Rem

Rem — CS2 Stats

76561198341015690[U:1:380749962]Steam profile ↗✓ No bans

640Tracked matches56%Win rate2024Tracked since
CSDB Rating6.1 SolidPositional Player
FaceitLevel 4 · 1,000 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,000 → 1,000
+78Tracked matches · now 640
+5.6ppWin rate · 50.0% → 55.6%

Rating over time

Faceit ELO: 1,000 +0 29 Aug – 26 Sept · 2 observations
1,0001,000peak 1,00029 Aug26 Sept
1,000Highest Faceit ELO seen on CSDB
16Days played since 2026-08-29

Faceit ELO

  • At peak — 1,000
  • 0 over 30 days · steady
  • Next: Level 5 at 1,051 — 51 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-29
  • Level 3 first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGRemFACEITLevel 4 · 1,000 ELOSTANDINGTop 81.0% of ranked30 DAYS0 ELOPEAK ELO1,000csdb.gg/stats

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Performance scores

Aim87
Positioning63
Utility31

0–100 skill scores via Leetify.

Recent form

HOT38–53–9Last 10038%Win rateWWWLWWLLWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −4.6pp headshot accuracy · −36ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 620ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim8.7
Utility3.1
Positioning6.3
Opening Duels3.8
Clutch1.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 13.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility3.1
Mechanics8.5
Opening Duels4.4
Win Impact6.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time640ms+26ms
first ⅓ avg 613ms → last ⅓ avg 640ms
Headshot accuracy28.5%−2.3%
first ⅓ avg 30.8% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 8–0 · vertigo, 30 Oct →
60%Best headshot accuracy · 4–7 · nuke, 15 Oct →
391msFastest reaction time · 7–13 · nuke, 20 Sept →
13–2Biggest win · train, 12 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
6–3In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 60% over 5nukeWeakest map · 33% over 83
MapGradePlayedRecordWin rateAvg rating
nukeD8327–5633%0.03
vertigoA53–260%0.07
office—20–20%0.09
cache—22–0100%-0.02
dust2—20–20%0.04
train—22–0100%0.06
mirage—22–0100%0.03
anubis—11–0100%0.09
ancient—11–0100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 83). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
100%Win rate
1.42Avg K/D
76.7ADR
47%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.3013.0
Ancient1100%1.6922.0
Nuke1100%1.2714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.8%Headshot accuracy
39.6%Accuracy (enemy spotted)
51.9%Spray accuracy
88.1%Counter-strafing
13.8°Preaim
625msReaction time
52.6%T opening success
42.6%CT opening success
0.36Enemies flashed / flash
6.6%Flash assists
6.21HE damage / grenade
7.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.7885° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3599 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 83 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.1019%5 Nov →
nuke13–100.1014%5 Nov →
nuke13–80.0813%5 Nov →
office4–130.1022%5 Nov →
nuke8–50.1533%5 Nov →
nuke13–10-0.0550%5 Nov →
nuke4–13-0.0418%5 Nov →
nuke7–13-0.0125%5 Nov →
nuke13–70.1016%4 Nov →
nuke4–4-0.0436%4 Nov →
nuke2–130.0115%4 Nov →
nuke7–130.0932%4 Nov →
nuke2–13-0.0346%4 Nov →
nuke12–120.0724%4 Nov →
nuke13–100.0236%4 Nov →
nuke12–120.1427%4 Nov →
nuke7–70.1020%2 Nov →
nuke9–130.0019%2 Nov →
nuke13–90.0640%2 Nov →
nuke8–13-0.0334%2 Nov →
nuke5–13-0.0135%2 Nov →
nuke12–120.0621%2 Nov →
nuke11–130.0716%2 Nov →
nuke13–10-0.0345%2 Nov →
nuke7–130.0255%2 Nov →
nuke10–130.1025%2 Nov →
nuke13–80.1428%30 Oct →
vertigo8–00.2856%30 Oct →
nuke13–100.0042%30 Oct →
nuke4–00.080%30 Oct →
nuke12–120.0436%30 Oct →
nuke13–60.1126%29 Oct →
nuke3–13-0.0618%29 Oct →
nuke13–80.0830%29 Oct →
nuke13–90.1235%29 Oct →
nuke12–12-0.0221%29 Oct →
nuke13–60.2335%29 Oct →
nuke7–130.0845%29 Oct →
nuke3–130.0438%29 Oct →
cache13–7-0.0425%27 Oct →
nuke3–130.1030%20 Oct →
nuke5–130.0432%20 Oct →
nuke8–130.1127%20 Oct →
nuke6–13-0.0336%20 Oct →
nuke11–130.1031%20 Oct →
nuke6–13-0.0145%20 Oct →
dust24–130.0822%17 Oct →
nuke12–120.1127%15 Oct →
nuke13–8-0.0426%15 Oct →
nuke3–130.0342%15 Oct →
nuke8–130.0422%15 Oct →
nuke13–8-0.0039%15 Oct →
nuke4–70.0460%15 Oct →
nuke7–13-0.0054%15 Oct →
train13–70.0230%15 Oct →
nuke13–70.1018%15 Oct →
vertigo1–8-0.0413%15 Oct →
nuke4–13-0.0233%12 Oct →
nuke9–13-0.0422%12 Oct →
nuke7–13-0.0123%12 Oct →
cache13–9-0.0015%12 Oct →
office5–130.0833%12 Oct →
dust211–13-0.0025%12 Oct →
train13–20.1030%12 Oct →
nuke7–130.0538%7 Oct →
nuke4–13-0.0919%7 Oct →
nuke13–110.0331%7 Oct →
nuke3–13-0.0524%7 Oct →
nuke6–130.0915%7 Oct →
nuke7–13-0.0326%7 Oct →
nuke3–13-0.0654%7 Oct →
nuke9–130.1737%3 Oct →
nuke12–12-0.0225%3 Oct →
nuke9–130.0429%3 Oct →
nuke6–130.0133%3 Oct →
nuke13–80.0837%3 Oct →
nuke8–130.0423%30 Sept →
nuke9–130.0353%30 Sept →
nuke12–120.0137%23 Sept →
nuke8–5-0.0620%23 Sept →
nuke6–130.0036%23 Sept →
nuke8–13-0.0540%23 Sept →
nuke13–110.0534%23 Sept →
vertigo13–80.0626%23 Sept →
mirage13–110.0321%23 Sept →
nuke13–90.0418%23 Sept →
nuke4–40.0150%23 Sept →
nuke8–13-0.0233%23 Sept →
vertigo6–13-0.0615%23 Sept →
nuke13–5-0.0025%23 Sept →
nuke6–130.0124%21 Sept →
nuke4–13-0.0436%21 Sept →
nuke12–12-0.0632%21 Sept →
anubis13–90.0922%21 Sept →
nuke3–13-0.0043%21 Sept →
nuke7–13-0.0228%20 Sept →
mirage10–10.0326%20 Sept →
ancient13–60.0829%20 Sept →
vertigo13–40.1224%20 Sept →
nuke3–130.1245%20 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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