chicken nigget1

chicken nigget1 — CS2 Stats

PS76561198313924720[U:1:353658992]Steam profile ↗✓ No bans

305Tracked matches32%Win rate2022Tracked since
1,094Hours in CS2Hrs last 2 wks
CSDB Rating3.9 LearningPositional Player
Premier CS Rating15,295Purple band · top ~27.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 21 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,295 +8,226 21 Apr12 Sept · 38 days played
5,05617,810peak 17,81021 Apr12 Sept
17,995Peak Premier in tracked matches
1,003Highest Faceit ELO seen on CSDB
52Days played since 2026-04-21

Faceit ELO

  • At peak — 1,003
  • Next: Level 5 at 1,051 48 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-10
  • Level 3 first seen 2026-09-10

Premier CS Rating

  • 2,515 below peak (17,810)
  • -2,200 over 30 days · declining
  • +7,447 over 90 days
  • Next: Pink band at 20,000 4,705 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches20
Win rate50%
K/D0.59
Headshot %50%

Measured 10 Sep 202618 Sep 2026; previous 6 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate32.9%44.3%47.0%14.0% short
Shot accuracy9.0%11.8%13.0%4.0% short
Kill/death ratio0.921.031.080.16 short
Match win rate43.3%45.2%46.7%3.4% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGchicken nigget1PREMIER15,295 · Purple bandPEAK ELO1,003csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning37
Utility16

0–100 skill scores via Leetify.

Recent form

COLD39565Last 10039%Win rateWTLLLLLLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −9.3pp headshot accuracy · −17ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 508ms

Last 10

  • 181 · 10% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 529ms

Last 20

  • 3152 · 15% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.1
Utility1.6
Positioning3.7
Opening Duels2.5
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning3.7
Utility1.6
Mechanics2.7
Opening Duels3.6
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time561ms−58ms
first ⅓ avg 619ms → last ⅓ avg 561ms
Headshot accuracy18.8%+6.5%
first ⅓ avg 12.3% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · cache, 20 Aug
100%Best headshot accuracy · 1–8 · mirage, 29 Aug
359msFastest reaction time · 2–13 · inferno, 29 Aug
13–0Biggest win · nuke, 10 Jun

Across the last 100 tracked matches.

Highlights

3Longest win streak
48In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 60% over 10ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD29101934%-0.01
cacheB20101050%-0.03
dust2D1641225%-0.02
nukeB137654%-0.02
infernoA106460%-0.04
ancientD71614%-0.01
anubis2020%-0.03
train110100%-0.01
vertigo1010%-0.04
overpass1010%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,583Lifetime kills
0.92K/D
1,308Matches
43.3%Match win rate
32.9%Headshot %
9.0%Shot accuracy
4,100MVPs
621Hours (in match)
1,056Bombs planted
259Bombs defused

Most-used weapons

Lifetime map wins

1,627dust2
1,441nuke
1,373inferno
747lake
559vertigo
241cbble
148train
37office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

202Matches
51%Win rate
0.98Avg K/D
72.5ADR
35%Headshot %

Clutches & streaks

32%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8257%1.0413.9
Inferno2540%0.8212.6
Dust22532%0.9512.7
Nuke2467%1.1316.5
Ancient1942%0.8314.2
Overpass1164%0.8412.6
Anubis1040%1.0416.3
Train367%0.9914.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
37.2%Accuracy (enemy spotted)
47.3%Spray accuracy
62.1%Counter-strafing
9.2°Preaim
556msReaction time
18.8%T opening success
58.8%CT opening success
0.37Enemies flashed / flash
6.7%Flash assists
3.88HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3711 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.8366% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0319%12 Sept
dust215–15-0.0715%12 Sept
cache8–13-0.0324%3 Sept
mirage2–9-0.018%2 Sept
dust22–13-0.0419%1 Sept
mirage1–13-0.1131%1 Sept
dust27–13-0.019%30 Aug
anubis3–13-0.0516%30 Aug
dust211–13-0.0116%30 Aug
cache3–13-0.0814%30 Aug
mirage1–80.06100%29 Aug
inferno2–13-0.0227%29 Aug
dust21–13-0.0829%26 Aug
nuke5–13-0.032%26 Aug
mirage12–12-0.0016%24 Aug
cache13–70.055%24 Aug
dust22–13-0.0225%24 Aug
cache10–13-0.0723%23 Aug
mirage13–9-0.0115%23 Aug
cache3–13-0.0822%20 Aug
cache13–10.148%20 Aug
dust23–11-0.1111%14 Aug
nuke8–13-0.0924%14 Aug
train13–5-0.019%13 Aug
mirage13–30.1114%13 Aug
mirage13–5-0.056%12 Aug
mirage11–13-0.0417%11 Aug
inferno13–60.0018%9 Aug
anubis4–13-0.0215%7 Aug
cache13–3-0.0225%7 Aug
dust29–13-0.0621%7 Aug
mirage8–13-0.058%5 Aug
dust213–11-0.038%5 Aug
mirage3–13-0.0233%4 Aug
mirage11–13-0.0519%4 Aug
mirage8–130.0010%3 Aug
mirage13–6-0.005%3 Aug
cache7–13-0.0725%3 Aug
dust27–13-0.055%2 Aug
mirage13–8-0.0123%2 Aug
ancient13–1-0.0216%2 Aug
nuke12–16-0.1118%2 Aug
ancient13–16-0.0113%30 Jul
dust213–10-0.0123%30 Jul
mirage12–16-0.0314%30 Jul
vertigo3–13-0.0417%30 Jul
nuke6–13-0.0219%29 Jul
nuke7–13-0.075%29 Jul
cache13–7-0.0515%29 Jul
mirage1–13-0.0410%29 Jul
nuke13–20.1123%29 Jul
mirage1–13-0.080%29 Jul
dust213–60.064%29 Jul
inferno11–13-0.029%28 Jul
mirage16–12-0.0117%28 Jul
cache10–13-0.068%26 Jul
inferno13–4-0.0617%26 Jul
ancient11–13-0.0113%25 Jul
cache12–16-0.0815%25 Jul
nuke16–14-0.0315%25 Jul
inferno9–13-0.0313%25 Jul
mirage11–13-0.029%23 Jul
nuke13–10-0.0519%23 Jul
inferno13–100.0115%23 Jul
ancient7–13-0.060%23 Jul
cache13–20.038%23 Jul
mirage11–13-0.0317%22 Jul
cache5–13-0.0113%21 Jul
mirage16–14-0.009%20 Jul
nuke13–40.0316%20 Jul
dust28–13-0.026%20 Jul
inferno13–8-0.0415%19 Jul
mirage2–13-0.0317%30 Jun
mirage4–13-0.007%30 Jun
mirage16–13-0.054%27 Jun
nuke15–15-0.0318%25 Jun
mirage13–70.0610%25 Jun
inferno13–60.017%24 Jun
inferno1–9-0.2225%23 Jun
mirage15–150.0713%19 Jun
dust28–130.028%17 Jun
dust213–60.0815%17 Jun
nuke13–00.040%10 Jun
mirage4–13-0.038%9 Jun
nuke13–40.0614%8 Jun
nuke13–5-0.044%4 Jun
mirage10–130.0213%3 Jun
ancient15–150.0919%29 May
cache13–30.0913%10 May
cache0–13-0.170%10 May
cache13–10-0.0511%10 May
cache3–13-0.0811%9 May
cache13–100.0218%3 May
ancient4–130.0119%2 May
cache13–11-0.0513%30 Apr
cache13–100.0314%29 Apr
overpass14–160.0413%28 Apr
dust23–13-0.0311%22 Apr
inferno13–10-0.0029%22 Apr
ancient3–13-0.0812%21 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →