☭Mr.Schmitt High auf Staub 2

☭Mr.Schmitt High auf Staub 2 — CS2 Stats

AT76561198219579859[U:1:259314131]Steam profile ↗✓ No bans

1,371Tracked matches28%Win rate2020Tracked since
2,495Hours in CS
CSDB Rating3.7 LearningPositional Player
WingmanGold Nova I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 9 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,647 -557 11 May5 Jul · 29 days played
8,43510,204peak 10,20411 May5 Jul
10,469Peak Premier in tracked matches
42Days played since 2026-05-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim42
Positioning48
Utility29

0–100 skill scores via Leetify.

Recent form

COLD37567Last 10037%Win rateLWLLWLLLLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +1.7pp headshot accuracy · −45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 644ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 652ms

Last 20

  • 317 · 15% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 674ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim4.2
Utility2.9
Positioning4.8
Opening Duels2.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 684ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.8
Utility2.9
Mechanics5.6
Opening Duels1.8
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time671ms−117ms
first ⅓ avg 788ms → last ⅓ avg 671ms
Headshot accuracy12.3%−3.8%
first ⅓ avg 16.2% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–1 · poseidon, 7 Jun
29%Best headshot accuracy · 6–9 · poseidon, 14 May
438msFastest reaction time · 9–6 · overpass, 24 Jun
13–1Biggest win · cache, 7 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
317In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 70% over 10poseidonWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
mirageD2481633%-0.01
dust2D2161529%-0.01
poseidonD1841422%0.08
nukeB136746%-0.02
overpassS107370%0.07
ancientS64267%0.01
cache41325%-0.06
sanctum2020%-0.06
anubis1010%0.08
inferno110100%-0.04

Across the last 100 tracked matches.

Lifetime stats

96,774Lifetime kills
0.82K/D
5,951Matches
38.8%Match win rate
34.7%Headshot %
19.0%Shot accuracy · Top 10% of tracked players
13,318MVPs
2,495Hours (in match)
4,459Bombs planted
859Bombs defused

Most-used weapons

AK-4723,407
AWP13,498
P904,923
P2502,468
UMP-452,330
MAC-102,134

Lifetime map wins

15,837dust2
7,690cbble
2,937inferno
1,957nuke
1,464vertigo
747train
265safehouse
223office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
30%Win rate
0.51Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
32.4%Accuracy (enemy spotted)
33.9%Spray accuracy
75.3%Counter-strafing
9.9°Preaim
684msReaction time
30.6%T opening success
43.6%CT opening success
0.51Enemies flashed / flash
2.1%Flash assists
9.26HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1388% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.1404 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6382% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.097%14 Sept
dust213–70.029%9 Sept
dust24–13-0.0514%8 Sept
dust211–13-0.0122%7 Sept
cache13–10.0111%7 Sept
dust211–13-0.0223%7 Sept
mirage2–13-0.0715%17 Jul
nuke11–13-0.067%17 Jul
anubis11–130.0811%17 Jul
dust211–13-0.039%13 Jul
cache7–13-0.073%13 Jul
nuke13–2-0.007%12 Jul
dust211–130.0212%12 Jul
mirage11–130.036%12 Jul
cache10–13-0.1019%12 Jul
mirage5–130.0111%12 Jul
mirage5–13-0.045%5 Jul
nuke14–16-0.0316%4 Jul
dust211–130.0019%4 Jul
dust26–13-0.0813%3 Jul
dust215–15-0.0212%30 Jun
overpass13–90.0518%29 Jun
mirage9–13-0.045%28 Jun
mirage13–80.0114%27 Jun
mirage11–13-0.0120%26 Jun
mirage13–10.084%26 Jun
mirage3–13-0.083%25 Jun
overpass13–20.0413%25 Jun
overpass13–11-0.059%25 Jun
poseidon6–90.0313%24 Jun
overpass9–60.1720%24 Jun
mirage4–13-0.0514%22 Jun
nuke13–11-0.0620%21 Jun
mirage13–90.0814%21 Jun
dust22–12-0.0016%21 Jun
nuke13–5-0.0410%21 Jun
ancient9–13-0.0112%20 Jun
mirage4–13-0.0315%20 Jun
poseidon8–80.117%20 Jun
nuke3–9-0.059%20 Jun
overpass9–30.2025%20 Jun
poseidon9–40.1420%20 Jun
dust213–90.0117%19 Jun
overpass5–130.068%19 Jun
dust210–13-0.079%19 Jun
ancient13–90.0513%19 Jun
dust213–40.0515%19 Jun
mirage13–90.006%18 Jun
dust23–13-0.039%18 Jun
nuke8–13-0.0814%18 Jun
nuke13–6-0.0318%16 Jun
dust213–50.0610%16 Jun
mirage13–30.0410%16 Jun
dust211–13-0.0812%15 Jun
mirage3–130.0212%15 Jun
poseidon5–90.0612%14 Jun
nuke8–80.1511%14 Jun
nuke5–90.0812%14 Jun
nuke13–8-0.037%13 Jun
nuke13–4-0.046%13 Jun
dust213–70.0215%13 Jun
mirage13–80.0115%12 Jun
mirage6–13-0.017%12 Jun
dust211–13-0.0410%12 Jun
overpass13–50.0014%12 Jun
ancient6–13-0.0212%11 Jun
ancient13–80.0322%10 Jun
dust213–60.0119%8 Jun
ancient13–4-0.015%8 Jun
overpass8–80.1621%7 Jun
poseidon3–90.0314%7 Jun
poseidon9–10.2814%7 Jun
mirage8–130.0414%6 Jun
dust23–130.0617%26 May
overpass7–9-0.0321%26 May
poseidon6–90.0019%25 May
poseidon8–80.0413%25 May
mirage13–100.0213%24 May
cache5–13-0.0812%19 May
dust22–13-0.1010%19 May
inferno13–9-0.0421%19 May
overpass9–30.1019%19 May
mirage13–9-0.0616%18 May
mirage14–16-0.0111%14 May
poseidon1–9-0.2122%14 May
poseidon6–9-0.0929%14 May
poseidon3–9-0.0111%13 May
poseidon7–90.2115%13 May
mirage8–130.0212%13 May
mirage7–13-0.0413%11 May
ancient13–40.029%11 May
poseidon2–90.0710%10 May
poseidon9–20.2329%10 May
poseidon9–70.1320%10 May
poseidon7–90.1120%10 May
poseidon8–80.1316%9 May
nuke2–9-0.0815%9 May
poseidon7–90.1026%9 May
sanctum1–9-0.1213%9 May
sanctum8–8-0.0116%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →