GsL c u at the bottom

GsL c u at the bottom — CS2 Stats

US76561198332135025[U:1:371869297]Steam profile ↗✓ No bans

39Tracked matches72%Win rate2025Tracked since
596Hours in CS
CSDB Rating8.1 StrongPositional Player
Premier CS Rating22,026Top 50% of 204,793 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#53985 of 251945 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,026 +9,503 25 Feb – 19 Sept · 3 days played
12,52322,026peak 22,02625 Feb19 Sept
22,026Peak Premier in tracked matches
18Days played since 2025-02-02

Premier CS Rating

  • At peak — 22,026
  • Next: Red band at 25,000 — 2,974 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate100%——
K/D1.97——
Headshot %50%——

Measured 18 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate26.0%46.9%49.3%23.3% short
Shot accuracy21.4%13.0%13.4%above
Kill/death ratio1.021.081.120.10 short
Match win rate40.6%46.7%48.5%7.9% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGsL c u at the bottomPREMIER22,026 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning77
Utility51

0–100 skill scores via Leetify.

Recent form

HOT27–10–1Last 3871%Win rateWWWWWWLWLW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −1.5pp headshot accuracy · +89ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 24%
  • Avg reaction 581ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 576ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 531ms

Newest first, from the last 38 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim9.1
Utility5.1
Positioning7.7
Opening Duels7.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 71% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 71% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.7
Utility5.1
Mechanics8.2
Opening Duels6.6
Win Impact10.0

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.00
first ⅓ avg 0.07 → last ⅓ avg 0.07
Reaction time547ms−5ms
first ⅓ avg 552ms → last ⅓ avg 547ms
Headshot accuracy24.3%−6.1%
first ⅓ avg 30.4% → last ⅓ avg 24.3%

Rolling 5-match average across the last 38 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · inferno, 19 Sept →
53%Best headshot accuracy · 13–5 · train, 15 Feb →
359msFastest reaction time · 13–5 · nuke, 11 Aug →
13–0Biggest win · cache, 7 Aug →

Across the last 38 tracked matches.

Highlights

11Longest win streak
W6Current streak
2Overtime games

Map breakdown

ancientBest map · 100% over 6nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC94–544%0.06
infernoB84–450%0.05
ancientS66–0100%0.08
anubisS55–0100%0.07
cache—44–0100%0.03
mirage—33–0100%0.06
overpass—20–20%0.03
train—11–0100%0.11

Across the last 38 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,916Lifetime kills
1.02K/D
1,318Matches
40.6%Match win rate
26.0%Headshot %
21.4%Shot accuracy · Top 5% of Pink band
4,939MVPs
596Hours (in match)
2,131Bombs planted
501Bombs defused

Most-used weapons

Knife34,235
AK-4714,980
AWP11,832
SSG 084,010
MP71,120

Lifetime map wins

4,542dust2
1,600inferno
1,050nuke
556train
434lake
340vertigo
268safehouse
237cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.1%Headshot accuracy
38.7%Accuracy (enemy spotted)
40.7%Spray accuracy
86.8%Counter-strafing
9.8°Preaim
530msReaction time
42.8%T opening success
70.6%CT opening success
0.54Enemies flashed / flash
5.9%Flash assists
12.00HE damage / grenade
9.45Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.1433%19 Sept →
ancient13–80.0515%19 Sept →
mirage13–60.0716%19 Sept →
cache13–110.0525%19 Sept →
anubis13–40.1030%18 Sept →
nuke13–100.0420%18 Sept →
inferno7–130.0316%15 Aug →
cache13–70.0831%15 Aug →
nuke10–130.0828%15 Aug →
cache13–80.0031%12 Aug →
ancient16–140.1020%12 Aug →
nuke13–50.0928%11 Aug →
inferno9–13-0.0220%8 Aug →
anubis13–60.0841%8 Aug →
ancient13–90.0925%8 Aug →
nuke4–130.0426%7 Aug →
cache13–0-0.0329%7 Aug →
inferno4–13-0.0015%20 Sept →
overpass7–130.0527%20 Sept →
inferno3–13-0.0527%20 Sept →
nuke8–130.0426%15 Sept →
mirage13–100.0727%14 Sept →
inferno13–20.1038%14 Aug →
overpass15–150.0138%14 Aug →
nuke13–30.0525%26 Feb →
ancient13–100.0426%25 Feb →
nuke13–50.0929%25 Feb →
ancient13–60.1227%25 Feb →
anubis13–80.0724%25 Feb →
ancient13–50.0823%24 Feb →
inferno13–90.1132%24 Feb →
inferno13–30.0433%15 Feb →
train13–50.1153%15 Feb →
anubis13–100.1023%5 Feb →
mirage13–50.0433%5 Feb →
nuke3–7-0.0214%3 Feb →
nuke11–130.1032%2 Feb →
anubis13–110.0141%2 Feb →

Match data via Leetify.

Recent teammates

Milestones

11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.