crim

crim — CS2 Stats

76561198315876143[U:1:355610415]Steam profile ↗✓ No bans

572Tracked matches40%Win rate2020Tracked since
1,907Hours in CS0Hrs last 2 wks
CSDB Rating5.8 SolidSupport
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate75%——
K/D0.98——
Headshot %43%——

Measured 19 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim84
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY50–39–11Last 10050%Win rateWWWLTLLLWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · +109ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 716ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 667ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility4.9
Positioning4.8
Opening Duels1.2
Clutch1.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.8
Utility4.9
Mechanics8.6
Opening Duels1.4
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time626ms+3ms
first ⅓ avg 622ms → last ⅓ avg 626ms
Headshot accuracy29.6%+4.3%
first ⅓ avg 25.3% → last ⅓ avg 29.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–2 · nuke, 1 Jul →
63%Best headshot accuracy · 4–13 · mirage, 14 Jun →
375msFastest reaction time · 5–13 · mirage, 5 Sept →
13–0Biggest win · dust2, 24 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W3Current streak
7–6In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 61% over 23infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2513–1252%0.01
cacheA2314–961%0.03
mirageC145–936%-0.01
anubisA95–456%0.01
ancientC73–443%0.00
infernoD72–529%-0.02
dust2B63–350%0.00
vertigo—43–175%-0.01
office—20–20%-0.07
train—10–10%-0.01
fachwerk—11–0100%0.09
alpine—11–0100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,852Lifetime kills
1.27K/D · Top 25% of tracked players
2,665Matches
62.2%Match win rate · Top 5% of tracked players
54.8%Headshot % · Top 25% of tracked players
18.0%Shot accuracy · Top 10% of tracked players
12,141MVPs
1,207Hours (in match)
2,882Bombs planted
790Bombs defused

Most-used weapons

Lifetime map wins

4,239inferno
3,928dust2
2,051nuke
1,251train
507vertigo
140office
101cbble
22lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

323Matches
59%Win rate
1.08Avg K/D
75.5ADR
46%Headshot %

Clutches & streaks

25%1v1 clutch win
30%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke989%1.2013.1
Mirage4100%1.4111.8
Cache4100%1.5314.8
Dust2367%1.1111.3
Inferno367%1.2813.0
Anubis250%2.2214.0
Ancient250%1.0611.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.6%Headshot accuracy
33.2%Accuracy (enemy spotted)
36.8%Spray accuracy
88.7%Counter-strafing
9.6°Preaim
616msReaction time
23.8%T opening success
40.8%CT opening success
0.64Enemies flashed / flash
5.9%Flash assists
4.85HE damage / grenade
10.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.8073% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–00.0221%24 Sept →
nuke12–4-0.0122%16 Sept →
cache13–110.0137%11 Sept →
mirage8–13-0.0944%10 Sept →
ancient12–120.0627%10 Sept →
train3–13-0.0131%10 Sept →
inferno4–13-0.1036%5 Sept →
mirage5–13-0.0526%5 Sept →
mirage9–4-0.0414%5 Sept →
cache7–130.0130%5 Sept →
mirage11–130.0133%5 Sept →
office6–13-0.0517%5 Sept →
ancient13–70.0338%5 Sept →
inferno3–13-0.0417%5 Sept →
nuke4–13-0.0333%4 Sept →
nuke7–13-0.0933%11 Aug →
anubis13–60.0324%8 Aug →
inferno12–120.0029%8 Aug →
cache13–00.1152%8 Aug →
inferno10–130.0026%31 Jul →
nuke12–120.0431%31 Jul →
vertigo13–110.0123%30 Jul →
cache13–70.0638%27 Jul →
cache13–40.0627%27 Jul →
nuke6–13-0.0219%27 Jul →
cache5–13-0.0432%27 Jul →
dust26–130.0130%26 Jul →
cache12–120.0022%26 Jul →
ancient8–13-0.0517%25 Jul →
mirage12–12-0.0550%25 Jul →
anubis12–120.0337%25 Jul →
cache13–50.0833%25 Jul →
cache13–11-0.0026%24 Jul →
nuke12–50.0226%17 Jul →
nuke13–10-0.0238%17 Jul →
inferno13–70.0523%16 Jul →
inferno13–8-0.0132%14 Jul →
ancient13–5-0.0217%14 Jul →
cache13–60.0918%14 Jul →
cache13–60.0432%14 Jul →
nuke12–12-0.0021%12 Jul →
nuke5–13-0.0323%12 Jul →
nuke6–13-0.0220%12 Jul →
nuke13–40.0124%12 Jul →
nuke5–13-0.0443%12 Jul →
nuke9–13-0.0326%12 Jul →
cache12–12-0.0133%11 Jul →
cache4–2-0.1111%11 Jul →
nuke13–6-0.0224%11 Jul →
office11–13-0.0913%11 Jul →
mirage13–20.1237%11 Jul →
cache8–130.1015%11 Jul →
nuke12–120.0115%11 Jul →
fachwerk13–40.0922%11 Jul →
nuke13–6-0.0416%11 Jul →
nuke13–70.1342%9 Jul →
nuke13–110.0123%9 Jul →
dust211–130.0118%9 Jul →
vertigo13–40.0919%9 Jul →
cache13–8-0.0215%5 Jul →
cache0–20.0629%5 Jul →
nuke13–10-0.0314%5 Jul →
mirage7–13-0.0527%5 Jul →
nuke10–60.0112%4 Jul →
cache13–11-0.0236%4 Jul →
anubis13–60.0435%4 Jul →
nuke0–7-0.0114%2 Jul →
mirage10–130.0333%2 Jul →
alpine13–9-0.0419%1 Jul →
anubis13–70.0716%1 Jul →
vertigo9–6-0.0812%1 Jul →
nuke9–20.1729%1 Jul →
ancient6–13-0.0117%28 Jun →
mirage13–30.0118%28 Jun →
cache13–50.0319%28 Jun →
nuke9–130.0125%28 Jun →
cache12–120.0530%26 Jun →
anubis10–130.0416%26 Jun →
anubis13–00.0211%26 Jun →
cache11–13-0.0025%26 Jun →
mirage13–30.0325%26 Jun →
cache6–00.1240%26 Jun →
dust213–8-0.0226%26 Jun →
vertigo0–5-0.0450%25 Jun →
mirage13–110.0424%25 Jun →
dust213–100.0519%24 Jun →
cache13–90.0243%24 Jun →
mirage11–13-0.0220%20 Jun →
anubis13–5-0.0428%19 Jun →
dust26–13-0.0521%15 Jun →
ancient13–100.0427%15 Jun →
nuke13–10.1628%14 Jun →
nuke13–30.0014%14 Jun →
mirage4–13-0.0063%14 Jun →
mirage6–13-0.0318%14 Jun →
cache6–130.0331%14 Jun →
ancient6–13-0.0220%14 Jun →
anubis12–12-0.0330%13 Jun →
inferno9–13-0.0724%13 Jun →
anubis7–13-0.0913%13 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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