Vin <3

Vin <3 — CS2 Stats

PL76561198325795510[U:1:365529782]Steam profile ↗✓ No bans

737Tracked matches50%Win rate2020Tracked since
1,941Hours in CS23Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
FaceitLevel 6 · 1,532 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,532 → 1,532
+18Tracked matches · now 737
0.0ppWin rate · 50.0% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 53 days played since 12 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,583 +1,876 23 Mar23 Jun · 12 days played
21,59824,583peak 24,58323 Mar23 Jun
Faceit ELO: 1,532 +0 7 Sept10 Sept · 2 observations
1,5321,532peak 1,5327 Sept10 Sept
24,583Peak Premier in tracked matches
1,532Highest Faceit ELO seen on CSDB
53Days played since 2026-02-12

Faceit ELO

  • At peak — 1,532
  • Next: Level 9 at 1,751 219 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-07
  • Level 7 first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches178+9
Win rate71%25%+46pp
K/D1.161.27−0.10
Headshot %44%47%−3pp

Measured 13 Sep 202621 Sep 2026; previous 7 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.2%44.8%45.7%2.6% short
Shot accuracy12.0%12.4%12.7%0.7% short
Kill/death ratio1.021.041.050.04 short
Match win rate45.7%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVin <3FACEITLevel 6 · 1,532 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,532csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning64
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateLWWLLWLWLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +0.5pp headshot accuracy · +22ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 531ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 558ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim8.6
Utility1.3
Positioning6.4
Opening Duels5.4
Clutch2.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 76% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility1.3
Mechanics7.7
Opening Duels5.5
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time551ms−36ms
first ⅓ avg 587ms → last ⅓ avg 551ms
Headshot accuracy18.8%−0.5%
first ⅓ avg 19.3% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–11 · vertigo, 9 Apr
60%Best headshot accuracy · 13–4 · anubis, 23 Jun
406msFastest reaction time · 13–4 · anubis, 23 Jun
13–0Biggest win · overpass, 29 Mar

Across the last 100 tracked matches.

Highlights

8Longest win streak
126In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 69% over 16cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%0.01
ancientS1611569%0.01
anubisC156940%0.01
overpassA127558%-0.00
dust2B115645%0.02
nukeS96367%0.01
cacheD62433%0.06
inferno3030%-0.03
vertigo110100%0.23

Across the last 100 tracked matches.

Lifetime stats

43,204Lifetime kills
1.02K/D
2,224Matches
45.7%Match win rate · Top 50% of Level 6 players
43.2%Headshot %
12.0%Shot accuracy
6,362MVPs
947Hours (in match)
2,074Bombs planted
1,004Bombs defused

Most-used weapons

AK-4714,358
AWP8,886
MP91,075
AUG835
Knife535

Lifetime map wins

3,589inferno
2,405dust2
2,137train
2,133nuke
595vertigo
284cbble
15stmarc
12safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

569Matches
50%Win rate
1.15Avg K/D
82.8ADR
45%Headshot %

Clutches & streaks

34%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12943%1.0816.8
Dust27146%1.1017.6
Ancient6962%1.2418.8
Nuke6250%1.3118.7
Anubis5139%1.0616.8
Inferno4262%1.1916.6
Train2854%1.1917.8
Overpass2070%1.0518.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
40.4%Accuracy (enemy spotted)
43.2%Spray accuracy
84.5%Counter-strafing
9.7°Preaim
552msReaction time
57.2%T opening success
47.0%CT opening success
0.22Enemies flashed / flash
1.2%Flash assists
5.77HE damage / grenade
1.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2159 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0616%19 Sept
ancient13–110.0221%19 Sept
dust213–80.1121%14 Sept
mirage8–13-0.0111%12 Sept
anubis9–130.0211%12 Sept
cache13–110.0119%12 Sept
cache11–130.0633%7 Sept
ancient13–10.1013%7 Sept
mirage5–13-0.0610%7 Sept
nuke13–110.0116%6 Sept
cache7–13-0.0315%6 Sept
nuke6–130.0213%1 Sept
anubis13–80.088%1 Sept
mirage6–130.0115%1 Sept
mirage6–130.0214%23 Jul
dust213–80.0220%23 Jul
inferno15–15-0.1014%21 Jul
mirage13–9-0.0210%19 Jul
ancient10–13-0.0522%17 Jul
nuke8–13-0.0233%10 Jul
anubis13–100.0219%8 Jul
ancient9–13-0.0322%23 Jun
dust213–10-0.0132%23 Jun
mirage8–13-0.0520%23 Jun
anubis13–40.0460%23 Jun
mirage10–13-0.0210%23 Jun
ancient13–70.0923%14 Jun
mirage13–1-0.0219%12 Jun
nuke16–14-0.019%12 Jun
anubis15–15-0.059%10 Jun
dust29–130.0319%10 Jun
ancient13–110.0418%8 Jun
ancient13–90.0125%8 Jun
dust213–110.1417%7 Jun
mirage7–130.0017%25 May
mirage7–13-0.0218%20 May
anubis6–13-0.0818%20 May
mirage13–80.0820%4 May
cache13–110.1623%1 May
cache6–130.1617%1 May
anubis11–13-0.0215%23 Apr
ancient10–13-0.0216%23 Apr
cache10–13-0.0114%23 Apr
anubis19–22-0.0516%22 Apr
dust29–13-0.0639%14 Apr
mirage14–160.0122%12 Apr
ancient13–80.0622%9 Apr
inferno2–130.0421%9 Apr
mirage13–60.0820%9 Apr
vertigo13–110.2323%9 Apr
anubis11–130.1417%8 Apr
nuke13–80.0622%8 Apr
dust25–13-0.0526%7 Apr
anubis13–60.0719%7 Apr
overpass13–11-0.0319%5 Apr
nuke13–11-0.0122%5 Apr
ancient13–10-0.036%5 Apr
dust213–6-0.0119%1 Apr
mirage13–80.0616%30 Mar
overpass13–00.0928%29 Mar
mirage13–110.0346%29 Mar
overpass3–13-0.0515%29 Mar
overpass7–13-0.0223%28 Mar
ancient13–60.0825%28 Mar
anubis11–130.0120%27 Mar
mirage13–60.009%25 Mar
mirage13–9-0.0316%24 Mar
ancient5–13-0.0319%24 Mar
mirage13–6-0.037%23 Mar
dust29–130.0524%23 Mar
overpass13–3-0.0127%23 Mar
ancient13–70.0018%22 Mar
mirage13–110.0124%22 Mar
overpass4–13-0.0413%18 Mar
overpass13–100.008%18 Mar
mirage9–13-0.0315%17 Mar
anubis13–90.0414%17 Mar
nuke13–100.0423%17 Mar
dust211–130.0236%16 Mar
mirage8–13-0.0727%16 Mar
anubis13–100.0420%16 Mar
ancient13–9-0.079%15 Mar
anubis7–13-0.0713%15 Mar
ancient13–40.0950%12 Mar
overpass13–90.0523%12 Mar
overpass13–100.0426%12 Mar
mirage9–130.0517%11 Mar
mirage13–70.0829%10 Mar
nuke13–100.0614%1 Mar
mirage13–40.0520%27 Feb
overpass6–13-0.089%20 Feb
mirage13–7-0.0017%17 Feb
overpass6–13-0.0116%17 Feb
overpass16–120.0117%17 Feb
ancient8–13-0.068%16 Feb
mirage10–140.0017%16 Feb
anubis7–13-0.048%15 Feb
inferno10–13-0.0322%15 Feb
dust28–13-0.0532%12 Feb
mirage13–70.0218%12 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →