Sack

Sack — CS2 Stats

US76561198343998223[U:1:383732495]Steam profile ↗✓ No bans

4,486Tracked matches43%Win rate2020Tracked since
4,489Hours in CS10Hrs last 2 wks
CSDB Rating3.8 LearningSupport
Premier CS Rating18,482Purple band · top ~14.5% of ranked players (population est.)
CSDB Leaderboard#95045 of 229988 tracked
FaceitLevel 8 · 1,212 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,482 → 18,482
0Faceit ELO · 1,212 → 1,212
+14Tracked matches · now 4,486
−3.3ppWin rate · 46.7% → 43.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 24 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,482 +6,238 6 May3 Sept · 11 days played
11,74419,241peak 19,2416 May3 Sept
Faceit ELO: 1,212 +0 28 Aug3 Sept · 3 observations
1,2121,212peak 1,21228 Aug3 Sept
19,297Peak Premier in tracked matches
1,212Highest Faceit ELO seen on CSDB
48Days played since 2026-04-24

Faceit ELO

  • At peak — 1,212
  • Next: Level 7 at 1,351 139 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-28
  • Level 5 first seen 2026-08-28

Premier CS Rating

  • 759 below peak (19,241)
  • +6,738 over 90 days
  • Next: Pink band at 20,000 1,518 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,334), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.9%46.8%48.3%1.4% short
Shot accuracy5.3%13.0%13.2%7.9% short
Kill/death ratio0.821.061.070.25 short
Match win rate44.0%46.3%46.9%2.9% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSackFACEITLevel 8 · 1,212 ELOSTANDINGTop 31.2% of rankedPREMIER18,482 · Purple bandPEAK ELO1,212csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning46
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateWWLLLWWLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +2.7pp headshot accuracy · +5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 565ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim4.6
Utility4.7
Positioning4.6
Opening Duels0.7
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.6
Utility4.7
Mechanics3.1
Opening Duels0.7
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time582ms+2ms
first ⅓ avg 580ms → last ⅓ avg 582ms
Headshot accuracy17.7%−3.0%
first ⅓ avg 20.7% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · mirage, 6 Sept
35%Best headshot accuracy · 12–12 · cache, 6 May
195msFastest reaction time · 2–9 · vertigo, 8 Sept
13–1Biggest win · mirage, 9 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
74In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 80% over 5infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA28161257%0.00
nukeB21101148%0.01
cacheB178947%-0.02
ancientA127558%0.01
infernoC83538%0.02
dust2S54180%-0.01
vertigo31233%-0.04
anubis32167%-0.01
warden110100%0.02
office1010%-0.06
overpass1010%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,264Lifetime kills
0.82K/D
4,984Matches
44.0%Match win rate
46.9%Headshot % · Top 50% of Level 8 players
5.3%Shot accuracy
9,420MVPs
2,095Hours (in match)
2,412Bombs planted
1,064Bombs defused

Most-used weapons

AK-4725,030
AWP10,477
Knife3,363
SSG 081,372
MP91,104

Lifetime map wins

8,269nuke
5,871inferno
3,698dust2
3,446vertigo
1,355train
298office
202lake
147cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,043Matches
48%Win rate
0.89Avg K/D
75.0ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage55648%0.9013.9
Nuke31758%0.9715.0
Ancient23954%0.8914.8
Inferno23443%0.8514.0
Anubis23045%0.8613.9
Vertigo13853%0.9515.3
Dust29535%0.8313.6
Overpass8041%0.8814.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
28.6%Accuracy (enemy spotted)
32.8%Spray accuracy
63.8%Counter-strafing
9.7°Preaim
582msReaction time
26.0%T opening success
35.4%CT opening success
0.76Enemies flashed / flash
3.7%Flash assists
6.31HE damage / grenade
10.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9824% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–9-0.0319%14 Sept
mirage3–00.0411%14 Sept
nuke3–13-0.0228%8 Sept
vertigo2–9-0.078%8 Sept
nuke7–130.0518%7 Sept
mirage13–11-0.0421%7 Sept
ancient13–100.0329%6 Sept
ancient9–13-0.0123%6 Sept
mirage13–60.1433%6 Sept
mirage19–22-0.0219%31 Aug
nuke13–7-0.0129%30 Aug
cache11–13-0.0118%30 Aug
inferno7–130.0625%19 Aug
ancient13–90.0728%15 Aug
mirage5–13-0.038%14 Aug
inferno8–80.0816%12 Aug
nuke10–13-0.018%12 Aug
inferno5–13-0.043%10 Aug
cache5–13-0.0223%9 Aug
inferno13–80.0324%8 Aug
mirage7–130.0425%7 Aug
cache13–50.0811%7 Aug
cache5–13-0.0624%6 Aug
ancient5–13-0.065%4 Aug
mirage9–13-0.078%3 Aug
mirage13–10-0.0119%3 Aug
mirage5–13-0.0618%31 Jul
nuke16–130.0316%30 Jul
cache13–11-0.0019%30 Jul
mirage14–16-0.048%29 Jul
cache13–110.0012%28 Jul
mirage16–14-0.0112%27 Jul
cache13–110.0119%26 Jul
mirage13–20.0021%26 Jul
nuke4–130.0125%26 Jul
mirage13–7-0.0223%26 Jul
cache5–13-0.0820%26 Jul
mirage13–9-0.0332%26 Jul
ancient13–6-0.027%25 Jul
dust210–13-0.0817%24 Jul
mirage13–7-0.0116%24 Jul
mirage14–16-0.0027%24 Jul
cache16–14-0.0727%24 Jul
nuke6–13-0.0933%24 Jul
anubis13–60.0226%23 Jul
mirage15–15-0.0321%23 Jul
nuke13–100.1128%23 Jul
mirage9–13-0.0228%23 Jul
inferno13–20.0526%23 Jul
mirage16–120.0121%23 Jul
ancient13–10-0.0129%22 Jul
cache7–13-0.0719%22 Jul
inferno3–13-0.0219%22 Jul
dust213–40.0315%22 Jul
mirage5–13-0.0114%22 Jul
mirage8–130.0423%22 Jul
mirage13–100.0424%22 Jul
mirage0–130.0329%22 Jul
nuke11–130.0228%22 Jul
dust213–60.0118%22 Jul
nuke7–13-0.0415%20 Jul
cache13–90.0926%12 Jul
dust213–90.0215%12 Jul
cache4–13-0.1123%12 Jul
nuke13–9-0.0422%12 Jul
vertigo12–120.0128%12 Jul
nuke7–13-0.0215%9 Jul
nuke3–13-0.0226%9 Jul
ancient13–7-0.0015%9 Jul
cache13–90.0113%9 Jul
mirage13–10.0715%9 Jul
mirage13–90.0111%9 Jul
warden13–80.0226%6 Jul
inferno16–14-0.0212%3 Jul
office9–13-0.0620%24 Jun
cache7–13-0.0429%21 Jun
mirage13–30.0824%21 Jun
dust213–7-0.0115%5 Jun
ancient3–130.0030%5 Jun
ancient13–30.0921%25 May
vertigo13–5-0.0521%24 May
mirage13–80.0021%12 May
inferno7–130.0120%12 May
ancient8–13-0.0125%12 May
nuke13–60.1223%8 May
cache12–120.0335%6 May
nuke7–130.0028%6 May
cache13–80.0023%1 May
ancient3–13-0.0117%30 Apr
overpass9–130.0321%29 Apr
anubis8–13-0.0816%28 Apr
anubis13–100.0215%27 Apr
nuke6–130.0616%26 Apr
nuke13–100.0419%26 Apr
nuke13–60.0518%25 Apr
nuke13–60.0518%25 Apr
mirage13–90.0125%25 Apr
ancient13–10-0.0214%25 Apr
nuke16–13-0.0226%25 Apr
cache3–13-0.0728%24 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →