große Nase

große Nase — CS2 Stats

AT76561198311241077[U:1:350975349]Steam profile ↗✓ No bans

497Tracked matches31%Win rate2021Tracked since
1,145Hours in CS2Hrs last 2 wks
CSDB Rating3.1 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 28 May 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,665 -821 28 May22 Oct · 12 days played
9,66513,260peak 13,26028 May22 Oct
13,260Peak Premier in tracked matches
48Days played since 2024-05-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim28
Positioning42
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY38593Last 10038%Win rateLWLLTWWWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.3pp headshot accuracy · +16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 659ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 654ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim2.8
Utility2.7
Positioning4.2
Opening Duels1.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.2
Utility2.7
Mechanics6.0
Opening Duels1.0
Win Impact0.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time648ms+34ms
first ⅓ avg 614ms → last ⅓ avg 648ms
Headshot accuracy14.0%−0.7%
first ⅓ avg 14.7% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · ancient, 8 Oct
45%Best headshot accuracy · 4–13 · vertigo, 19 Nov
430msFastest reaction time · 13–4 · anubis, 27 Apr
13–1Biggest win · cache, 7 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
312In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 50% over 6nukeWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B42192345%-0.02
mirageC1761135%-0.02
nukeD1641225%-0.01
ancientD62433%-0.00
anubisB63350%-0.02
cache43175%-0.00
train3030%-0.02
vertigo31233%-0.02
overpass1010%-0.06
inferno1010%0.05
office1010%-0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,972Lifetime kills
0.95K/D
2,043Matches
39.4%Match win rate
35.2%Headshot %
18.8%Shot accuracy · Top 10% of tracked players
3,597MVPs
596Hours (in match)
1,342Bombs planted
281Bombs defused

Most-used weapons

AK-476,817
AWP2,760
P902,638
MP71,877
XM10141,034

Lifetime map wins

6,700dust2
886lake
773vertigo
744nuke
354inferno
157train
146office
70safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
30.2%Accuracy (enemy spotted)
34.8%Spray accuracy
77.2%Counter-strafing
16.0°Preaim
646msReaction time
33.3%T opening success
35.1%CT opening success
0.46Enemies flashed / flash
0.0%Flash assists
8.31HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 16.0014° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7542% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4604 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0113%7 Sept
cache13–10.0111%7 Sept
dust211–13-0.0211%7 Sept
dust28–13-0.0523%1 Sept
dust215–15-0.0416%30 Jun
cache13–80.0316%3 Jun
cache13–60.0616%5 May
ancient13–11-0.0017%5 May
cache7–13-0.115%5 May
anubis11–13-0.079%27 Apr
overpass9–13-0.0611%27 Apr
dust29–13-0.0011%27 Apr
dust214–16-0.0110%27 Apr
anubis13–40.0420%27 Apr
dust24–13-0.0823%21 Apr
nuke10–130.0221%21 Apr
dust213–70.0417%21 Apr
inferno2–90.0523%19 Mar
dust25–13-0.056%18 Mar
dust22–13-0.039%18 Mar
dust213–5-0.0510%18 Mar
mirage9–13-0.0314%15 Mar
dust213–2-0.0118%15 Mar
mirage7–13-0.029%15 Mar
dust213–16-0.036%23 Feb
mirage11–130.0111%15 Jan
dust216–130.0922%15 Jan
nuke7–13-0.0217%15 Jan
nuke3–13-0.0418%15 Dec
dust27–130.009%8 Dec
mirage5–13-0.0516%8 Dec
dust213–8-0.0512%8 Dec
train10–130.0112%8 Dec
mirage11–13-0.0311%4 Dec
dust211–13-0.0318%3 Dec
dust213–40.0411%1 Dec
ancient11–13-0.112%1 Dec
ancient8–13-0.0211%18 Nov
mirage15–150.0327%17 Nov
train8–13-0.0416%16 Nov
dust213–7-0.0113%16 Nov
office12–12-0.133%6 Nov
nuke1–13-0.0511%6 Nov
train8–13-0.0215%8 Apr
nuke5–13-0.0512%7 Apr
mirage12–160.0011%31 Mar
anubis7–130.008%25 Mar
dust216–13-0.0416%25 Mar
mirage13–110.0516%24 Mar
mirage13–8-0.0312%23 Mar
nuke14–16-0.0116%21 Mar
dust213–16-0.0414%19 Mar
dust24–130.0117%17 Mar
ancient8–130.0311%17 Mar
dust213–9-0.0114%13 Mar
dust211–13-0.0110%13 Mar
nuke13–60.0321%13 Mar
dust213–100.0215%13 Mar
dust213–80.0416%28 Feb
dust26–13-0.043%28 Feb
dust29–13-0.0618%28 Feb
nuke3–13-0.0422%26 Nov
mirage10–13-0.0315%25 Nov
vertigo4–130.0445%19 Nov
nuke9–130.0224%19 Nov
mirage4–13-0.0617%22 Oct
dust28–13-0.0616%22 Oct
nuke0–13-0.0814%20 Oct
dust213–10-0.0411%20 Oct
mirage9–13-0.0314%20 Oct
ancient13–90.1221%8 Oct
dust213–60.0014%8 Oct
mirage13–90.0413%8 Oct
mirage13–6-0.0413%8 Oct
ancient11–13-0.0415%29 Sept
mirage3–13-0.1121%4 Jul
dust26–13-0.099%2 Jul
nuke13–40.0711%2 Jul
nuke9–13-0.0128%2 Jul
dust24–13-0.0119%26 Jun
nuke10–13-0.0410%26 Jun
dust24–13-0.0223%25 Jun
nuke11–130.0222%25 Jun
mirage13–80.009%10 Jun
anubis13–110.0218%10 Jun
nuke13–9-0.0112%10 Jun
dust213–9-0.0418%10 Jun
anubis13–70.0019%10 Jun
dust213–90.0016%10 Jun
anubis9–13-0.0811%10 Jun
dust210–13-0.0315%2 Jun
dust29–13-0.049%2 Jun
dust213–2-0.0021%2 Jun
vertigo13–7-0.048%30 May
nuke13–8-0.0212%29 May
mirage13–9-0.048%29 May
dust213–70.0514%29 May
vertigo5–13-0.0519%29 May
dust213–10-0.055%28 May
dust213–70.0913%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →