DarkWolf

DarkWolf — CS2 Stats

SV76561198328872221[U:1:368606493]Steam profile ↗✓ No bans

1,685Tracked matches63%Win rate2022Tracked since
2,846Hours in CS37Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating17,571Purple band · top ~18.2% of ranked players (population est.)
FaceitLevel 7 · 1,296 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,571 → 17,571
0Faceit ELO · 1,296 → 1,296
+6Tracked matches · now 1,685
0.0ppWin rate · 63.3% → 63.3%

Rating over time

Premier CS Rating: 17,571 +1,805 21 Aug – 9 Nov · 32 days played
15,00018,015peak 18,01521 Aug9 Nov
Faceit ELO: 1,296 +0 4 Sept – 9 Nov · 6 observations
1,2961,296peak 1,2964 Sept9 Nov
18,151Peak Premier in tracked matches
1,296Highest Faceit ELO seen on CSDB
31Days played since 2026-08-21

Faceit ELO

  • At peak — 1,296
  • 0 over 30 days · steady
  • Next: Level 7 at 1,351 — 55 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-04
  • Level 5 first seen 2026-09-04

Premier CS Rating

  • 444 below peak (18,015)
  • +2,571 over 30 days · improving
  • +1,805 over 90 days
  • Next: Pink band at 20,000 — 2,429 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3——
Win rate0%——
K/D0.88——
Headshot %49%——

Measured 9 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.0%45.7%46.8%above
Shot accuracy2.1%12.7%13.0%10.9% short
Kill/death ratio0.981.051.060.09 short
Match win rate30.0%45.7%46.3%16.3% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDarkWolfFACEITLevel 7 · 1,296 ELOSTANDINGTop 42.3% of rankedPREMIER17,571 · Purple band30 DAYS0 ELOPEAK ELO1,296csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning58
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLLLWWWLLWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · −11ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 558ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 619ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.7
Utility3.9
Positioning5.8
Opening Duels3.5
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.8
Utility3.9
Mechanics6.1
Opening Duels4.4
Win Impact9.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time620ms+71ms
first ⅓ avg 549ms → last ⅓ avg 620ms
Headshot accuracy20.5%−1.6%
first ⅓ avg 22.1% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · cache, 23 Oct →
43%Best headshot accuracy · 9–13 · anubis, 2 Oct →
391msFastest reaction time · 6–9 · inferno, 29 Aug →
13–0Biggest win · mirage, 3 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
10–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 72% over 18ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
anubisB2110–1148%0.04
infernoS1813–572%0.03
nukeA1710–759%0.04
mirageA159–660%0.02
ancientC135–838%0.02
dust2C104–640%0.03
cacheS64–267%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,326Lifetime kills
0.98K/D
4,321Matches
30.0%Match win rate
49.0%Headshot % · Top 50% of Level 7 players
2.1%Shot accuracy
5,852MVPs
1,913Hours (in match)
3,929Bombs planted
665Bombs defused

Most-used weapons

AK-4741,459
AWP11,465
Tec-94,299
SSG 082,507
AUG2,005

Lifetime map wins

6,236inferno
2,477nuke
1,656vertigo
1,297dust2
356train
12office
3italy
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

395Matches
49%Win rate
1.36Avg K/D
87.2ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10551%1.4518.9
Mirage7657%1.4718.3
Anubis5747%1.3918.5
Ancient3845%1.2317.6
Nuke3560%1.3219.5
Dust22236%1.3014.9
Vertigo1741%1.2517.6
Overpass1650%1.2216.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.9%Spray accuracy
77.3%Counter-strafing
9.9°Preaim
620msReaction time
43.8%T opening success
51.2%CT opening success
0.46Enemies flashed / flash
2.1%Flash assists
7.93HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.463 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0115%11 Nov →
ancient6–130.0220%6 Nov →
mirage4–13-0.0414%6 Nov →
inferno13–110.0526%6 Nov →
inferno13–11-0.0229%6 Nov →
dust213–60.0620%4 Nov →
nuke9–130.0519%4 Nov →
mirage4–13-0.0418%4 Nov →
dust213–5-0.0116%4 Nov →
dust213–80.0322%30 Oct →
ancient7–13-0.0318%29 Oct →
nuke13–40.0612%29 Oct →
dust210–13-0.0318%29 Oct →
cache13–60.058%29 Oct →
inferno13–60.0525%29 Oct →
cache6–130.0213%26 Oct →
cache16–130.0325%26 Oct →
mirage16–14-0.0119%24 Oct →
ancient0–13-0.0826%23 Oct →
mirage13–100.1123%23 Oct →
cache13–30.1919%23 Oct →
anubis13–60.1020%23 Oct →
anubis13–40.0619%23 Oct →
ancient7–130.0217%23 Oct →
anubis13–40.0436%23 Oct →
mirage13–90.1422%23 Oct →
mirage16–130.1115%22 Oct →
nuke13–40.1125%22 Oct →
cache9–130.0719%22 Oct →
anubis13–100.0625%22 Oct →
dust29–130.0522%22 Oct →
dust213–50.0429%20 Oct →
inferno13–110.0424%20 Oct →
mirage8–13-0.0116%20 Oct →
anubis16–140.0422%20 Oct →
ancient13–60.0213%20 Oct →
nuke3–130.0222%20 Oct →
ancient3–130.0429%5 Oct →
anubis14–160.0612%5 Oct →
ancient13–110.0220%5 Oct →
nuke6–130.0123%3 Oct →
anubis8–130.0124%2 Oct →
anubis9–13-0.0243%2 Oct →
ancient13–20.0732%1 Oct →
anubis13–60.0731%1 Oct →
mirage13–70.0633%1 Oct →
nuke13–9-0.0014%1 Oct →
dust24–130.0317%30 Sept →
anubis13–40.0443%30 Sept →
anubis13–40.0515%30 Sept →
nuke9–13-0.0522%30 Sept →
nuke13–20.0819%30 Sept →
anubis7–130.0513%29 Sept →
mirage9–13-0.0323%29 Sept →
ancient16–120.0615%29 Sept →
inferno8–13-0.0218%29 Sept →
anubis14–160.0916%28 Sept →
cache13–70.0313%28 Sept →
inferno7–130.0321%27 Sept →
dust211–130.0624%26 Sept →
inferno19–170.0921%12 Sept →
anubis6–13-0.0515%12 Sept →
ancient9–130.0426%4 Sept →
mirage16–140.0216%4 Sept →
inferno13–11-0.0119%4 Sept →
dust27–13-0.0224%3 Sept →
mirage13–00.0137%3 Sept →
mirage13–16-0.055%3 Sept →
nuke10–130.0421%3 Sept →
inferno13–90.0819%3 Sept →
inferno11–13-0.0227%2 Sept →
mirage13–100.0016%1 Sept →
nuke13–110.0423%1 Sept →
nuke13–2-0.019%31 Aug →
inferno13–90.0230%31 Aug →
anubis10–130.0121%31 Aug →
anubis14–160.0720%30 Aug →
ancient4–130.0116%30 Aug →
nuke13–70.0817%30 Aug →
nuke13–80.0318%30 Aug →
anubis13–100.0513%30 Aug →
ancient13–50.0222%30 Aug →
ancient11–130.0313%29 Aug →
anubis7–130.0118%29 Aug →
inferno6–90.0140%29 Aug →
inferno13–100.0521%29 Aug →
nuke13–20.1128%29 Aug →
inferno13–70.1121%28 Aug →
inferno13–50.0323%28 Aug →
mirage13–6-0.0324%28 Aug →
inferno13–9-0.0330%28 Aug →
anubis13–50.0523%27 Aug →
nuke11–13-0.0031%27 Aug →
nuke13–90.0532%26 Aug →
inferno13–10.0932%26 Aug →
nuke7–130.0428%26 Aug →
dust214–160.0724%26 Aug →
anubis3–130.1320%21 Aug →
mirage15–150.0224%21 Aug →
inferno3–13-0.0524%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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