swL

swL — CS2 Stats

76561198338388812[U:1:378123084]Steam profile ↗✓ No bans

1,731Tracked matches45%Win rate2020Tracked since
3,670Hours in CS6Hrs last 2 wks
CSDB Rating4.8 DevelopingClutch Specialist
Premier CS Rating25,816Top 10% of 213,399 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#14810 of 260025 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,816 +8,120 4 Jun – 1 Nov · 23 days played
15,48327,589peak 27,5894 Jun1 Nov
27,697Peak Premier in tracked matches
1,292Highest Faceit ELO seen on CSDB
37Days played since 2026-06-04

Faceit ELO

  • At peak — 1,292
  • Next: Level 7 at 1,351 — 59 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 1,773 below peak (27,589)
  • Next: Gold band at 30,000 — 4,184 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate48.7%49.3%50.9%2.2% short
Shot accuracy14.7%13.4%11.8%above
Kill/death ratio0.781.121.180.40 short
Match win rate33.7%48.5%51.9%18.1% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGswLPREMIER25,816 · Red bandPEAK ELO1,292csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning34
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateWLWLLLWLWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +2.8pp headshot accuracy · +20ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 473ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 524ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 514ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim7.3
Utility3.4
Positioning3.4
Opening Duels0.0
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 37% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning3.4
Utility3.4
Mechanics5.3
Opening Duels0.9
Win Impact3.3

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time502ms−45ms
first ⅓ avg 547ms → last ⅓ avg 502ms
Headshot accuracy15.3%+0.8%
first ⅓ avg 14.5% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · overpass, 4 Jun →
34%Best headshot accuracy · 13–6 · cache, 18 Oct →
375msFastest reaction time · 13–4 · nuke, 14 Oct →
13–0Biggest win · dust2, 10 Jun →

Across the last 100 tracked matches.

Highlights

10Longest win streak
6–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 67% over 12cacheWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%-0.02
nukeA159–660%-0.02
anubisB136–746%-0.04
mirageS128–467%-0.01
ancientA116–555%-0.02
infernoB115–645%-0.03
cacheC83–538%-0.04
overpass—21–150%0.05
vertigo—10–10%-0.04
train—11–0100%0.03
boulder—10–10%-0.09
shelter—11–0100%0.01

Across the last 100 tracked matches.

Lifetime stats

86,674Lifetime kills
0.78K/D
5,260Matches
33.7%Match win rate
48.7%Headshot %
14.7%Shot accuracy · Top 50% of Red band
7,976MVPs
2,524Hours (in match)
4,393Bombs planted
1,355Bombs defused

Most-used weapons

AK-4733,180
AWP6,461
SSG 082,819
Knife2,133
MP91,854

Lifetime map wins

9,902nuke
3,961vertigo
2,254dust2
2,203inferno
904train
283office
160cbble
133lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

