nilakittyburger33

nilakittyburger33 — CS2 Stats

76561198339976725[U:1:379710997]Steam profile ↗✓ No bans

1,568Tracked matches34%Win rate2020Tracked since
2,062Hours in CS
CSDB Rating3.6 LearningPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 1,568
−3.5ppWin rate · 37.9% → 34.5%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 17 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

25Days played since 2026-08-17

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 17 Sep 2026 and 22 Sep 2026.

Measured 17 Sep 202622 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate51.0%41.9%42.7%above
Shot accuracy15.8%12.2%11.3%above
Kill/death ratio0.980.980.99meets
Match win rate41.5%43.3%43.9%2.5% short

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnilakittyburger33FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning49
Utility2

0–100 skill scores via Leetify.

Recent form

STEADY28666Last 10028%Win rateLWWLWWTLLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +19.3pp headshot accuracy · +134ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 61%
  • Avg reaction 958ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 47%
  • Avg reaction 871ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 37%
  • Avg reaction 804ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3 against its own average).

Aim4.4
Utility0.2
Positioning4.9
Opening Duels0.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 798ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.9
Utility0.2
Mechanics7.1
Opening Duels1.6
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.04
first ⅓ avg -0.06 → last ⅓ avg -0.02
Reaction time801ms+66ms
first ⅓ avg 735ms → last ⅓ avg 801ms
Headshot accuracy34.2%+4.7%
first ⅓ avg 29.4% → last ⅓ avg 34.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 10–13 · nuke, 17 Sept
100%Best headshot accuracy · 7–13 · nuke, 20 Sept
453msFastest reaction time · 4–13 · nuke, 10 Sept
13–2Biggest win · mirage, 3 Sept

Across the last 100 tracked matches.

Highlights

2Longest win streak
17In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 36% over 11infernoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeD61204133%-0.03
mirageC114736%-0.01
dust2D51420%-0.01
infernoD5050%-0.09
ancient4040%0.02
vertigo4040%-0.07
anubis21150%0.03
train2020%-0.07
office21150%0.01
cache110100%0.01
overpass1010%-0.06
shelter1010%-0.04
boulder1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,381Lifetime kills
0.98K/D · Top 50% of Level 3 players
5,703Matches
41.5%Match win rate
51.0%Headshot % · Top 25% of Level 3 players
15.8%Shot accuracy · Top 25% of Level 3 players
13,535MVPs
2,062Hours (in match)
5,851Bombs planted
1,621Bombs defused

Most-used weapons

AK-4724,027
AWP19,110
SSG 083,122
Knife2,437
Tec-91,886
SG 5531,720

Lifetime map wins

29,100nuke
2,176dust2
1,741inferno
1,233vertigo
487office
403cbble
393train
140lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.0%Headshot accuracy
31.1%Accuracy (enemy spotted)
37.2%Spray accuracy
81.8%Counter-strafing
17.1°Preaim
798msReaction time
35.3%T opening success
37.5%CT opening success
0.06Enemies flashed / flash
0.0%Flash assists
3.06HE damage / grenade
0.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 17.1124° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 797.8566ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0618 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.04100%20 Sept
nuke13–3-0.0771%20 Sept
nuke13–5-0.1056%20 Sept
nuke7–13-0.1040%20 Sept
nuke13–9-0.0338%17 Sept
nuke13–7-0.0533%17 Sept
nuke12–12-0.0632%17 Sept
nuke5–130.0348%17 Sept
nuke10–130.1229%17 Sept
nuke3–13-0.0821%17 Sept
nuke9–13-0.0632%16 Sept
nuke13–3-0.0119%16 Sept
nuke11–13-0.0336%15 Sept
nuke5–13-0.0424%15 Sept
nuke7–13-0.0130%14 Sept
nuke6–13-0.0942%14 Sept
nuke9–130.0434%14 Sept
mirage13–100.0225%14 Sept
ancient6–130.0635%14 Sept
nuke13–10-0.070%13 Sept
nuke11–1-0.0240%13 Sept
nuke5–13-0.0824%13 Sept
nuke2–13-0.1143%13 Sept
nuke11–9-0.0323%13 Sept
nuke3–13-0.0033%13 Sept
nuke13–100.0127%13 Sept
nuke11–130.0428%13 Sept
nuke10–13-0.0423%13 Sept
cache13–80.0136%12 Sept
anubis2–130.0426%12 Sept
mirage13–110.0330%12 Sept
nuke4–13-0.0624%10 Sept
nuke13–5-0.0126%10 Sept
nuke13–100.0317%10 Sept
vertigo9–13-0.0121%10 Sept
dust211–13-0.0410%10 Sept
nuke13–8-0.0319%8 Sept
ancient12–120.0421%8 Sept
dust28–130.004%8 Sept
nuke10–13-0.0817%8 Sept
overpass6–13-0.0630%8 Sept
nuke13–50.0225%6 Sept
nuke13–80.0047%6 Sept
nuke12–120.0131%6 Sept
nuke13–3-0.0019%6 Sept
nuke13–60.0125%5 Sept
train5–13-0.0811%5 Sept
inferno6–13-0.0413%5 Sept
ancient4–13-0.0133%5 Sept
anubis13–100.0127%5 Sept
mirage13–90.0436%4 Sept
dust28–130.0332%4 Sept
mirage13–20.0526%3 Sept
nuke10–130.0727%3 Sept
office5–130.0936%3 Sept
nuke13–10-0.0412%3 Sept
nuke11–13-0.0324%2 Sept
mirage6–130.0519%2 Sept
shelter4–13-0.0423%2 Sept
boulder9–13-0.0224%2 Sept
ancient5–13-0.0315%2 Sept
mirage8–130.0421%1 Sept
mirage7–130.0426%1 Sept
nuke12–120.0229%31 Aug
dust25–13-0.0533%31 Aug
nuke7–13-0.0836%31 Aug
vertigo0–13-0.070%30 Aug
nuke9–13-0.0514%30 Aug
mirage3–13-0.0720%30 Aug
inferno0–13-0.097%30 Aug
office13–10-0.078%30 Aug
nuke2–13-0.0857%24 Aug
nuke3–13-0.0818%24 Aug
nuke1–13-0.1023%24 Aug
nuke12–12-0.0428%24 Aug
nuke5–13-0.0129%23 Aug
nuke6–20.0822%23 Aug
nuke12–12-0.0517%22 Aug
nuke5–13-0.0729%22 Aug
inferno11–13-0.1033%22 Aug
nuke3–13-0.1250%21 Aug
nuke13–10-0.0333%21 Aug
nuke13–9-0.0439%21 Aug
nuke7–13-0.0629%21 Aug
nuke9–13-0.0362%21 Aug
nuke9–13-0.0840%20 Aug
nuke4–13-0.0918%20 Aug
vertigo2–13-0.130%20 Aug
train10–13-0.0740%19 Aug
vertigo3–13-0.0725%19 Aug
nuke3–13-0.0345%19 Aug
dust213–2-0.0212%19 Aug
mirage6–13-0.0755%19 Aug
mirage7–13-0.0929%19 Aug
inferno8–13-0.1118%19 Aug
nuke8–13-0.0430%19 Aug
nuke2–9-0.1243%18 Aug
inferno3–13-0.0940%18 Aug
mirage11–13-0.0821%18 Aug
nuke13–10-0.0238%17 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →