she wasnt different.

she wasnt different. — CS2 Stats

76561198321176612[U:1:360910884]Steam profile ↗✓ No bans

1,549Tracked matches33%Win rate2020Tracked since
1,379Hours in CS
CSDB Rating3.0 LearningSupport
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,159 -1,463 19 May – 2 Jul · 21 days played
15,90018,321peak 18,32119 May2 Jul
19,065Peak Premier in tracked matches
27Days played since 2026-05-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim36
Positioning32
Utility51

0–100 skill scores via Leetify.

Recent form

COLD43–55–2Last 10043%Win rateLLWWLLLWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · −73ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 18%
  • Avg reaction 686ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 599ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim3.6
Utility5.1
Positioning3.2
Opening Duels0.8
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.2
Utility5.1
Mechanics3.3
Opening Duels0.2
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time627ms−46ms
first ⅓ avg 673ms → last ⅓ avg 627ms
Headshot accuracy17.2%+1.1%
first ⅓ avg 16.1% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · inferno, 5 Jun →
39%Best headshot accuracy · 3–13 · mirage, 5 Jun →
438msFastest reaction time · 13–10 · overpass, 28 May →
13–1Biggest win · inferno, 5 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 62% over 21infernoWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
nukeA2113–862%-0.02
infernoD205–1525%-0.03
mirageA159–660%-0.03
overpassB147–750%-0.02
ancientD72–529%-0.04
dust2D72–529%-0.04
anubisB63–350%-0.06
cache—41–325%-0.05
vertigo—31–233%-0.02
fachwerk—20–20%-0.08
sanctum—10–10%-0.25

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,491Lifetime kills
0.84K/D
2,950Matches
45.4%Match win rate · Top 50% of tracked players
40.9%Headshot %
13.8%Shot accuracy · Top 50% of tracked players
4,895MVPs
1,379Hours (in match)
2,132Bombs planted
635Bombs defused

Most-used weapons

AK-4713,522
AWP6,232
MP91,239
Knife1,048
FAMAS1,027

Lifetime map wins

5,794inferno
4,256nuke
2,106dust2
1,750vertigo
1,191train
395cbble
87office
78lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

204Matches
55%Win rate
0.83Avg K/D
59.4ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
50%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage875%0.729.4
Dust2580%0.699.8
Nuke475%0.9914.3
Overpass333%0.507.3
Ancient2100%0.7811.0
Anubis250%0.7614.5
Inferno1100%1.2316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
28.6%Accuracy (enemy spotted)
34.8%Spray accuracy
65.0%Counter-strafing
11.2°Preaim
651msReaction time
28.1%T opening success
31.6%CT opening success
0.55Enemies flashed / flash
4.9%Flash assists
6.27HE damage / grenade
7.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1163% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.1215%29 Aug →
inferno10–13-0.0521%28 Jul →
nuke13–8-0.0810%28 Jul →
inferno13–80.0326%10 Jul →
fachwerk11–13-0.0818%9 Jul →
fachwerk0–2-0.090%9 Jul →
overpass6–13-0.0511%2 Jul →
mirage16–14-0.0419%2 Jul →
cache7–13-0.0118%26 Jun →
vertigo1–60.0022%25 Jun →
nuke5–13-0.0914%25 Jun →
overpass6–13-0.0516%25 Jun →
nuke13–10-0.0212%25 Jun →
anubis6–13-0.1119%24 Jun →
ancient9–13-0.0815%14 Jun →
inferno4–13-0.0714%14 Jun →
overpass7–13-0.0619%14 Jun →
dust27–13-0.0221%14 Jun →
anubis13–8-0.058%14 Jun →
dust211–13-0.0611%11 Jun →
mirage13–11-0.0320%11 Jun →
overpass13–90.0424%11 Jun →
inferno8–13-0.0517%11 Jun →
nuke8–13-0.0117%11 Jun →
mirage10–13-0.0221%10 Jun →
mirage3–13-0.0739%5 Jun →
nuke13–90.0211%5 Jun →
nuke2–13-0.0121%5 Jun →
nuke13–50.0317%5 Jun →
inferno13–10.1014%5 Jun →
mirage13–10-0.0210%5 Jun →
mirage11–13-0.1032%5 Jun →
cache2–13-0.0814%5 Jun →
nuke13–60.0222%4 Jun →
inferno15–150.0133%4 Jun →
sanctum0–9-0.250%4 Jun →
mirage13–5-0.047%4 Jun →
inferno16–120.0016%4 Jun →
overpass13–100.0314%3 Jun →
ancient10–13-0.0425%3 Jun →
vertigo10–13-0.0726%3 Jun →
inferno13–60.0719%3 Jun →
nuke9–13-0.0518%3 Jun →
cache2–13-0.0831%3 Jun →
inferno9–13-0.0223%3 Jun →
overpass4–90.0038%3 Jun →
inferno7–13-0.0318%2 Jun →
nuke11–13-0.0115%2 Jun →
overpass13–4-0.030%2 Jun →
inferno13–70.0126%2 Jun →
nuke13–8-0.0336%2 Jun →
overpass16–140.0118%1 Jun →
inferno13–16-0.0515%1 Jun →
inferno3–13-0.1014%30 May →
overpass9–130.0123%30 May →
mirage7–13-0.0218%29 May →
ancient13–16-0.0213%29 May →
dust214–160.0121%29 May →
ancient11–13-0.0413%29 May →
inferno4–13-0.0912%29 May →
mirage16–140.0321%29 May →
mirage13–60.0415%29 May →
overpass13–10-0.0613%28 May →
nuke13–7-0.0126%28 May →
nuke13–2-0.0211%28 May →
mirage3–13-0.0610%28 May →
nuke13–50.0212%27 May →
nuke13–6-0.025%27 May →
overpass6–13-0.087%27 May →
mirage8–13-0.0829%27 May →
mirage13–90.0319%27 May →
dust27–13-0.0821%27 May →
inferno7–9-0.0912%27 May →
mirage13–80.0319%26 May →
mirage13–3-0.0522%26 May →
inferno11–13-0.0313%26 May →
dust213–5-0.0719%26 May →
ancient10–13-0.087%26 May →
anubis11–13-0.0715%26 May →
overpass13–70.0316%26 May →
nuke13–7-0.0223%25 May →
vertigo13–110.0115%23 May →
cache13–8-0.0415%23 May →
nuke10–130.0117%22 May →
anubis13–8-0.0519%22 May →
inferno15–15-0.0411%22 May →
inferno11–13-0.019%21 May →
overpass13–11-0.039%21 May →
inferno13–16-0.0217%21 May →
anubis16–13-0.0124%21 May →
inferno7–13-0.0513%21 May →
nuke13–80.0121%21 May →
dust25–13-0.0210%21 May →
overpass9–13-0.0218%21 May →
nuke13–10-0.0122%21 May →
dust213–8-0.0514%21 May →
anubis5–13-0.0519%21 May →
nuke10–130.0123%20 May →
ancient13–6-0.0717%19 May →
ancient13–20.0414%19 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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