602Matches
48%Win rate
0.80Avg K/D
64.9ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9947%0.7810.8
Ancient7651%0.8111.4
Anubis6748%0.8412.1
Vertigo5054%0.8411.5
Nuke4753%1.0712.8
Dust23749%0.8312.5
Inferno2846%0.9113.1
Overpass2748%0.599.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
34.4%Accuracy (enemy spotted)
38.4%Spray accuracy
74.0%Counter-strafing
9.1°Preaim
501msReaction time
21.5%T opening success
37.1%CT opening success
0.49Enemies flashed / flash
2.0%Flash assists
8.28HE damage / grenade
4.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4946 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.5126% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–30.0012%1 Nov →
dust24–13-0.0627%1 Nov →
mirage13–10-0.0114%28 Oct →
vertigo11–13-0.0410%28 Oct →
dust24–13-0.0722%27 Oct →
dust24–13-0.0811%27 Oct →
ancient13–8-0.0510%27 Oct →
inferno6–13-0.0422%25 Oct →
dust213–9-0.0720%25 Oct →
anubis10–13-0.0519%21 Oct →
dust27–13-0.0314%21 Oct →
mirage9–130.0118%21 Oct →
cache9–13-0.0321%21 Oct →
inferno8–13-0.1015%21 Oct →
anubis6–13-0.098%19 Oct →
inferno13–11-0.0712%19 Oct →
mirage9–13-0.053%19 Oct →
cache11–13-0.0415%18 Oct →
anubis13–3-0.0513%18 Oct →
dust213–10-0.0519%18 Oct →
cache13–6-0.0234%18 Oct →
dust215–15-0.0817%17 Oct →
nuke2–00.000%17 Oct →
ancient13–8-0.018%17 Oct →
nuke9–13-0.0415%17 Oct →
train13–20.0318%17 Oct →
anubis13–9-0.019%14 Oct →
dust25–13-0.0813%14 Oct →
nuke13–4-0.0812%14 Oct →
dust26–130.0121%13 Oct →
mirage13–10-0.0515%30 Sept →
anubis2–13-0.0922%30 Sept →
inferno13–10-0.0516%30 Sept →
anubis13–5-0.0215%30 Sept →
nuke6–13-0.1123%29 Sept →
nuke13–100.0219%29 Sept →
mirage13–40.0721%23 Sept →
nuke13–80.028%22 Sept →
cache13–2-0.0722%19 Sept →
anubis13–11-0.064%7 Sept →
mirage13–9-0.029%4 Sept →
ancient13–7-0.0817%4 Sept →
ancient10–6-0.0431%4 Sept →
anubis13–6-0.0422%30 Aug →
nuke13–40.0124%16 Aug →
mirage9–13-0.0113%10 Aug →
cache3–13-0.0228%9 Aug →
nuke12–4-0.0015%9 Aug →
boulder8–13-0.099%9 Jul →
shelter13–110.0111%9 Jul →
dust28–13-0.0418%25 Jun →
cache13–5-0.048%25 Jun →
mirage13–9-0.0226%25 Jun →
anubis9–13-0.0312%23 Jun →
cache12–12-0.0420%23 Jun →
cache11–13-0.0818%23 Jun →
nuke14–16-0.087%22 Jun →
dust23–13-0.0529%22 Jun →
nuke13–11-0.0216%20 Jun →
mirage15–15-0.067%20 Jun →
ancient13–80.0714%20 Jun →
mirage13–10-0.0223%19 Jun →
ancient13–10.0610%19 Jun →
inferno13–8-0.0218%19 Jun →
nuke9–13-0.0417%19 Jun →
dust211–13-0.0311%18 Jun →
nuke13–70.0720%18 Jun →
mirage16–140.0224%18 Jun →
nuke9–130.0413%18 Jun →
anubis2–13-0.0416%18 Jun →
dust213–9-0.024%17 Jun →
nuke13–9-0.0216%17 Jun →
dust213–100.0021%16 Jun →
dust213–40.0219%16 Jun →
dust213–60.0110%16 Jun →
ancient10–13-0.0413%15 Jun →
anubis13–100.0317%11 Jun →
dust214–16-0.057%11 Jun →
ancient11–130.0119%11 Jun →
inferno6–13-0.0314%11 Jun →
dust213–60.0922%11 Jun →
dust210–13-0.0311%10 Jun →
dust213–00.0423%10 Jun →
mirage13–5-0.0014%10 Jun →
inferno8–13-0.0517%9 Jun →
inferno13–6-0.0017%9 Jun →
inferno10–130.0118%9 Jun →
dust211–130.017%8 Jun →
overpass8–13-0.0319%8 Jun →
ancient8–13-0.0413%8 Jun →
ancient10–13-0.040%8 Jun →
anubis1–13-0.0513%8 Jun →
ancient15–15-0.0411%8 Jun →
dust213–4-0.0714%7 Jun →
dust213–100.0216%7 Jun →
nuke1–13-0.068%4 Jun →
anubis10–130.0011%4 Jun →
inferno15–150.0115%4 Jun →
inferno16–13-0.0211%4 Jun →
overpass13–20.1429%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.