Kryb0b

Kryb0b — CS2 Stats

76561198327319640[U:1:367053912]Steam profile ↗✓ No bans

1,964Tracked matches33%Win rate2020Tracked since
4,009Hours in CS32Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−55Premier CS Rating · 1,055 → 1,000
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 31 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 1,000 +0 31 Jul18 Sept · 13 days played
1,0001,354peak 1,35431 Jul18 Sept
1,742Peak Premier in tracked matches
19Days played since 2026-07-31

Premier CS Rating

  • 354 below peak (1,354)
  • -354 over 30 days · steady
  • Next: Light Blue band at 5,000 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches24
Win rate25%
K/D1.42
Headshot %32%

Measured 12 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,000), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate36.4%41.0%41.3%5.0% short
Shot accuracy15.4%14.2%12.7%above
Kill/death ratio0.980.950.96above
Match win rate40.0%42.2%42.5%2.5% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKryb0bFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER1,000 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning47
Utility10

0–100 skill scores via Leetify.

Recent form

COLD34642Last 10034%Win rateLLLWLLWLLL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · −5.6pp headshot accuracy · +113ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 7%
  • Avg reaction 692ms

Last 10

  • 28 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 7%
  • Avg reaction 696ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim5.7
Utility1.0
Positioning4.7
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.7
Utility1.0
Mechanics7.6
Opening Duels2.6
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time645ms−53ms
first ⅓ avg 698ms → last ⅓ avg 645ms
Headshot accuracy10.9%−0.7%
first ⅓ avg 11.6% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · nuke, 9 Sept
30%Best headshot accuracy · 1–8 · nuke, 5 Sept
484msFastest reaction time · 3–13 · nuke, 8 Sept
13–0Biggest win · office, 5 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
41In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 60% over 5dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeD2261627%0.01
infernoD1751229%-0.00
officeC135838%-0.02
anubisD113827%0.00
cacheC114736%-0.02
dust2D61517%-0.03
ancientB63350%-0.01
mirageA53260%0.03
vertigo42250%-0.04
train31233%-0.06
italy1010%-0.04
overpass110100%0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,699Lifetime kills
0.98K/D · Top 50% of Level 1 players
6,135Matches
40.0%Match win rate
36.4%Headshot %
15.4%Shot accuracy · Top 50% of Level 1 players
13,491MVPs
2,071Hours (in match)
8,929Bombs planted
1,024Bombs defused

Most-used weapons

Lifetime map wins

8,066inferno
5,284nuke
3,766dust2
3,719vertigo
3,385train
2,364office
735cbble
616lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

66Matches
35%Win rate
0.76Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage540%0.909.8
Nuke450%0.788.5
Ancient367%0.519.0
Overpass333%0.5811.0
Vertigo333%0.6910.7
Inferno333%0.558.7
Anubis250%0.9212.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
39.0%Spray accuracy
84.0%Counter-strafing
11.5°Preaim
647msReaction time
41.5%T opening success
39.3%CT opening success
0.11Enemies flashed / flash
0.0%Flash assists
7.57HE damage / grenade
0.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2225% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1133 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.2625% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.066%18 Sept
nuke5–130.106%18 Sept
anubis2–13-0.073%18 Sept
cache13–10-0.0310%18 Sept
anubis11–130.1211%18 Sept
inferno8–130.1210%18 Sept
mirage13–70.085%18 Sept
cache6–13-0.034%18 Sept
office3–13-0.0810%18 Sept
office1–13-0.056%18 Sept
office0–7-0.080%18 Sept
inferno12–16-0.0615%17 Sept
office13–5-0.019%17 Sept
office5–13-0.1018%16 Sept
office13–6-0.037%16 Sept
office0–13-0.065%16 Sept
office13–80.0310%16 Sept
office4–130.0125%16 Sept
office13–3-0.0019%16 Sept
italy8–13-0.0419%16 Sept
nuke5–13-0.066%9 Sept
dust210–13-0.0814%9 Sept
inferno8–130.0120%9 Sept
overpass13–50.1011%9 Sept
vertigo10–13-0.0211%9 Sept
anubis13–80.0319%9 Sept
cache13–11-0.035%9 Sept
nuke13–30.1918%9 Sept
nuke3–13-0.050%8 Sept
anubis5–130.0222%8 Sept
vertigo13–90.069%5 Sept
office13–00.0120%5 Sept
inferno12–12-0.037%5 Sept
inferno1–13-0.0020%5 Sept
nuke1–80.0730%5 Sept
anubis9–130.0615%5 Sept
ancient9–13-0.029%5 Sept
cache13–90.0510%5 Sept
nuke9–13-0.0210%5 Sept
nuke5–13-0.0616%5 Sept
inferno7–130.0312%4 Sept
cache2–13-0.099%4 Sept
mirage5–130.0121%4 Sept
dust22–13-0.0521%4 Sept
inferno8–130.0415%4 Sept
nuke13–11-0.0017%4 Sept
nuke4–13-0.0411%4 Sept
nuke2–13-0.0617%4 Sept
inferno7–130.027%4 Sept
anubis13–60.1017%4 Sept
inferno4–13-0.067%4 Sept
nuke7–13-0.0524%4 Sept
mirage13–50.0112%4 Sept
dust213–100.0215%3 Sept
office3–130.0114%3 Sept
vertigo13–9-0.044%3 Sept
inferno13–3-0.0122%3 Sept
ancient13–60.0110%3 Sept
office9–130.059%3 Sept
dust27–13-0.049%3 Sept
cache13–10-0.0310%3 Sept
cache6–13-0.0211%3 Sept
nuke9–40.1018%3 Sept
nuke8–130.022%3 Sept
nuke8–130.035%30 Aug
inferno8–13-0.0115%30 Aug
inferno13–11-0.0116%30 Aug
nuke5–13-0.103%30 Aug
cache1–70.000%27 Aug
anubis5–13-0.0610%27 Aug
inferno13–70.059%27 Aug
ancient13–60.003%27 Aug
dust29–13-0.0412%25 Aug
nuke3–13-0.028%25 Aug
inferno4–13-0.0315%25 Aug
anubis7–13-0.0215%25 Aug
inferno13–8-0.0817%21 Aug
anubis13–5-0.049%21 Aug
inferno10–13-0.0410%20 Aug
cache10–130.0312%20 Aug
nuke15–150.0212%20 Aug
cache10–13-0.049%20 Aug
vertigo4–9-0.1613%19 Aug
nuke13–6-0.0012%19 Aug
train13–80.0123%17 Aug
inferno9–50.0515%17 Aug
nuke8–130.0614%17 Aug
mirage8–130.0319%17 Aug
nuke9–70.1115%17 Aug
train7–13-0.1216%14 Aug
ancient5–13-0.049%14 Aug
train2–13-0.0712%14 Aug
anubis9–13-0.076%14 Aug
nuke6–13-0.0215%13 Aug
cache6–130.0411%1 Aug
ancient4–13-0.1012%31 Jul
dust27–13-0.0011%31 Jul
mirage13–50.003%31 Jul
nuke13–30.0114%31 Jul
ancient13–80.0621%31 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →