Skoden

Skoden — CS2 Stats

US76561198311183965[U:1:350918237]Steam profile ↗✓ No bans

701Tracked matches54%Win rate2024Tracked since
358Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating4,017Grey band · top ~83% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 701 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 14 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,017 -37 14 Apr11 Sept · 14 days played
3,8614,769peak 4,76914 Apr11 Sept
4,999Peak Premier in tracked matches
29Days played since 2026-04-14

Premier CS Rating

  • 752 below peak (4,769)
  • 0 over 90 days
  • Next: Light Blue band at 5,000 983 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 20 Sep 2026.

Measured 11 Sep 202620 Sep 2026; previous 5 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,416), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate53.1%38.1%39.9%above
Shot accuracy0.0%3.8%6.9%6.9% short
Kill/death ratio0.820.830.920.09 short
Match win rate40.5%40.1%42.3%1.7% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSkodenPREMIER4,017 · Grey bandcsdb.gg/stats

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Performance scores

Aim59
Positioning46
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY533710Last 10053%Win rateWWLWWLLTWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −6.1pp headshot accuracy · −83ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 763ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 778ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 819ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim5.9
Utility4.2
Positioning4.6
Opening Duels4.0
Clutch0.0

Excellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 797ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.6
Utility4.2
Mechanics9.2
Opening Duels2.9
Win Impact6.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time788ms+44ms
first ⅓ avg 745ms → last ⅓ avg 788ms
Headshot accuracy22.1%−0.2%
first ⅓ avg 22.3% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · dust2, 24 May
43%Best headshot accuracy · 13–1 · cache, 4 May
594msFastest reaction time · 13–7 · cache, 14 May
13–1Biggest win · cache, 4 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
66In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 60% over 5mirageWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B57302753%0.01
cacheA127558%-0.00
infernoA95456%-0.01
mirageB63350%-0.01
nukeA53260%-0.02
ancientA53260%0.03
overpass31233%0.04
anubis2020%0.01
train110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,198Lifetime kills
0.82K/D
1,017Matches
40.5%Match win rate · Top 50% of Grey band
53.1%Headshot % · Top 10% of Grey band
0.0%Shot accuracy
1,991MVPs
358Hours (in match)
463Bombs planted
131Bombs defused

Most-used weapons

Lifetime map wins

5,179dust2
970inferno
620nuke
160office
106vertigo
43train
37italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.00Avg K/D
99.0ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
33.6%Accuracy (enemy spotted)
33.5%Spray accuracy
91.3%Counter-strafing
10.2°Preaim
797msReaction time
34.0%T opening success
49.6%CT opening success
0.84Enemies flashed / flash
5.1%Flash assists
6.20HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 796.7007ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0067% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust213–4-0.0113%28 Jul
dust213–10-0.0816%28 Jul
dust211–130.0316%28 Jul
dust213–80.0218%21 Jul
train13–30.0322%17 Jun
dust28–13-0.0217%17 Jun
nuke3–13-0.1116%17 Jun
dust212–120.0424%17 Jun
dust213–30.0619%10 Jun
dust213–11-0.0127%10 Jun
dust213–60.0428%10 Jun
dust213–30.1129%9 Jun
dust213–8-0.0428%9 Jun
dust29–13-0.0733%7 Jun
dust26–13-0.0435%7 Jun
dust212–12-0.0518%3 Jun
dust213–11-0.0410%3 Jun
dust24–130.0620%31 May
mirage8–13-0.0918%31 May
dust214–160.0528%31 May
dust213–40.0637%31 May
dust29–13-0.0231%27 May
nuke13–4-0.0227%27 May
inferno3–130.0322%27 May
dust213–40.1321%27 May
dust212–12-0.0025%27 May
dust213–6-0.059%26 May
dust212–12-0.0117%25 May
dust25–13-0.0815%25 May
cache7–13-0.0920%25 May
dust213–90.0124%24 May
anubis4–130.0219%24 May
dust213–70.1529%24 May
dust26–13-0.0512%24 May
dust27–130.0322%24 May
cache8–13-0.0215%24 May
dust213–90.0419%20 May
dust29–120.0112%20 May
dust213–30.0221%20 May
ancient4–70.0032%20 May
dust212–120.0236%19 May
dust213–70.0524%19 May
dust213–16-0.0223%18 May
ancient13–20.1325%18 May
mirage6–13-0.0428%18 May
dust25–130.0819%18 May
overpass7–130.0415%18 May
inferno13–9-0.0123%18 May
nuke13–30.0124%18 May
mirage13–80.0716%17 May
mirage2–13-0.0310%14 May
cache13–7-0.0019%14 May
cache13–90.0127%14 May
inferno5–130.0434%13 May
nuke13–80.0113%13 May
dust213–60.0626%13 May
dust27–130.0620%13 May
dust213–40.0334%13 May
anubis15–150.0020%13 May
cache12–120.0224%12 May
dust213–70.0318%12 May
mirage13–40.0323%6 May
inferno13–3-0.0310%6 May
overpass5–20.0533%6 May
inferno13–3-0.0415%6 May
dust21–8-0.1433%6 May
dust26–13-0.0310%6 May
dust213–100.0522%6 May
dust213–7-0.0722%5 May
dust211–90.1129%5 May
dust213–30.0628%5 May
dust27–13-0.0215%5 May
dust213–20.0333%5 May
ancient15–13-0.0122%5 May
dust213–4-0.0815%4 May
cache13–7-0.0426%4 May
cache13–10.0643%4 May
cache13–60.0330%4 May
cache11–130.0113%4 May
overpass11–130.0423%29 Apr
mirage13–70.0321%29 Apr
dust211–130.0613%29 Apr
cache12–120.0328%29 Apr
cache13–11-0.0523%28 Apr
cache13–9-0.0125%28 Apr
dust213–60.0114%27 Apr
dust213–4-0.0420%27 Apr
dust26–13-0.0138%26 Apr
dust215–150.0521%19 Apr
inferno13–70.0126%19 Apr
inferno12–12-0.0330%19 Apr
inferno13–40.0316%15 Apr
dust26–13-0.0320%15 Apr
ancient5–13-0.0123%15 Apr
dust214–160.0323%14 Apr
dust213–110.0615%14 Apr
dust213–50.0813%14 Apr
inferno4–13-0.0810%14 Apr
ancient13–80.0219%14 Apr
nuke9–130.0218%14 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →