AVGᴎivɿɒM

AVGᴎivɿɒM — CS2 Stats

HN76561198326137583[U:1:365871855]Steam profile ↗✓ No bans

3,072Tracked matches59%Win rate2025Tracked since
2,311Hours in CS
CSDB Rating3.9 LearningPositional Player
Premier CS Rating2,121Grey band · top ~91% of ranked players (population est.)
FaceitLevel 2 · 680 ELOTop 97.9% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−119Premier CS Rating · 2,240 → 2,121
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 29 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,121 -95 31 Aug18 Sept · 7 days played
2,1212,617peak 2,61731 Aug18 Sept
Faceit ELO: 680 +0 31 Aug18 Sept · 2 observations
680680peak 68031 Aug18 Sept
2,751Peak Premier in tracked matches
680Highest Faceit ELO seen on CSDB
20Days played since 2026-08-29

Faceit ELO

  • At peak — 680
  • Next: Level 3 at 751 71 to go
  • Reached: Level 2
  • Level 2 first seen 2026-08-31

Premier CS Rating

  • 496 below peak (2,617)
  • Next: Light Blue band at 5,000 2,879 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3917+22
Win rate59%24%+35pp
K/D1.060.58+0.48
Headshot %30%35%−5pp

Measured 11 Sep 202618 Sep 2026; previous 6 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,197), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate33.7%41.3%41.9%8.2% short
Shot accuracy1.6%12.7%12.2%10.6% short
Kill/death ratio0.760.960.980.22 short
Match win rate34.2%42.5%43.3%9.1% short

This profile sits below the typical Level 3 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAVGᴎivɿɒMFACEITLevel 2 · 680 ELOSTANDINGTop 97.9% of rankedPREMIER2,121 · Grey bandPEAK ELO680csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim25
Positioning68
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY39547Last 10039%Win rateWLWLWWWLLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −0.1pp headshot accuracy · +29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 678ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 634ms

Last 20

  • 1271 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.3 against its own average).

Aim2.5
Utility1.9
Positioning6.8
Opening Duels4.5
Clutch0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 55% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning6.8
Utility1.9
Mechanics3.6
Opening Duels6.5
Win Impact7.9

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time653ms−15ms
first ⅓ avg 667ms → last ⅓ avg 653ms
Headshot accuracy12.0%−1.3%
first ⅓ avg 13.4% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · dust2, 4 Sept
40%Best headshot accuracy · 4–13 · dust2, 7 Sept
484msFastest reaction time · 4–13 · inferno, 18 Sept
13–2Biggest win · dust2, 18 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
23In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 49% over 51mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B51252649%0.00
nukeC145936%-0.01
infernoD134931%-0.00
mirageD82625%-0.01
office3030%-0.08
cache31233%-0.05
italy31233%-0.04
anubis21150%0.03
ancient1010%-0.05
vertigo1010%-0.07
overpass1010%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,008Lifetime kills
0.76K/D
6,655Matches
34.2%Match win rate
33.7%Headshot %
1.6%Shot accuracy
8,918MVPs
2,311Hours (in match)
4,290Bombs planted
708Bombs defused

Most-used weapons

AWP22,563
AK-4715,349
MAG-76,677
MP72,871
XM10141,998

Lifetime map wins

14,005dust2
8,718nuke
4,313inferno
2,659vertigo
1,819train
1,422office
485italy
32cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
41%Win rate
0.67Avg K/D
58.4ADR
35%Headshot %

Clutches & streaks

24%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1464%0.8214.4
Dust2933%0.6611.8
Inferno714%0.5711.7
Nuke667%0.639.8
Ancient633%0.549.5
Anubis540%0.6611.6
Train20%0.5814.0
Overpass20%0.496.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
29.8%Accuracy (enemy spotted)
30.6%Spray accuracy
66.1%Counter-strafing
12.9°Preaim
647msReaction time
61.1%T opening success
50.7%CT opening success
0.21Enemies flashed / flash
5.1%Flash assists
8.05HE damage / grenade
0.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8742° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1259% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2119 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–20.078%18 Sept
inferno4–13-0.124%18 Sept
dust213–9-0.085%17 Sept
dust27–13-0.0114%17 Sept
dust213–7-0.0520%17 Sept
inferno13–6-0.0225%16 Sept
nuke13–5-0.039%16 Sept
mirage0–130.0310%16 Sept
dust210–130.017%16 Sept
dust213–70.0413%16 Sept
ancient4–13-0.055%16 Sept
nuke13–6-0.0214%16 Sept
mirage0–130.0516%16 Sept
dust213–30.035%16 Sept
nuke13–70.0013%15 Sept
office1–12-0.0812%15 Sept
dust213–20.019%15 Sept
vertigo12–12-0.0721%15 Sept
inferno13–50.1111%15 Sept
dust213–100.0311%15 Sept
anubis9–130.0512%15 Sept
nuke13–60.057%14 Sept
dust24–130.089%14 Sept
inferno5–100.0621%14 Sept
dust213–60.0412%14 Sept
mirage13–40.0911%13 Sept
inferno9–130.0215%13 Sept
dust213–50.0214%13 Sept
dust213–60.0415%12 Sept
nuke8–13-0.0111%12 Sept
dust213–70.047%12 Sept
mirage7–13-0.087%11 Sept
anubis13–60.0022%11 Sept
cache13–30.0617%11 Sept
dust213–40.1218%11 Sept
dust213–80.0311%11 Sept
inferno12–12-0.006%11 Sept
nuke8–130.059%11 Sept
dust213–110.028%11 Sept
dust28–13-0.0638%10 Sept
dust213–8-0.0617%10 Sept
nuke6–130.0023%10 Sept
dust213–40.0217%10 Sept
dust212–12-0.010%9 Sept
dust212–12-0.0724%9 Sept
dust24–13-0.0540%7 Sept
dust22–8-0.0120%7 Sept
dust24–13-0.008%7 Sept
cache10–13-0.0913%7 Sept
inferno8–130.0117%7 Sept
cache3–13-0.120%7 Sept
dust26–13-0.099%7 Sept
dust26–13-0.0226%7 Sept
inferno3–130.026%7 Sept
dust213–90.0514%7 Sept
dust27–13-0.067%6 Sept
office5–13-0.0311%6 Sept
italy13–7-0.040%6 Sept
dust24–60.0733%6 Sept
overpass0–13-0.087%6 Sept
dust26–13-0.0424%6 Sept
mirage4–13-0.120%6 Sept
dust213–60.037%6 Sept
dust23–12-0.0310%6 Sept
inferno13–11-0.0417%5 Sept
italy8–13-0.005%5 Sept
nuke13–4-0.0314%5 Sept
inferno13–5-0.0025%5 Sept
dust213–50.0123%5 Sept
dust213–8-0.016%5 Sept
dust210–13-0.0210%5 Sept
dust213–2-0.0313%4 Sept
dust213–40.1612%4 Sept
mirage6–13-0.0924%3 Sept
dust213–20.048%3 Sept
italy8–10-0.070%3 Sept
nuke7–13-0.0113%3 Sept
dust23–13-0.0716%3 Sept
nuke10–130.0518%3 Sept
mirage7–13-0.0210%3 Sept
dust22–130.059%3 Sept
dust24–13-0.0221%2 Sept
nuke12–12-0.0317%2 Sept
dust213–80.0515%2 Sept
nuke6–13-0.076%1 Sept
inferno8–13-0.0421%1 Sept
mirage13–70.068%31 Aug
dust210–130.0411%31 Aug
inferno12–120.007%31 Aug
dust211–13-0.0312%31 Aug
nuke7–130.0114%31 Aug
dust27–13-0.0432%30 Aug
dust212–12-0.0415%30 Aug
dust24–13-0.0023%30 Aug
nuke5–13-0.0524%30 Aug
inferno3–13-0.0314%30 Aug
dust23–13-0.040%29 Aug
dust213–60.098%29 Aug
dust26–13-0.018%29 Aug
office6–13-0.110%29 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →