D3LUX

D3LUX — CS2 Stats

DE76561198335428805[U:1:375163077]Steam profile ↗✓ No bans

1,590Tracked matches39%Win rate2020Tracked since
4,097Hours in CS19Hrs last 2 wks
CSDB Rating6.0 SolidClutch Specialist
FaceitLevel 7 · 1,468 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,468 → 1,468
+34Tracked matches · now 1,590
−31.5ppWin rate · 70.8% → 39.3%

Rating over time

1,468Highest Faceit ELO seen on CSDB
31Days played since 2026-06-08

Faceit ELO

  • At peak — 1,468
  • Next: Level 8 at 1,531 — 63 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-06
  • Level 6 first seen 2026-09-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches23——
Win rate52%——
K/D1.26——
Headshot %51%——

Measured 24 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches77——
Win rate51%——
K/D1.41——
Headshot %50%——

Measured 28 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,870), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate58.4%45.7%46.8%above
Shot accuracy13.1%12.7%13.0%meets
Kill/death ratio1.861.051.06above
Match win rate49.6%45.7%46.3%above

Across every metric we can compare, this profile already matches the typical Level 8 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGD3LUXFACEITLevel 7 · 1,468 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,468csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning75
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY45–37–18Last 10045%Win rateWLWLWWLWTW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −1.0pp headshot accuracy · −27ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 584ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 548ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.3 against its own average).

Aim9.0
Utility2.5
Positioning7.5
Opening Duels4.8
Clutch8.0

Sharp aimerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 69% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.5
Utility2.5
Mechanics8.3
Opening Duels7.5
Win Impact1.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time564ms−64ms
first ⅓ avg 628ms → last ⅓ avg 564ms
Headshot accuracy19.2%−0.2%
first ⅓ avg 19.4% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · anubis, 1 Sept →
50%Best headshot accuracy · 4–0 · inferno, 31 Aug →
422msFastest reaction time · 11–13 · inferno, 9 Jul →
13–1Biggest win · ancient, 29 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–7In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 73% over 11infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
infernoC176–1135%0.02
dust2C156–940%0.01
nukeC146–843%0.02
cacheB136–746%0.04
mirageC125–742%0.03
ancientS118–373%0.05
overpassC83–538%0.03
anubisC83–538%0.06
train—11–0100%0.04
vertigo—11–0100%0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

308,540Lifetime kills
1.86K/D · Top 5% of Level 7 players
6,684Matches
49.6%Match win rate · Top 25% of Level 7 players
58.4%Headshot % · Top 10% of Level 7 players
13.1%Shot accuracy · Top 50% of Level 7 players
42,549MVPs
4,346Hours (in match)
5,401Bombs planted
2,223Bombs defused

Most-used weapons

AK-47142,192
AWP43,101
MP93,913
SSG 083,231
SG 5533,132

Lifetime map wins

7,314inferno
4,543dust2
3,782nuke
3,594vertigo
1,510train
981lake
732office
472safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

317Matches
51%Win rate
1.22Avg K/D
79.6ADR
42%Headshot %

Clutches & streaks

60%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke922%0.9015.9
Inferno560%1.1417.4
Mirage425%0.9918.0
Ancient425%0.9315.5
Train333%0.8912.7
Dust2333%1.0918.7
Anubis250%1.2519.5
Overpass20%1.1918.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
43.2%Accuracy (enemy spotted)
43.8%Spray accuracy
87.2%Counter-strafing
9.3°Preaim
566msReaction time
68.7%T opening success
51.2%CT opening success
0.39Enemies flashed / flash
5.2%Flash assists
7.97HE damage / grenade
1.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3925 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0215%29 Sept →
overpass11–130.0222%29 Sept →
ancient13–10-0.0219%27 Sept →
overpass11–130.0316%27 Sept →
nuke13–50.1423%26 Sept →
ancient13–40.057%26 Sept →
inferno0–13-0.1013%26 Sept →
ancient13–80.1522%25 Sept →
inferno12–120.0610%23 Sept →
nuke13–80.0529%23 Sept →
cache11–130.0222%23 Sept →
mirage6–130.1026%23 Sept →
mirage3–13-0.0321%20 Sept →
cache8–130.0315%20 Sept →
dust211–130.0125%20 Sept →
inferno3–13-0.0118%20 Sept →
ancient6–130.0121%20 Sept →
inferno13–70.0623%19 Sept →
ancient1–13-0.085%19 Sept →
overpass13–80.028%19 Sept →
anubis13–100.1011%19 Sept →
dust27–20.0220%19 Sept →
inferno9–130.0318%16 Sept →
overpass4–13-0.0322%16 Sept →
anubis6–130.0338%16 Sept →
overpass10–130.0526%13 Sept →
ancient8–130.0523%13 Sept →
dust213–50.1621%13 Sept →
anubis10–130.0114%13 Sept →
nuke12–120.0123%13 Sept →
mirage13–7-0.0116%13 Sept →
nuke13–70.0224%8 Sept →
inferno12–120.0418%8 Sept →
nuke12–120.0029%8 Sept →
dust25–13-0.0529%4 Sept →
cache12–120.0232%4 Sept →
inferno3–13-0.0519%4 Sept →
mirage13–80.1322%4 Sept →
mirage7–130.038%3 Sept →
overpass13–60.0616%3 Sept →
dust28–13-0.0010%3 Sept →
ancient13–20.0728%3 Sept →
inferno13–110.1031%1 Sept →
anubis13–30.2022%1 Sept →
cache12–120.0713%1 Sept →
inferno4–00.1650%31 Aug →
dust212–120.0212%31 Aug →
mirage12–12-0.0113%29 Aug →
ancient13–10.0430%29 Aug →
cache13–80.0318%29 Aug →
nuke13–30.024%29 Aug →
dust29–13-0.0115%12 Aug →
mirage13–40.0411%1 Aug →
inferno13–100.0520%1 Aug →
ancient13–30.1823%1 Aug →
anubis5–130.0823%1 Aug →
cache13–10-0.0211%1 Aug →
mirage3–13-0.0118%28 Jul →
nuke12–120.0613%28 Jul →
dust213–8-0.0015%15 Jul →
inferno13–30.0222%15 Jul →
cache13–50.0914%10 Jul →
nuke12–12-0.0418%10 Jul →
anubis13–1-0.0619%10 Jul →
inferno11–13-0.0124%9 Jul →
cache13–90.0118%9 Jul →
dust213–50.0420%8 Jul →
inferno13–100.0532%3 Jul →
cache13–50.068%3 Jul →
mirage11–130.0122%3 Jul →
mirage13–30.0418%2 Jul →
anubis10–130.0313%2 Jul →
nuke9–130.0131%2 Jul →
ancient13–110.0820%2 Jul →
cache6–130.0332%2 Jul →
inferno8–13-0.0518%2 Jul →
dust28–130.0318%30 Jun →
mirage13–110.0315%30 Jun →
cache12–120.0316%30 Jun →
cache6–13-0.0220%29 Jun →
overpass12–120.0316%29 Jun →
nuke6–13-0.0220%28 Jun →
dust212–120.0731%28 Jun →
overpass13–90.0819%28 Jun →
inferno11–130.0213%28 Jun →
nuke12–120.0817%23 Jun →
dust212–120.0815%23 Jun →
inferno8–130.0128%23 Jun →
cache13–10.1229%23 Jun →
dust24–13-0.1411%23 Jun →
ancient13–50.0217%23 Jun →
nuke13–11-0.0320%22 Jun →
dust213–8-0.0611%22 Jun →
inferno12–120.0223%22 Jun →
train13–20.0414%22 Jun →
anubis12–120.0711%22 Jun →
nuke13–11-0.0317%9 Jun →
mirage8–130.1017%9 Jun →
vertigo13–40.1224%9 Jun →
nuke12–12-0.0423%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.