aure

aure — CS2 Stats

US76561198340927217[U:1:380661489]Steam profile ↗✓ No bans

373Tracked matches50%Win rate2022Tracked since
264Hours in CS
CSDB Rating4.4 DevelopingClutch Specialist
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 8,717 -3,026 21 Jun – 18 Jan · 12 days played
7,58811,743peak 11,74321 Jun18 Jan
11,751Peak Premier in tracked matches
47Days played since 2024-06-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim63
Positioning37
Utility4

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateWLLWLWLWLW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +5.8pp headshot accuracy · +12ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 32%
  • Avg reaction 722ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 674ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 668ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.4 against its own average).

Aim6.3
Utility0.4
Positioning3.7
Opening Duels0.3
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.7
Utility0.4
Mechanics7.0
Opening Duels1.6
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time696ms−53ms
first ⅓ avg 748ms → last ⅓ avg 696ms
Headshot accuracy24.7%−5.0%
first ⅓ avg 29.7% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 8–8 · nuke, 5 Sept →
47%Best headshot accuracy · 12–12 · dust2, 14 Oct →
438msFastest reaction time · 8–8 · nuke, 5 Sept →
13–1Biggest win · anubis, 3 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 10nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB2010–1050%-0.03
dust2D175–1229%-0.03
ancientD144–1029%-0.03
infernoB147–750%-0.00
nukeD113–827%-0.01
anubisS108–280%-0.00
vertigoA85–363%-0.00
cache—42–250%-0.03
overpass—11–0100%0.03
mills—11–0100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,682Lifetime kills
1.08K/D · Top 50% of tracked players
902Matches
48.1%Match win rate · Top 50% of tracked players
62.9%Headshot % · Top 5% of tracked players
13.2%Shot accuracy · Top 50% of tracked players
1,708MVPs
264Hours (in match)
677Bombs planted
171Bombs defused

Most-used weapons

Lifetime map wins

1,118dust2
869vertigo
824inferno
635nuke
138office
136cbble
62train
43lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

30Matches
47%Win rate
0.95Avg K/D
76.4ADR
60%Headshot %

Clutches & streaks

50%1v1 clutch win
18%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo650%1.0117.8
Mirage560%0.8614.4
Dust2540%0.8918.4
Ancient425%0.8512.3
Anubis3100%1.0112.7
Nuke333%1.1815.3
Inferno250%1.3416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
31.5%Accuracy (enemy spotted)
30.7%Spray accuracy
81.5%Counter-strafing
9.4°Preaim
689msReaction time
21.3%T opening success
42.6%CT opening success
0.04Enemies flashed / flash
0.0%Flash assists
3.11HE damage / grenade
0.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.038 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.2562% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–40.0342%3 Oct →
cache7–13-0.0620%3 Oct →
inferno10–13-0.0536%3 Oct →
anubis13–90.0342%3 Oct →
mirage3–13-0.0019%3 Oct →
ancient13–5-0.086%7 Sept →
ancient9–130.0238%5 Sept →
mirage16–14-0.0629%5 Sept →
dust29–13-0.0528%31 Aug →
anubis13–10-0.0323%31 Aug →
anubis13–9-0.0523%30 Aug →
inferno13–80.0831%30 Aug →
ancient10–13-0.0632%30 Aug →
dust213–8-0.0219%30 Aug →
nuke13–20.0438%27 Aug →
cache13–5-0.0219%27 Aug →
ancient7–13-0.1010%27 Aug →
mirage13–11-0.0918%21 Aug →
ancient10–6-0.054%21 Aug →
cache10–130.0128%21 Aug →
mirage13–50.0214%12 Aug →
dust27–13-0.0441%12 Aug →
cache13–11-0.0517%12 Aug →
nuke8–130.0430%12 Aug →
overpass13–80.0326%22 Apr →
dust25–13-0.0427%22 Apr →
ancient4–13-0.0721%19 Apr →
dust21–13-0.104%11 Apr →
inferno7–9-0.1440%10 Apr →
dust21–13-0.0613%29 Mar →
mirage9–13-0.0336%17 Jan →
nuke9–13-0.0230%29 Aug →
anubis9–13-0.0613%22 May →
nuke4–13-0.083%30 Mar →
anubis2–13-0.0525%17 Mar →
dust215–15-0.0132%18 Feb →
mirage13–10-0.0233%18 Feb →
inferno13–7-0.0418%10 Feb →
inferno13–110.0436%9 Feb →
mirage12–16-0.0224%9 Feb →
nuke13–70.0022%8 Feb →
inferno15–15-0.0631%1 Feb →
anubis16–130.0140%1 Feb →
inferno13–50.0423%1 Feb →
mirage8–13-0.0219%1 Feb →
mirage13–80.0037%1 Feb →
nuke10–13-0.0125%18 Jan →
dust213–90.0129%18 Jan →
vertigo7–13-0.0825%18 Jan →
inferno10–13-0.0728%17 Jan →
vertigo11–13-0.0238%17 Jan →
dust28–13-0.0327%17 Jan →
nuke4–13-0.1026%16 Jan →
dust213–80.0244%16 Jan →
mirage13–40.0022%16 Jan →
dust215–15-0.0218%14 Jan →
mirage13–11-0.0230%13 Jan →
dust27–13-0.0520%13 Jan →
mirage7–13-0.0823%28 Dec →
ancient11–13-0.0417%28 Dec →
dust211–13-0.0033%28 Dec →
dust222–20-0.0135%27 Dec →
anubis13–60.0632%27 Dec →
mirage11–13-0.0428%27 Dec →
vertigo13–50.0729%23 Dec →
nuke11–13-0.0235%23 Dec →
ancient5–13-0.0126%15 Dec →
inferno13–60.0722%15 Dec →
dust213–110.0029%15 Dec →
anubis13–4-0.0211%15 Dec →
vertigo16–120.0134%13 Dec →
inferno3–130.0633%13 Dec →
ancient6–13-0.0613%10 Dec →
mirage13–90.0645%10 Dec →
ancient1–13-0.0138%10 Dec →
mirage7–130.0037%25 Nov →
inferno13–6-0.0030%25 Nov →
dust212–12-0.0947%14 Oct →
nuke6–13-0.0530%22 Sept →
mirage0–5-0.1133%22 Sept →
mirage7–13-0.0523%5 Sept →
nuke8–80.1332%5 Sept →
vertigo13–50.0546%3 Sept →
anubis13–10.0630%3 Sept →
inferno11–130.0045%3 Sept →
vertigo11–130.0323%17 Jul →
anubis13–50.0217%17 Jul →
vertigo13–6-0.0328%14 Jul →
ancient11–13-0.0127%14 Jul →
mills13–110.0045%2 Jul →
ancient4–13-0.0511%1 Jul →
mirage13–7-0.0320%1 Jul →
inferno6–13-0.0635%25 Jun →
nuke13–7-0.0141%25 Jun →
dust28–130.0117%23 Jun →
ancient13–30.0118%23 Jun →
mirage13–80.0225%23 Jun →
mirage8–13-0.0631%22 Jun →
vertigo13–6-0.0633%21 Jun →
inferno13–40.0832%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.