
overpass13–70.1814%21 Aug →
train9–130.0818%21 Aug →
dust21–13-0.0222%21 Aug →
dust213–20.0133%15 Aug →
mirage7–13-0.0715%15 Aug →
inferno13–110.0527%15 Aug →
dust213–110.0537%15 Aug →
nuke13–60.0624%9 Aug →
mirage13–10.0725%9 Aug →
mirage8–130.0320%5 Aug →
nuke13–80.0714%4 Aug →
mirage8–130.0217%4 Aug →
dust22–7-0.0438%4 Aug →
dust213–6-0.0125%4 Aug →
inferno13–110.0914%2 Aug →
overpass9–130.0018%2 Aug →
nuke13–60.2139%2 Aug →
inferno13–60.0611%2 Aug →
mirage6–13-0.0117%2 Aug →
nuke13–40.0619%1 Aug →
train9–130.0813%1 Aug →
overpass13–80.1021%1 Aug →
nuke13–30.0412%1 Aug →
ancient13–90.0426%1 Aug →
train13–3-0.0129%1 Aug →
train14–160.0213%1 Aug →
mirage13–60.0317%1 Aug →
overpass13–100.0525%1 Aug →
nuke10–130.1221%1 Aug →
ancient3–50.0932%1 Aug →
train16–120.026%1 Aug →
mirage8–130.048%31 Jul →
nuke13–20.1018%31 Jul →
overpass13–00.0515%31 Jul →
mirage13–30.0329%31 Jul →
overpass7–130.0637%30 Jul →
mirage8–20.1453%30 Jul →
dust210–13-0.0325%30 Jul →
jura13–60.0023%30 Jul →
dust29–130.0220%20 Oct →
inferno13–160.0013%25 Mar →
mirage14–160.0018%4 Feb →
mirage10–160.0016%4 Feb →
mirage16–80.0018%3 Feb →
mirage16–30.0014%2 Feb →
mirage2–130.0014%9 Jul →
nuke11–160.008%8 Jul →
inferno16–110.007%7 Jul →
mirage16–110.0015%23 Jun →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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